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Offline Tigger
12-31-2012, 12:20 PM,
#21
Molly Princess
Posts: 564
Threads: 47
Joined: May 2011

The situation isn't really much different than dealing with an NPC base.

For instance, a Liberty corporation being red to a Rheinland corporation would seem normal...until you go to Kusari or Bretonia and one of those Rheinland NPCs goes by and turns all the bases around you to red.

Likewise, Junkers are for whatever reason red rephacked to Exiles. Thus, Junker ID'd ships passing Stokes get shot at by the Exiles Battleship base right beside it. That's just life and most Junkers learn either the hard way or by word of mouth not to get within range of that battleship base.

For the IC player, there is no rephack preventing IC from becoming neutral to the station, so you should be good to go.

Seriously, a message to the Hogosha done in role play, or an in role play message to the Kusari government and things could be worked out. Complaining OORPly accomplishes nothing.

I've lost count of the number of times people have complained to Mollys in game about the base in Dublin. Then they're reminded there is a thread in which they can request access, often just with an image to prove ID and Molly reputation. Doing things in role play can accomplish much in ways beneficial.

[Image: jenitigger.gif]
Offline Sarawr!?
12-31-2012, 12:25 PM,
#22
THE LAWH
Posts: 2,311
Threads: 117
Joined: Oct 2008

Aha, I got ninja'd, my post is back on page 2, Ryoken.

[Image: CHI4y9i.png]
[LN] Recruitment | Rachel Baker Bio

Offline Lord_Hades
12-31-2012, 12:28 PM,
#23
Member
Posts: 11
Threads: 2
Joined: Dec 2012

(12-31-2012, 12:20 PM)Tigger Wrote: The situation isn't really much different than dealing with an NPC base.

For instance, a Liberty corporation being red to a Rheinland corporation would seem normal...until you go to Kusari or Bretonia and one of those Rheinland NPCs goes by and turns all the bases around you to red.

Likewise, Junkers are for whatever reason red rephacked to Exiles. Thus, Junker ID'd ships passing Stokes get shot at by the Exiles Battleship base right beside it. That's just life and most Junkers learn either the hard way or by word of mouth not to get within range of that battleship base.

For the IC player, there is no rephack preventing IC from becoming neutral to the station, so you should be good to go.

Seriously, a message to the Hogosha done in role play, or an in role play message to the Kusari government and things could be worked out. Complaining OORPly accomplishes nothing.

I've lost count of the number of times people have complained to Mollys in game about the base in Dublin. Then they're reminded there is a thread in which they can request access, often just with an image to prove ID and Molly reputation. Doing things in role play can accomplish much in ways beneficial.

Thanks for the advice.
Offline Drakens
12-31-2012, 12:32 PM, (This post was last modified: 12-31-2012, 03:04 PM by Drakens.)
#24
Member
Posts: 29
Threads: 2
Joined: Apr 2011

(12-31-2012, 05:42 AM)Tigger Wrote:
(12-31-2012, 05:04 AM)Drakens Wrote: [You should not be able to build player bases near jump gates, inhabited planets or even near actual stations. J

There are a number of bases built near jump gates and planets. Bowex base in New London; Krupp base in New Berlin; IMG base in Omega 3. Several are at or near Jump Holes as well (Dublin and Cambridge just to name two).

I don't see an issue with any of these. If you don't have the reputation to be at least neutral to a base, try contacting the base owners inRP via a comm thread. Griping about it OORPly without even trying to do it inRP is lame.

It was just an opinion and I respect the opinion of others converse to mine. There /is/ an awful lot of good that can come out of it all but sadly from what I've seen it should have at least been something done via a minor SRP authorisation to at least prove it will be roleplayed. Otherwise though you are quite right about contacting people on an in character basis though as you can see by now that is simply not going to happen in this case as a result the faction in question.

(12-31-2012, 07:58 AM)AeternusDoleo Wrote: I don't think you'll ever get a proper Hogosha rep as a GMG ID'd character. The main problem here is a Hogosha base in front of New Tokyo, which is actively hurting GMG players. That is something the Kusari government could (and probably should) put the hammer on. Openly firing on trade vessels in New Tokyo orbit could cause the entire Hogosha syndicate to be declared unlawful - it's quite frankly, silly.

