• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Interactive DarkMap
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Rules
« Previous 1 … 38 39 40 41 42 … 198 Next »
Graphic Mods and the Rules

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (5): « Previous 1 2 3 4 5 Next »
Thread Closed 
Graphic Mods and the Rules
Offline Cond0r
03-31-2011, 04:27 PM,
#31
Member
Posts: 2,499
Threads: 42
Joined: Sep 2009

I reckon the ones that change the contents of the .ini files in a large scale.

[17:23:05] Mini Me: pls
[17:23:06] Mini Me: gtfo
 
Offline Fletcher
03-31-2011, 04:32 PM,
#32
Member
Posts: 5,473
Threads: 952
Joined: Apr 2008

Cannon said .ini modifications can crash the server while ENB seems to be fine.

[Image: 7220a57d19cexl1.jpg]
"Oh chuffing blimey, another day, another person being whiney!"
Fletcher's Feedback and Stories Thread
Offline Cond0r
03-31-2011, 04:34 PM,
#33
Member
Posts: 2,499
Threads: 42
Joined: Sep 2009

' Wrote:Cannon said .ini modifications can crash the server while ENB seems to be fine.
There are multiple ways to mod the ENB effect. You can add extra features to it by modding several .ini files. Thats what I think at least.

[17:23:05] Mini Me: pls
[17:23:06] Mini Me: gtfo
 
Offline Boss
03-31-2011, 04:35 PM,
#34
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

Ah, so most likely ones that alter vendors, bars, and the like.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
Offline Curios
03-31-2011, 04:40 PM,
#35
Member
Posts: 2,719
Threads: 88
Joined: Sep 2009

Could the issue with server crashes be caused by adding graphic mod's dlls into dacom.ini into Librariers section? Some of them are working this way. Like a realistic lights mod, link to that was posted somewhere in Dev section in Jack's topic some time ago. I tryed it, its a good and interesting mod, but now i have it turned off (kinda darkish).

Also i use HUD mod from some other project and sound mod for a long time already, seems they are not an issue.

[Image: bhglogo.png]
[Cerberus] Illusive Man
03-31-2011, 04:43 PM,
#36
Unregistered
 

- double post -
[Cerberus] Illusive Man
03-31-2011, 04:45 PM,
#37
Unregistered
 


Just a reminder Cannon, the files that I altered weren't connected to the Freelancer .ini but to textures/shaders and other FX. The only .ini that I modified within the EXE of Freelancer is enbseries.ini and some new ones that I have made for the bloom to be more dark and intense.

Freelancer.ini is untouched.

Feel free to check if I cheat personally. I don't have modded guns, nor modded 3D models.
Offline Fletcher
03-31-2011, 04:54 PM,
#38
Member
Posts: 5,473
Threads: 952
Joined: Apr 2008

' Wrote:There are multiple ways to mod the ENB effect. You can add extra features to it by modding several .ini files. Thats what I think at least.
Hmm, well I have 0 knowledge on messing with ENB so you people are already a field major ahead of me here.

[Image: 7220a57d19cexl1.jpg]
"Oh chuffing blimey, another day, another person being whiney!"
Fletcher's Feedback and Stories Thread
Offline MarvinCZ
03-31-2011, 09:31 PM, (This post was last modified: 03-31-2011, 09:35 PM by MarvinCZ.)
#39
Member
Posts: 1,312
Threads: 12
Joined: May 2008

' Wrote:There are multiple ways to mod the ENB effect. You can add extra features to it by modding several .ini files. Thats what I think at least.
Those inis are ENB inis, aren't they? That's different from Freelancer ini files, because then it changes just the ENB, not Freelancer itself. Like Jack Aubrey said, he's changing ENB, but not touching FL ini files.

Edit: Also it wasn't said that only ini files is bad.
No change in rules is needed, modding ini files is covered by the anti-cheating rule. It's just that some were tolerated.
 
Offline Daedric
04-02-2011, 02:35 AM,
#40
Member
Posts: 4,321
Threads: 111
Joined: Nov 2010

I'm just looking for the thing that changes the icons? Can anyone point me to it here or via PM?

Helpful Discovery Guides

Get Help Here! | Player Base Guide | Mining Guide | Trading Guide
Reputation Guide | Zoner Rep Guide
[Image: 50px-OSILogo.png]
OSI Information | Join OSI! | Nichols Trade Center
OSI Bounty Board | OSI Feedback
Pages (5): « Previous 1 2 3 4 5 Next »
Thread Closed 


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode