(03-21-2016, 11:42 AM)SirDoge Wrote: RP from the trader wasn't that sufficient. Even though, I give a point: it is better for a trader to die and restart again the haul.
Not really. If he is shot, he can´t do the same route because he can´t reenter system where he was destroyed for two hours. So unless there is some other way through other system, he has to choose different route what is the same like going to nearest station/next system after being pirated and start some route from there. How much time you lose, five minutes? Not to mention, when you die, you lose all your munitions, bots and bats what in case of bigger ship increases your loss.
A transport has no need for bots, bats and munitions. You don't fight as a lonely transport. Your shields are strong enough to defend yourself from NPCs and you won't stand any chance in an encounter with a pirate, no matter how much bats and bots you have.
You know what, even the reverse is true too. I've recently started playing the game after a two year absence. I was in a corvo (This character is an explorer) and I was in Dublin scouting out jumpholes. When I was messaged by someone asking if I was a miner/trader. To which I responded no. Anyway, shortly thereafter two pirates showed up, one a bomber the other a heavy fighter.
The extent of roleplay was this:
Pirate: 20 millions or die
I roleplayed, stating this was an exploration vessel and that I was carrying no cargo, not trading or mining.
Pirate: 20 millions or die
Again, I tried to engage him in some RP, trying to make him rethink his strategy.
Pirate: I open fire
With that, *I* opened fire and razored his ass.
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Note that it works both ways, I have no qualms in handing over money as a trader or exploration vessel, but there needs to be some interaction. In fact, I was pirated by a junker yesterday in Omega 3, no problems there.
i see no problem in cargo piracy since i've done it myself several times and i'm building a pob with someone in a independent system near liberty to buy pirated goods(for price details/google sheet pm)
as a trader..i would probably attempt to kill your pirate if you made such a demand and you didn't wanted to negotiate,that or if some conditions are met i might even suicide in a planet(most likely not) after the encounter
as for your situation ...you meet a new player that may or may not even knew English too well(not saying i do..) and you pirated him for all his cargo and his time spend bringing it to you,you knew it may happen(eventually),so why this thread?
People want to believe that God has a plan for them.
They don't wanna believe that anyone else does..
(03-21-2016, 12:00 PM)Sombra Hookier Wrote: A transport has no need for bots, bats and munitions. You don't fight as a lonely transport. Your shields are strong enough to defend yourself from NPCs and you won't stand any chance in an encounter with a pirate, no matter how much bats and bots you have.
Depends on where the encounter happens, what you fly and how good you are in turret steering. Especially battletransports can be tough nut for a lone pirate (unless he sits in a cruiser) long enough so you can make it to the nearest base.
(03-21-2016, 12:01 PM)Fhloston Paradise Wrote: You know what, even the reverse is true too. I've recently started playing the game after a two year absence. I was in a corvo (This character is an explorer) and I was in Dublin scouting out jumpholes. When I was messaged by someone asking if I was a miner/trader. To which I responded no. Anyway, shortly thereafter two pirates showed up, one a bomber the other a heavy fighter.
The extent of roleplay was this:
Pirate: 20 millions or die
I roleplayed, stating this was an exploration vessel and that I was carrying no cargo, not trading or mining.
Pirate: 20 millions or die
Again, I tried to engage him in some RP, trying to make him rethink his strategy.
Pirate: I open fire
With that, *I* opened fire and razored his ass.
---------------------------
Aye, these types of pirates are same problem like kill me traders. 20 million demand to empty ship, that´s likely even sanctionable and totally scumbag move.
(03-21-2016, 12:00 PM)Sombra Hookier Wrote: A transport has no need for bots, bats and munitions. You don't fight as a lonely transport. Your shields are strong enough to defend yourself from NPCs and you won't stand any chance in an encounter with a pirate, no matter how much bats and bots you have.
CAU6 Interspace Bison disagrees with that statement.
On topic now.
I mostly decide on the demand when I see how willing the person is to rolleplay with me. So it can range from a 2 million "smack you on the behind for passing here during my shift" to a "drop your cargo senor". Even when I ask for someone to drop its cargo, I will only take what I can carry. So a 5ker full of Gold Ore still has 2,4k left to tractor after I leave.
People like the trader in the original screenshot, the so called species of "lolwut", don't deserve to be treated /that/ bad, but I'd still hit hard out of pure annoyance.
(03-21-2016, 11:13 AM)Ramke Wrote: Think of it from a gameplay perspective.
The person probably wanted to earn money for more ships/chars/armour/etc.
Your demand was basically stealing all that potential profit, leaving him/her in a negative, and giving him/her time to waste of flying back / flying to the destination and buying once again.
It's easier to just die and get teleported so you can retry. Really, that's why I dislike cargo piracy in general. It's too punishing and the other party rarely gets any benefit from it (since they're likely in snubs).
Die-hard RPers will try to negotiate their way out of it, people who don't really have patience for trading would rather not prolong their goal to getting that money for something they actually enjoy.
My two cents. Some people fly traders to earn money to RP, rather than RP while earning money.
I'm totally agree on that, actually. Personally I trading only when I'm feeling that I can't make a proper rp or pvp. "THIS IS RP SERVER" is not an excuse when you trapped on pirate who demanding all cargo, there is no point to stay at that location, of course in this case I'm rping and fighting back even without a chance to win. YES you are making RP without a crap like "kill me" and NO you are not making nonsense gemplay wise things like dropping cargo and fly back.
(03-21-2016, 12:00 PM)Sombra Hookier Wrote: A transport has no need for bots, bats and munitions. You don't fight as a lonely transport. Your shields are strong enough to defend yourself from NPCs and you won't stand any chance in an encounter with a pirate, no matter how much bats and bots you have.
Ageira Innovations' Bisons have shot down more pirates than the number of words you written here.