Try to assign consequences. Make excrement hit cooling device and all that...

Probably one of the most informed posts in this thread. I am glad someone in the administration understands the gaping flaw in a Hogosha base outside New Tokyo.

(12-31-2012, 10:40 AM)Yuki Wrote: Just saying.. Itabashi doesn't shoot ALL gaijins. Only the ones we really hate (the ones with red hogosha rep).
As for your little contribution, AeternusDoleo, we're not the farmers, and the government won't do a thing about this. There is money in the right pockets, inRP and ooRP, and Hogosha will NOT be turned unlawful.
Unless ofcourse you're looking for a way to retcon the entire hogosha faction. And that sure is what you've been building towards as devs. We'll keep fighting to prevent this.

As for the GMG person. One way off the planet, is to unmount your ID, mount a recruit ID, go to the bar and find a man in a suit, offering a bribe, then go to your own space where you belong.
And then don't come knocking in new tokyo again. As the NPSs like to say.. "We don't like your kind around here, Gaijin."

The GMG have every right to trade in Kusari. The GMG have a long history with Kusari too. As I said before, New Tokyo is the lawful capital of Kusari and if your base is shooting lawfuls then that is a major issue. No amount of money in the right places can deal with the fact that the station is harming what should be considered valuable allies to the Kusari people in this time of strife after the Gallic betrayal.

I don't think theres really any reason to assume they are trying to retcon your entire faction though honestly if all of you act like your post suggests I'd have a jolly old time should it occur. You cannot simply use the excuse of someone being a 'gaijin' to essentially grief and troll someone for making what should be a perfectly legitimate trade route into Kusari. Your factions may be hostile but I believe your ID's have had to have clauses placed on them to ensure that this kind of behaviour does not occur outside of what should otherwise be common sense.

What I'm trying to say is that just because your faction was something in vanilla that should mean nothing can occur that would change your faction from what it is now to something totally different.

Edit: Fixed the one or two typos since apparently making a few mistakes offends sir Yuki. Seriously, find some better points before having a go at me for a mistype or two.
Offline Yuki
12-31-2012, 12:48 PM, (This post was last modified: 12-31-2012, 12:49 PM by Yuki.)
#25
Member
Posts: 203
Threads: 18
Joined: Jul 2010

(12-31-2012, 12:32 PM)Drakens Wrote: The GMG have every right to trade in Kusari. The GMG have a long history with Kusari too. As I said before, New Tokyo is the lawful capital of Kusari and if your base is shooting lawfuls then that is a major issue. No amount of money in the right places can deal with the fact that the station is harming what should be considered valuable allies to the Kusari people in this time of strife after the Gallic betrayal.

I don't think theres really any reason to assume they are tryign to retcon your entire faction though honestly if all of you act like your post suggests I'd have a jolly old time should it occur. You cannot simply use the excuse of someone being a 'gaijin' to essentially grief and troll someone for making what should be a perfectly legitimate trade route into Kusari. Your factions may be hostile but I believe your ID's have had to have clauses plased on them to ensure that this kind of behaviour does not occur outside of what should otherwise be common sense.


My answer to all this (while ignoring the typo's) is simple.
All hogosha players get shot if they are on their legitimate ttrade route through the sigmas.. By the GMG.
The Hogosha faction is merely responding in kind to all the 'friendlyness' the GMG has given them over the years.

Like Tigger said. Some RP post towards the Hogosha (the government won't help you) would help alot more than this Q_Q thread. Many people have been crying about Itabashi shooting them, while they could have been fixing their hogosha rep. And if they can't, they can always avoid passing planet New Tokyo. Simple as that.

[9:29:51 PM] SERG: man's beauty doesnt counted
Offline lw'nafh
12-31-2012, 12:57 PM,
#26
Member
Posts: 2,648
Threads: 115
Joined: Dec 2006

(12-31-2012, 12:48 PM)Yuki Wrote:
(12-31-2012, 12:32 PM)Drakens Wrote: The GMG have every right to trade in Kusari. The GMG have a long history with Kusari too. As I said before, New Tokyo is the lawful capital of Kusari and if your base is shooting lawfuls then that is a major issue. No amount of money in the right places can deal with the fact that the station is harming what should be considered valuable allies to the Kusari people in this time of strife after the Gallic betrayal.

I don't think theres really any reason to assume they are tryign to retcon your entire faction though honestly if all of you act like your post suggests I'd have a jolly old time should it occur. You cannot simply use the excuse of someone being a 'gaijin' to essentially grief and troll someone for making what should be a perfectly legitimate trade route into Kusari. Your factions may be hostile but I believe your ID's have had to have clauses plased on them to ensure that this kind of behaviour does not occur outside of what should otherwise be common sense.


My answer to all this (while ignoring the typo's) is simple.
All hogosha players get shot if they are on their legitimate ttrade route through the sigmas.. By the GMG.
The Hogosha faction is merely responding in kind to all the 'friendlyness' the GMG has given them over the years.

Like Tigger said. Some RP post towards the Hogosha (the government won't help you) would help alot more than this Q_Q thread. Many people have been crying about Itabashi shooting them, while they could have been fixing their hogosha rep. And if they can't, they can always avoid passing planet New Tokyo. Simple as that.


>reputation with faction hacked the way it is
>fly through hostile territory
>get butthurt and spiteful
>decide to buy station in orbit of house world
>it shoots at civilians
>government won't help
>Still threat to civilians
>military jurisdiction to remove it from orbit
>won't anyway due to oorp powergaming

That's exactly how that reads, and to you sir all I can do is laugh.

(And by extension, the rest of Kusari, it's sort of a joke.)

вellυм ѕe ιpѕυм aleт
 
Offline Tigger
12-31-2012, 01:08 PM,
#27
Molly Princess
Posts: 564
Threads: 47
Joined: May 2011

Yuki does make a good point in regards to Hogosha being shot at in the Sigmas and thus GMG being hostile to the base gets them shot at.

However, it's no different than the previously mentioned issue with Junkers getting shot at by the Exiles battleship in Leeds, or any group of NPCs you may be hostile to that turn any random station red even if you're neutral to that station.

King's Cross shoots at my Molly smuggler if I get close to it in New London and I have to go allllll the way to the Cambridge jump hole instead. Thing is, I don't make a thread to complain to Bowex about it because hey, we're hostile to each other so the base shooting at me makes sense.

Corsairs built a base in Cambridge at the O5 jump hole, and one in Gamma as you come in from O41. The fact that my mercenaries, indie Coalition and Hessian ships get shot at by these bases is due to those ships being hostile towards Corsairs. It's kind of expected.

When the Rheinland and Gallia government delegations arrived in New Tokyo several months ago, the npc IC base Roppongi shot at those ships because they were red to IC.

What I am pointing out here is that such things happen in game every single day by both the default NPC bases which have been around forever as well as the player built bases. The options are there, fix the problem ship's reputation; stay clear of the area; or *role play* with the station's faction to find an amicable solution.

It's not far removed from the days before player bases, there's just more options to get around the problem.

[Image: jenitigger.gif]
Offline lw'nafh
12-31-2012, 01:18 PM, (This post was last modified: 12-31-2012, 01:20 PM by lw'nafh.)
#28
Member
Posts: 2,648
Threads: 115
Joined: Dec 2006

(12-31-2012, 01:08 PM)Tigger Wrote: Yuki does make a good point in regards to Hogosha being shot at in the Sigmas and thus GMG being hostile to the base gets them shot at.

However, it's no different than the previously mentioned issue with Junkers getting shot at by the Exiles battleship in Leeds, or any group of NPCs you may be hostile to that turn any random station red even if you're neutral to that station.

King's Cross shoots at my Molly smuggler if I get close to it in New London and I have to go allllll the way to the Cambridge jump hole instead. Thing is, I don't make a thread to complain to Bowex about it because hey, we're hostile to each other so the base shooting at me makes sense.

Corsairs built a base in Cambridge at the O5 jump hole, and one in Gamma as you come in from O41. The fact that my mercenaries, indie Coalition and Hessian ships get shot at by these bases is due to those ships being hostile towards Corsairs. It's kind of expected.

When the Rheinland and Gallia government delegations arrived in New Tokyo several months ago, the npc IC base Roppongi shot at those ships because they were red to IC.

