I wonder,
if we make the mineable little rocks go much faster, so that only ultra-fast firing chain guns like weapon could hit them, could we have something nice here?
On this case, we could up the general prices for mineable metal by many time, as it gets harder, but we could get a new mining turret, an ultra fast firing, ultra high turn rate weapon, mountable only on, say, miner ship by making them use the lvl 6 unused turrets.
I'd go for a mine dropper with a BIG blast range, near zero firepower and some lv 1 turret to pop that mine and crack multiple rocks at the same time. Also, once again the drop rates of minerals should go up. The now-rarest stuff like niobium or diamonds should drop a minimum of what the junk fields at Yanagi do. about 20-30 units a pop.
Plus - the mineables should disappear from bases as a sellable commodity. What the point of mining if you can dock and buy the stuff for peanuts in one second flat.
One more thing - the price for the mineabes should go up at the places needing them most. Smelthers in Rheinland, research bases in Kusari, shipyards in Liberty and so on. There's plenty of stuff that can be mined ad the only point of them being mined is when they'd be worth at least 2000 credits at the "furthest" base.
The thing has to be quicker ad more profitable than simple trade if people are to do it. Best situation would be two people doing a "trade run" between the mineable field and a base. One sits there and mines, the other does the runs. Profits would have to be double of a comparable base-to-base run if those two were to consider mining worthwhile. In other words - if you're alone, just trade. If you have a buddy with you - mine, because it's more profitable.
Well, as I said - as long as mining is more econimically viable than pure trade (especially for teams), the mining tools are irrelevant. Might as well be popping rocks by throwing shoes at them.
Query ... My employer wishes to know which mining ships is the best to take into asteroid fields. The Miner ship seems like it will hit every asteroid on the way. Is the GMG miner a better option? Or is there perhaps another ship that is better than both?
So far, I tried a few things and it seems, that the best mining field as per eficiency and competitivness is the niobium field in Omega 49.
It's closer to Dresden than its counterpart from Tau-37 and it is empyrically proven, that two miners can fill a hold of an adv. train while it makes delayless rounds between Liepzig and that field.
As for what ship to use for mining? Depends on if you want to move around or sit still. If the former - get a fighter and dogfight those rocks ^^ New ones appear on screen as you move forwards or change course and you don't have to wait for them to show up. If the latter - I'd go for the mining ship. (Honest) It's got a neat feature - a turret that fires only to the rear. This means, that you don't have to wait for at least one forward-firing weapon to track a rock, that is floating "in front of your eyes" and in reality if behind your ship.
In general - pick something with limited firing arcs, but with guns firing in every direction. Combine that with chainguns and you have a mining monster.
Well as for O-15, there is now a small faction that hang's out there. They are Harvester's, and do not like other's much. Also the Junker Guard ship RYOKEN is sometimes there to defend the area.