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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Planet Yuma and it's population

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Planet Yuma and it's population
Offline Emperor Tekagi
06-20-2020, 05:46 PM,
#31
Niemann's legacy
Posts: 2,966
Threads: 280
Joined: Jun 2015

I haz made an edit to explain further. But yes, 11 mill and done.

Me watching the daily drama turn into yet another Disco-doomsday discussion:
[Image: vkVqwbl.jpg]



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Offline Maltz
06-20-2020, 06:19 PM,
#32
Son of Malta
Posts: 358
Threads: 40
Joined: Nov 2018

(06-20-2020, 09:26 AM)Thyrzul Wrote: I'd say it should be zero on a planet with a gravity of 14,1 m/s^2. I sure as hell couldn't live with weighting over 1 ton instead of my current 85 kg.

Based on my calculations, you would be ~110 kg on Yuma.

[Image: ZLkEwFu.png]
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Offline Thyrzul
06-20-2020, 06:23 PM,
#33
The Council
Posts: 4,683
Threads: 115
Joined: Sep 2011

(06-20-2020, 06:19 PM)Maltz Wrote:
(06-20-2020, 09:26 AM)Thyrzul Wrote: I'd say it should be zero on a planet with a gravity of 14,1 m/s^2. I sure as hell couldn't live with weighting over 1 ton instead of my current 85 kg.

Based on my calculations, you would be ~110 kg on Yuma.

Yeah, my bad, I miscalculated by a decimal place. Still I'd consider that a bit too much for my skeleton and muscles.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline Shiki
06-20-2020, 06:29 PM,
#34
UwU
Posts: 2,754
Threads: 121
Joined: May 2015

(06-20-2020, 04:40 PM)Karst Wrote: Regardless of what you think about CR, there are obvious problems with the timeline of this planet and its population:

- 817, DSE surveys the planet and its existence is publicized
- After the DSE survey ship is lost, CR enters the system
- Current day: Population 110 million

Going from "no settlements exist" to "population of 110 million" within the span of ten years is pretty ridiculous, refugees or not.
Now, despite being a strong believer in not giving specific numbers in the context of fleets and economies, I do think it's necessary and doable to include explicit population numbers on planets. However, populations on non-house planets are always going to attract a lot of scrutiny. Faction control over a planetary population is going to be controversial, even if it's a few hundred k.
This is a particularly extreme case, there wasn't even a retcon applied to justify the insane population number, it was just implemented as part of a wider trend of CR receiving the single most ridiculous devpush of any nonvanilla faction ever, far beyond even the Coalition or Core.

It would be hard to treat this as canonical inrp, while trying to maintain some semblance of adherence to realistic development.

All that happened in the system with no trade lane or even jumpgate connection. In the system where the Outcast fleet was stationed for a couple of years, the system which was bordering a nomad system, system that has all sorts of Liberty unlawfuls tend to operate and Gaians attacking Yuma as they hardly opposed colonization by CR back in the day.

So among things that you've mentioned, other conditions have been outstanding.

[Image: loyolabully.gif]
[Image: Q5rd5YU.png]
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Offline Kampanom
06-21-2020, 12:38 PM, (This post was last modified: 06-21-2020, 12:39 PM by Kampanom.)
#35
Light's Harbinger
Posts: 352
Threads: 12
Joined: Mar 2008

Not that I want to defend the trainwreck that's CR, but if 110 millions of people on Yuma in ten years don't make sense, then between 290 and 600 millions (infocard says two different things) on Gaia in a few months makes even less sense.
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Offline Lythrilux
06-21-2020, 12:39 PM,
#36
Edgy Worlds
Posts: 10,369
Threads: 737
Joined: Jan 2013

(06-21-2020, 12:38 PM)Altzek Wrote: Not that I want to defend the trainwreck that's CR, but if 110 millions of people on Yuma in ten years don't make sense, then between 290 and 600 millions (infocard says two different things) on Gaia in a few months makes even less sense.

Because the way the population has been done in the Discovery mod is so ridiculous and inconsistent.

[Image: Lythrilux.gif]
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Offline TheShooter36
06-21-2020, 04:33 PM,
#37
Guardian of Oaths
Posts: 1,970
Threads: 228
Joined: Jul 2014

(06-20-2020, 06:29 PM)Shiki Wrote:
(06-20-2020, 04:40 PM)Karst Wrote: Regardless of what you think about CR, there are obvious problems with the timeline of this planet and its population:

- 817, DSE surveys the planet and its existence is publicized
- After the DSE survey ship is lost, CR enters the system
- Current day: Population 110 million

Going from "no settlements exist" to "population of 110 million" within the span of ten years is pretty ridiculous, refugees or not.
Now, despite being a strong believer in not giving specific numbers in the context of fleets and economies, I do think it's necessary and doable to include explicit population numbers on planets. However, populations on non-house planets are always going to attract a lot of scrutiny. Faction control over a planetary population is going to be controversial, even if it's a few hundred k.
This is a particularly extreme case, there wasn't even a retcon applied to justify the insane population number, it was just implemented as part of a wider trend of CR receiving the single most ridiculous devpush of any nonvanilla faction ever, far beyond even the Coalition or Core.

It would be hard to treat this as canonical inrp, while trying to maintain some semblance of adherence to realistic development.

All that happened in the system with no trade lane or even jumpgate connection. In the system where the Outcast fleet was stationed for a couple of years months, the system which was bordering a nomad system, system that has all sorts of Liberty unlawfuls tend to operate for a brief time and Gaians attacking Yuma as they hardly opposed colonization by CR back in the day which later went neutral with CR..

So among things that you've mentioned, other conditions have been outstanding.

Fixed it for you.

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Offline Shiki
06-21-2020, 05:35 PM, (This post was last modified: 06-21-2020, 05:37 PM by Loyola.)
#38
UwU
Posts: 2,754
Threads: 121
Joined: May 2015

Basilica was moved to Coronado right after this event in 2018 https://discoverygc.com/forums/showthrea...tid=165595

And moved out with the most recent patch. I dont know why you are lying about it being there for months, shooter. Being in hard denial against all the facts is meh.

Also wrong account, please change to Shiki

[Image: loyolabully.gif]
[Image: Q5rd5YU.png]
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Offline TheShooter36
06-21-2020, 06:10 PM,
#39
Guardian of Oaths
Posts: 1,970
Threads: 228
Joined: Jul 2014

(06-21-2020, 05:35 PM)Shiki Wrote: Basilica was moved to Coronado right after this event in 2018 https://discoverygc.com/forums/showthrea...tid=165595

And moved out with the most recent patch. I dont know why you are lying about it being there for months, shooter. Being in hard denial against all the facts is meh.

Also wrong account, please change to Shiki
Thats on me, I mis-remembered the event happening at late 2019 for some reason, sorry.

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