What I am pointing out here is that such things happen in game every single day by both the default NPC bases which have been around forever as well as the player built bases. The options are there, fix the problem ship's reputation; stay clear of the area; or *role play* with the station's faction to find an amicable solution.

It's not far removed from the days before player bases, there's just more options to get around the problem.

But under most circumstances, a hostile player base with battleship-grade defence systems isn't placed outside a homeworld for the sole purpose of giving any ship with x reputations a hard time. Delegations are also a slightly different can of worms, given that they aren't something coded into the game - rather events led by players. It can't exactly be compared to what is in effect a criminal organisation using a station to kill things because they're mad they die in the Sigmas.

My concern here is not that the station is run by the Hogosha where it is, but how the Kusari government could justify letting it stay there. To quote Yuki:

Quote:the government won't help you

Smells like powergaming at its best.

вellυм ѕe ιpѕυм aleт
 
Offline AeternusDoleo
12-31-2012, 01:27 PM,
#29
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

(12-31-2012, 10:40 AM)Yuki Wrote: Just saying.. Itabashi doesn't shoot ALL gaijins. Only the ones we really hate (the ones with red hogosha rep).
As for your little contribution, AeternusDoleo, we're not the farmers, and the government won't do a thing about this. There is money in the right pockets, inRP and ooRP, and Hogosha will NOT be turned unlawful.
Unless ofcourse you're looking for a way to retcon the entire hogosha faction. And that sure is what you've been building towards as devs. We'll keep fighting to prevent this.

By having a space station within firing range of the New Tokyo docking ring, firing upon allies of Kishiro, the main faction now in power? That is VERY overt unlawfulness if you ask me. But that's up to the KNF and KSP really - they enforce Kusari law. 'Though if they call to deconstruct that station, you can be sure my indy KuBS will happily join in with that effort. But not before then.

The difference between the Hogosha getting shot up in the Sigmas and the situation in Kusari is that the GMG is a sovereign entity which has political control of the sigmas, and has declared the Hogosha illegal in their space. The Hogosha are NOT a sovereign entity, and do NOT control who is legal and/or illegal inside Kusari space. Again, that kind of enforcement falls to the KNF and KSP. And if they decree that Itabashi needs to deconstruct it's defenses "or else", the Hogosha have no real other option but to comply.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
Offline Uratul
12-31-2012, 01:36 PM,
#30
Member
Posts: 26
Threads: 6
Joined: Dec 2012

1. An admin could kick him to another planet (now he know's about a hostile base around planet), admin's don't have nothing to lose, only that precious 1 min. of their life.
2. It should be a rule about player bases like NO PLAYER BASE around a capital planet (New Tokio, New Berlin, New London, New York (manhatan) so on) in like 10k max range (or any other range what would be out of the gunfire).
3. You could ask some players to blow up that base (tho I never sow much activity from kusari or their enemys -Bretonia-).

I know his situation, when I made a new char and got a new mining ship I tested his firepower and sadly I hit the turrets near New Berlin, then... BOOM.. ok, my stupidity was that after I bought the ship went to planet NB, so after I died I spawned back to the planet, couldn't get out at all, was very pissed of due to those turrets, all rheinland was green to me even the navy guard was neutral (only 3 cubes toward hostile direction neutral, worked a bit on that rep.) but sadly those turrets was ignoring all my IFF, I tried to take a mission from planet hopping it will ignore me... no, it didn't... also was a new base above The Ring what was red to me.... after like 30 min somehow I excaped from those turrets with lots of nano and shield battery thx to a friend of mine who trowed few out in front of planet so when I used all my nano/shield I just toked those from outside. Since then I never went back to that NB planet... good that I'm a miner and no need to move around Smile

So, the 4th point of my response would be:
- ask a friend (or anybody who want to help you) to trow some nano/shield battery out in space, when you come out automatically use what you have on you to repair and just take those what are in space, try to not go in a linear way, move around like a crazy drunk person while you charge your cruise, also if your friend has a BS could shield you out.

Good luck.

PS: Admins think of that new rule for those players who are/will be in this situation (not my situation who by mistake shoot it the turrets). No player base around capital planets in X range!
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