The wings are great on this Destroyer design, as they convey a "lightness" as the BHG destroyer is on the light side compared to other designs.
I think it should be fleshed out and some diagonal/horizontal wings added with all the wings thickened for the battlecruiser. A little upscaling too and a few tweaks might not go amiss to create a slightly different feel to the ship aswell.
And I also think that the BS deserves an entirely different design to the DS/BC as this would follow the blockade runner to [BS name in starwars] change.
I think this design is okay for a destroyer. I'd let the heavier classs have vertical wings - just like pirahna vs hammerhead, it should be destroyer vs BC/BB.
But the problem is:
how to compensate the fact, that this dessie is as narrow as a pancake? Fewer weapon mounts?
' Wrote:I think this design is okay for a destroyer. I'd let the heavier classs have vertical wings - just like pirahna vs hammerhead, it should be destroyer vs BC/BB.
But the problem is:
how to compensate the fact, that this dessie is as narrow as a pancake? Fewer weapon mounts?
the stats would, for the most part, remain the same. as i'm working on this thing it's really not that skinny. currently it's width is half it's height, and i plan on it being fairly tall. like i said before it shouldn't be any skinnier than the Kusari Destroyer. if anything it'll have way more surface area
the current BHG dessie is the weakest there is. fewer weaponmounts would mean less weapons than some gunboats. i think one could simply nerf its strafing if its too thin. - nothing wrong with that.
but i d say 8 turrets is the minimum for a destroyer. - when i had one, it never felt too powerful, even vs. gunboats, it was often enough a close call ( well, as BHG i only had fights against the corsair box ... so, i m biased there, never had a fight against the "normal" gunboats with like 6 turrets )
from the side, it makes a big target - like the other BHG ships... so i don t really see a problem with its low frontal profile.... but its hard to say that, ... such things need balancing in a real server situation. no one can predict what happens.
I believe, with the exception of the current BHG Dest, that all other cruisers have a minimum of 9 turrets and a maximum of 12. The smaller and faster ones (Ku Dest, Z Dest) have the 9 guns, with the slower and bigger ones (OC dest) have 12. OC dest is big, just no one notices.. Look from top or bottom, huge target, look from front or side, small target.. Tactics to be had people..
Anyway, this one should be roughly the size of the Ku Dest with same armor/turret numbers..
The design looks great and definately has a more FL feel to it. I fly many of the BHer ships and have flown many of the other ships in the game as well. What i have found is that large wings on cap ships mean they are not very much fun to fly. The albatross with those 2 angled wings is very difficult to fly in ast fields and has lots of trouble with lanes and gates as does the Huntress.
The current BHer cap designs might not be very FL like but they have the ability to get through ast fields and gates/lanes due to their compactness. IMO Cap ships with large wings get very unpopular fast. All the most popular cap ships in the game are compact.
Please try flying the ship with the wings in the ast-fields of gamma and Omega-5 before implementation and compare it with the current models. I worry that cruise engines in any ast field would become impractical. If the ship would be like the outcast dessie turned sideways sizewise then I am all for it.
BHers by nature roam and hunt in ast fields. Many of the nomad zones they are suppose to hunt in have asteroids of some sort or you need to fly through an ast field to get to them. I foresee headaches.
My 2 Cents since this change would effect the ships i fly.
well, wings are for one - a design thing... they do add to the feeling of the factions ship. - and they are of course a disadvantage, too - that makes up for other advantages maybe.
like the original BHG fighters - they are hard to hit in a one on one joust - ( which is fine, cause BHGs are sort of supposed to work alone ) - but they are quite big targets from the sides ( which they hardly ever show when they re duelling )
a capital ship is of course not meant to "duel" - ( in the classic sense ) - but a ship that thin "needs" wings to offer a good target from another angle. - of course..... it is efficient to make a very thin and tube like ship - and of course... thats what we "know" is most efficient.
but i d take such wings as balancing parts, too. - of course there are ships that wings can become a real pain to play ( huntress, albatross ) - but thats part of the design sort of.
then there are ships that are simply big ( mainly battleships ) - where having wings or not makes little to no difference... but for a ship like a destroyer class, - such design details are not only ornamental nature, but aswell balancing ( provided the wings have a hitbox of course )
- if Cheshire was flying a capital ship within the BHG, i would most surely switch to that design. - well, but since my chances of survival are like 1000 times greater when i fly a hammerhead - i won t.