• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Interactive DarkMap
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 15 16 17 18 19 … 547 Next »
Removing remaining Guard IFFs

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (6): « Previous 1 2 3 4 5 6 Next »
Removing remaining Guard IFFs
Offline SnakThree
12-25-2019, 03:18 PM,
#31
Member
Posts: 9,085
Threads: 337
Joined: Mar 2010

(12-25-2019, 03:15 PM)Groshyr Wrote: Excuse me but what do you mean by "Rogues need you to friendly to them"? Rogues have sell points for Cardamine, and gamewise you can make commodities connected to some IDs, like White Boxes can be bought only by Ageira, DSE or USI IDs or Liquid Cardamine by OC ID only.

https://i.imgur.com/f8jLQMK.png

People need +0.6 with base owner to buy Cardamine from Buffalo.

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
  Reply  
Offline SnakThree
05-18-2020, 02:12 PM,
#32
Member
Posts: 9,085
Threads: 337
Joined: Mar 2010

Just a little bump.

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
  Reply  
Offline Traxit
05-18-2020, 02:21 PM,
#33
Sourdough
Posts: 1,186
Threads: 50
Joined: Dec 2012

Guard IFFs are an archaic feature that should've been cut all-together in a single sweep.

[Image: eitgNHT.gif]
The best Video Game OST
Just Got Better
Reply  
Offline Groshyr
05-18-2020, 02:23 PM,
#34
Member
Posts: 3,892
Threads: 387
Joined: Mar 2018

I'm still of opinion that Zoner IFF should be merged with the Freelancer IFF
Reply  
Offline Karst
05-18-2020, 02:29 PM,
#35
Chariot of Light
Posts: 3,023
Threads: 218
Joined: Sep 2009

You can update your list with the changing of Fort Sommerda to Rheinland Federalists.

(05-18-2020, 02:23 PM)Groshyr Wrote: I'm still of opinion that Zoner IFF should be merged with the Freelancer IFF

Totally offtopic and also really dumb.

[Image: jWv1kDa.png]
Reply  
Offline Groshyr
05-18-2020, 02:49 PM,
#36
Member
Posts: 3,892
Threads: 387
Joined: Mar 2018

(05-18-2020, 02:29 PM)Karst Wrote: Totally offtopic and also really dumb.

The arguments why it's dumb?
Reply  
Offline Save My Soul
05-18-2020, 02:53 PM,
#37
Kittens & Hatred
Posts: 578
Threads: 40
Joined: Feb 2013

I'm still of opinion that Zoner IFF should not be merged with the Freelancer IFF.

[Image: sig-gitto-gudo-da-da.png]
  Reply  
Offline Traxit
05-18-2020, 03:08 PM,
#38
Sourdough
Posts: 1,186
Threads: 50
Joined: Dec 2012

(05-18-2020, 02:49 PM)Groshyr Wrote:
(05-18-2020, 02:29 PM)Karst Wrote: Totally offtopic and also really dumb.

The arguments why it's dumb?

Are you dense? It's offtopic and you're derailing. Go make a thread if you're so inclined to argue.

[Image: eitgNHT.gif]
The best Video Game OST
Just Got Better
Reply  
Offline Dark.Star
05-18-2020, 06:05 PM,
#39
[RM] - Rheinland Military
Posts: 775
Threads: 64
Joined: Nov 2017

Guard IFFs should stay.

For example, you have secret facilities of, idk, RM, that are not accessible to the public eye.

If youre friendly with the 'front view' assets of the RM, that doesnt mean they will allow you on their secret installations just like that.

My points is, Guard IFFs have a role. And they need to remain.

[Image: unknown.png]
[Image: yelol.png]
Reply  
Offline Sarwar
05-18-2020, 06:10 PM,
#40
Innovative Evacuee
Posts: 303
Threads: 10
Joined: Aug 2018

(05-18-2020, 06:05 PM)Tiger Wrote: Guard IFFs should stay.

For example, you have secret facilities of, idk, RM, that are not accessible to the public eye.

If youre friendly with the 'front view' assets of the RM, that doesnt mean they will allow you on their secret installations just like that.

My points is, Guard IFFs have a role. And they need to remain.
+1

[Image: gM9VNpN.png]
  Reply  
Pages (6): « Previous 1 2 3 4 5 6 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode