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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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What killed Kusari?

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What killed Kusari?
Offline Trogdor
09-26-2013, 11:33 AM,
#41
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Posts: 1,236
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Joined: Feb 2009

Make the ships cheap so making a Kusari doesn't impede our progress on things we'd rather do. Same with Gallia.

And in line with Kusari isolationism,
Make trades to/from Kusari more profitable
Restrict docking access house-wide for non-house factions except for quasi/illegal bases
Kusari will trade with you, but it wants Kusari ships moving goods, not foreign shipping companies

Put Kusari contraband for sale on aforementioned quasi/illegal bases so hogosha and police have something to do

[Image: i4h0ll.gif]
[Image: zonerzonerzoner.gif]
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Offline Eugen
09-26-2013, 11:37 AM,
#42
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if we go with the unholy alliances we could also bring in a bigger treath from outside (non of the major houses they have allready wars on ) like the nomads in that scenario i can see why they come togather in the fact non of them alone can withstand the flood for them self.
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Offline Echo 7-7
09-26-2013, 12:25 PM,
#43
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Posts: 4,077
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Joined: Sep 2006

(09-26-2013, 09:01 AM)Coin Wrote: ...
4. the restarts have been removed - people actually take missions now to rep characters yay! activity!
...

Sorry to burst your bubble - but there are now restarts for every faction. However, I'm not sure if they fully rep out for all the allied factions by default.

(09-26-2013, 11:21 AM)Scumbag Wrote: We have two major problems that plague the whole of Discovery:

1. No story developer with advisers from each house.

2. An economy/ trade system that ignores lore and pvp needs and focuses on equality/ mediocrity.

I think you can apply this to Kusari, Rheinland, Outcasts, Corsairs, Galia etc etc.

I do not deny that these are issues of concern for the mod's long-term welfare.

There was a sig here, once.
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Offline DeathsOverture
09-27-2013, 04:09 AM, (This post was last modified: 09-27-2013, 04:11 AM by DeathsOverture.)
#44
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(09-26-2013, 11:33 AM)Trogdor Wrote: Restrict docking access house-wide for non-house factions except for quasi/illegal bases

Wow. How to kill a house 101!

Isolationism is traditional thinking. Why does everyone just assume Kishiro is Samura 2.0? It drives me absolutely nuts. Kishiro should be pushing to open up Kusari - and it would give the internal factions something to actually disagree on. Right now, there is really no difference between the monarchy and the republic in terms of foreign policy...

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Offline Markus_Janus
09-27-2013, 08:14 AM,
#45
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(09-27-2013, 04:09 AM)DeathsOverture Wrote:
(09-26-2013, 11:33 AM)Trogdor Wrote: Restrict docking access house-wide for non-house factions except for quasi/illegal bases

Wow. How to kill a house 101!

Isolationism is traditional thinking. Why does everyone just assume Kishiro is Samura 2.0? It drives me absolutely nuts. Kishiro should be pushing to open up Kusari - and it would give the internal factions something to actually disagree on. Right now, there is really no difference between the monarchy and the republic in terms of foreign policy...

Have to agree here, while isolationism is a facet of Kusari RP, it comes in many different varieties of strength.
Some like the farmers are pro Kusari and anti foreigner but that is not an accurate description of all Kusari.

Any isolationism can be RP'd ingame and does not need game mechanics forcing the point.

Samura Omotai Zaibatsu.
[Image: qz7DdPp.png]
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Offline Trogdor
09-27-2013, 11:11 AM,
#46
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Posts: 1,236
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(09-27-2013, 04:09 AM)DeathsOverture Wrote:
(09-26-2013, 11:33 AM)Trogdor Wrote: Restrict docking access house-wide for non-house factions except for quasi/illegal bases

Wow. How to kill a house 101!

Isolationism is traditional thinking. Why does everyone just assume Kishiro is Samura 2.0? It drives me absolutely nuts. Kishiro should be pushing to open up Kusari - and it would give the internal factions something to actually disagree on. Right now, there is really no difference between the monarchy and the republic in terms of foreign policy...

Do you want people playing Kusari characters and mostly staying in Kusari, or just people bringing their existing characters into Kusari, and then leaving?

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[Image: zonerzonerzoner.gif]
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Offline Zen_Mechanics
09-27-2013, 11:17 AM, (This post was last modified: 09-27-2013, 11:20 AM by Zen_Mechanics.)
#47
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Posts: 2,262
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I'll tell you what killed it, 30 LNS daily. This works with gallia too! ( though now the admins made a smart move ) Kusari stays dead as long as we allow time-consuming LNS - Liberty "navy" sit idle and do nothing, perhaps scrubbing their dreads.

Quick edit :

1. Move Penny start locations to honshu
2. Move all ore sell points to kusari
3. Enable in-space idle filter to kick afk lns.

ITS ALIVE!

Were fools to make war on our brothers in arms.

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Offline Omicron
09-27-2013, 11:27 AM,
#48
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(09-27-2013, 04:09 AM)DeathsOverture Wrote: Wow. How to kill a house 101!

Isolationism is traditional thinking. Why does everyone just assume Kishiro is Samura 2.0?

Unfortunatelly. When I was talking with official KNF back in 4.85 and 4.86, their view on things was that Kishiro is just that.

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Offline Pancakes
09-27-2013, 11:37 AM,
#49
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Posts: 3,395
Threads: 151
Joined: Jul 2010

We're currently working on something that might give some color to the house once more, hopefully it'll help.

[Image: p2SKLap.jpg?1]
BLOOD FOR THE BLOOD GOD
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Offline Markus_Janus
09-27-2013, 11:38 AM,
#50
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Posts: 1,949
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Joined: Jun 2008

(09-27-2013, 11:37 AM)Pancakes Wrote: We're currently working on something that might give some color to the house once more, hopefully it'll help.

Any chance of you working with the factions, perhaps we could help.

Samura Omotai Zaibatsu.
[Image: qz7DdPp.png]
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