• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 475 476 477 478 479 … 779 Next »
A new Idea

Server Time (24h)

Players Online

Active Events - Scoreboard
Kusari Super Alloy Shipments - 1,945,450 / 2,500,000
LSF Arms Shipments - 205,090 / 2,000,000
LSF Munition Shipments - 164,031 / 2,000,000
Pirate Black Market Shipments - 586,570 / 1,000,000
Dragon Bounties - 16 / 10,000
KOI Bounties - 52 / 10,000
LSF Bounties - 37 / 10,000
Samura Bounties - 5 / 10,000

Latest activity

Pages (3): « Previous 1 2 3
A new Idea
Offline Zukeenee
11-09-2009, 06:27 PM,
#21
Member
Posts: 1,803
Threads: 82
Joined: Mar 2006

I think it could be a good idea. I don't actually ever type out "Captain So-and-so: Blah blah blah", but because I never establish my ships' pilots in-game, I often get people calling me by my ship's name, rather than my character's name. With this, people would know who's in the cockpit.

For example, people always call my trader ([IND]Casual.Friday) "Friday" or "Casual." The pilot's name is Andy Harris, and he wouldn't mind being called as such every once in a while. If his name were in front of each chat message, people would know. And with this command, I wouldn't have to spend even more time typing it all out.

Of course, there was another FLhook command that was suggested a while ago that could also help for these kinds of situations. Someone suggested that we make "infocards" for each of our characters, so that when someone targets you and types something like "/charinfo" they get a small description of the character, or whatever you want to put there. I think Cannon said he would work on that, but I haven't heard anything about it since.

Both of these commands can serve a great purpose, if they can be implemented.

[Image: Zukeenee2.gif]
  Reply  
Offline mnbnbf
11-09-2009, 06:43 PM,
#22
Member
Posts: 285
Threads: 31
Joined: Sep 2009

' Wrote:Great command. Practical and good for RP purposes.

Just one issue: I know that some people use multiple characters in thier chat and having a default would result in confussion. For example. I use two names on my Mastadon, Kent, and Evans. Heres a snippet of example text using these names:

Kent: Mr Evans, open a com channel with Planet Manhatten and request docking permission
Evans: Roger that...captain...

But with a default it would look like this:

Kent: Mr Evans, open a com channel with Planet Manhatten and request docking permission
Kent: Evens: Roger that....captain...

See..its like, mucked up. Switching /deafult on and off all the time would be annoying unless...you had a quick command for default chat, like /dc <your random RP>
/dc meaning 'default chat'

' Wrote:..."Cpt.Mathers:" will be written there so now you can direcltly type the message and you can remove the Cpt.Mathers: by backspacing...

Taken from first post.

[Image: amf.png]
Thanks to MikeyH for the banner.
Reverend Del Wrote:I was going to turn your ship into something that would have been better named &quot;Lada&quot; but I was told to be nice.
Reply  
Pages (3): « Previous 1 2 3


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode