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New Rheinland War Idea

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New Rheinland War Idea
Offline Strichev
11-16-2016, 11:10 PM, (This post was last modified: 11-16-2016, 11:12 PM by Strichev.)
#51
Member
Posts: 857
Threads: 120
Joined: Jun 2009

(11-16-2016, 09:38 PM)Yber Wrote: Tell me more about how making a nation an InRP punching bag gives you an incentive to pvp or roleplay in it. Because Kusari is toootally active, yeah.

It's not like turning a "nation" into an inRP indestructible boxer gives incentive for pvp/rp.

(11-16-2016, 09:38 PM)Yber Wrote: I'm not even going to comment on the rest. If you want to apply vanilla lore to Rheinland (which isn't even like that but whatever) then to do so all houses.

No, you're not making Rheinland a delusional land of lossers.

Enlighten me about the lore of Vanilla Rheinland, please. How many battleships did it have? Was it... 7? (what a nice mythical number) 8? I'm sure Westfalen didn't have to rent out a few decks to Bounty Hunters. Nah, certainly not. But really, refresh my memory, I'm all ears.

(11-16-2016, 09:38 PM)Yber Wrote: I'm also going to avoid commenting on most of the completely off the mark claims about Rheinland economical and industrial lore, which seem to be based off of "opinions". Rheinland, as explained by Laura, has the most capable industry in Sirius and the machinery to push for it. The only handicap that it faces now is the high percentage of jobless people due to the previous economy colapse during the Liberty war because hurr durr no trade, which isn't a thing anymore (the trade has been resumed and the relations with Bretonia and Core have been improved). The so called revolution (which has nowhere near as many resources as the lawful Rheinland has, nowhere near as much military power and nowhere near as much support as the Rheinwehr despite Wesker's missleaded statement) has oorply gained popularity, sure. That's about it. I invite everyone to read our roleplay and event threads about Operation MRGA, which we will hopefully resume soon.

You do realize that you too have "opinions". Or is it, perhaps, that I didn't get the memo and your opinions are automatically considered facts?

(11-16-2016, 09:38 PM)Yber Wrote: Lastly and just so the most biased antigerman players amongst you can understand: The Bundestag notified several months ago several changes in the import and export taxes, essentially decreasing the purchase and sale taxes in Rheinland and compensating for them with profit taxes. This translates on 1000kg of metal being cheaper to buy and sell, but having a greater % of the net profit of the company going to the state in the form of taxes.

Antigerman? Seriously? Maybe we have a problem if you consider anyone questioning the current narrative of Rheinland as antigerman. Are you implying that there is a sort of anti-German inRL grudge reflecting in-game? Because I don't even want to know what certain people's sensitivity on Rheinland-related in-game matters would mean for their inRL personalities -- if we accept your notion that the in-game image accurately reflects RL.

(11-16-2016, 09:38 PM)Yber Wrote: This is an economical measure used inRL to increase the volume of imports and exports in a growing economy and reduce unemployment.

That's a cute taxation reform you got going there. As if any a sensible firm couldn't under report their profit and declare that they are operating with 0 profit and 0 loss. But that's not the point.

Ok, we get it. Rheinland stronk no matter what.

Also, regarding LWB... did they get rid of Synth Foods yet?
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Offline Ace Razgriz
11-16-2016, 11:18 PM,
#52
Member
Posts: 833
Threads: 105
Joined: Feb 2013

Another Rheinland war? Sure, lets just ruin a house economically, militarilly, and politically...

for pvp right?

[Image: alJxrNO.png]
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Offline Yber
11-16-2016, 11:25 PM, (This post was last modified: 11-16-2016, 11:26 PM by Yber.)
#53
Member
Posts: 1,665
Threads: 97
Joined: Jul 2011

(11-16-2016, 11:10 PM)Strichev Wrote: Enlighten me about the lore of Vanilla Rheinland, please. How many battleships did it have? Was it... 7? (what a nice mythical number) 8? I'm sure Westfalen didn't have to rent out a few decks to Bounty Hunters. Nah, certainly not. But really, refresh my memory, I'm all ears.

It is not my job to educate you, thank you.

Quote:You do realize that you too have "opinions". Or is it, perhaps, that I didn't get the memo and your opinions are automatically considered facts?

I've read the actual lore, I've developed the actual lore (to some extent), I've talked to actual previous faction leaders and I've talked to actual devs. Yes, I have opinions. Your point?

Quote:Antigerman? Seriously? Maybe we have a problem if you consider anyone questioning the current narrative of Rheinland as antigerman. Are you implying that there is a sort of anti-German inRL grudge reflecting in-game? Because I don't even want to know what certain people's sensitivity on Rheinland-related in-game matters would mean for their inRL personalities -- if we accept your notion that the in-game image accurately reflects RL.

Considering it's a joke so incredibly simple that anyone could understand it, you're overreacting a whole lot about it.

Quote:That's a cute taxation reform you got going there. As if any a sensible firm couldn't under report their profit and declare that they are operating with 0 profit and 0 loss. But that's not the point.

It's not my fault that you don't even know what the Bundestag is and who it is formed by (all the 4 main Rheinland companies, which approved this measure).


Quote:Also, regarding LWB... did they get rid of Synth Foods yet?

idk
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Offline SkyNet
11-16-2016, 11:28 PM,
#54
Lord K'tesh
Posts: 517
Threads: 47
Joined: Oct 2011

(11-16-2016, 11:10 PM)Strichev Wrote: Enlighten me about the lore of Vanilla Rheinland, please. How many battleships did it have? Was it... 7? (what a nice mythical number) 8? I'm sure Westfalen didn't have to rent out a few decks to Bounty Hunters. Nah, certainly not. But really, refresh my memory, I'm all ears.

20 according to this thread, maybe even more.
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Offline Strichev
11-16-2016, 11:29 PM, (This post was last modified: 11-16-2016, 11:33 PM by Strichev.)
#55
Member
Posts: 857
Threads: 120
Joined: Jun 2009

I know that there are corporations in the Bundestag. That makes it even more suspicious, doesn't it?

Well, I guess I have as well developed humor as your average German then.

Maybe someone else is going to step in and educate me about the actual vanilla lore.

Edit: ok, we're counting SP campaign battleships then. Where did all of those ships go after the end of the SP campaign? Indeed, that's the thing with Rheinland. You're advocating the campaign version and I'm supporting the version we see after completing the campaign.
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Offline Ryummel
11-16-2016, 11:45 PM, (This post was last modified: 11-16-2016, 11:55 PM by Ryummel.)
#56
Aoi Iseijin
Posts: 2,045
Threads: 87
Joined: Aug 2009

(11-16-2016, 08:33 PM)Wesker Wrote: But Rheinland lacks the funding and the manpower to put them to any use. RM's fleet is at an all time low as is the Rheinland economy.
(11-16-2016, 11:10 PM)Strichev Wrote: Enlighten me about the lore of Vanilla Rheinland, please. How many battleships did it have? Was it... 7? (what a nice mythical number) 8? I'm sure Westfalen didn't have to rent out a few decks to Bounty Hunters. Nah, certainly not. But really, refresh my memory, I'm all ears.

Quote:Battleship Koblenz
CLASS: Bismarck
CREW: CLASSIFIED
ARMAMENT: CLASSIFIED

After the Nomad war ended in 802 A.S., the resulting economic upswing in all four Houses finally gave Rheinland the financial stability to begin reconstructing its capital ship fleet. Rheinland was still the most resource rich House in Sirius, and these raw materials were in high demand as the other Houses replaced ships lost during the war. With the commissioning of the Battleship Westfalen in 803 A.S., the first of the Bismarck class, it wasn't long before more followed it.

The Battleship Koblenz was launched in 809 A.S. and was immediately stationed in orbit of the planet Holstein to protect Daumann interests from the Red Hessians. It was moved to the Schatten facility as of 814 A.S. but is still being used as a base for Rheinland Military patrols throughout Frankfurt.

I just don't get how people always pictured Rheinland as broken economy-wise (and by extension its military power, fleets, etc) while this infocard has been floating around for God knows how long.
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Offline Benoit
11-16-2016, 11:52 PM,
#57
Member
Posts: 240
Threads: 8
Joined: Jan 2013

It think the game and its players are more important than the lore, really.
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Offline Black Widow
11-17-2016, 12:57 AM,
#58
Totally no longer on probation
Posts: 2,351
Threads: 230
Joined: Jun 2008

(11-16-2016, 05:03 PM)Yber Wrote:
(11-15-2016, 02:08 PM)Black Widow Wrote: Story Event: Part I

Would see a final battle between the crippling Rheinland Fleet and the Hessian Fleets for complete ownership of Dresden. A hessian win ensuring full lawful presence removed from the system, NPC Bases and all.

no

that was already done and it didn't go that way

Quote:Story Event: Part II

Dependent on a hessian win in the first event, would see the over-confident hessian fleet attempt to push into New Berlin via Dresden, invading the southern sectors and destroying the Rheinland battleship parked at Brandenburg if the hessians win the second event. Else they would be pushed back to Dresden.

no

RHA inRP is already far weaker than "RM" in terms of fleets. The only excuse devs have tried to bring up is that there was a war with liberty, which is already over.

no, hessians can't possibly win a single chunk of territory.

no, RM isn't going to be always on the defensive as you attempt to show.

no, there won't be a series of events in which RM can only "not lose stuff".

Quote:Then we can have proper a proper Rheinland while caps also get to do stuff elsewhere.

i don't remember you having the authority to dictate what a proper rheinland

If you re-read my post you would see that the sequence of events are dependent on who wins part I and then part II,

In relation to part 1 yes it may have already happened but it was not conclusive as their is still a RM presence in Dresden, why not have a final episode to part 1 to determine conclusively what will happen next. Are you scared of the RHA winning and taking all of dresden, I think you are?

Lore progression should be determined on player ingame actions aswell as story telling, being scared of driving the lore forward because you might not like the result is just silly that means you prefer to sit with Rheinland as is with it going no where?

Part 2 would only occur if RHA won Part 1 of this event, RM could still win Part 1 and that would be the end of it.

At least here you have the chance of a dynamic storyline influenced by player actions.

note: What authority I have to dictate rheinland is irrelevant, your house is dead. Fix it
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Offline Tabris
11-17-2016, 01:48 AM,
#59
Member
Posts: 2,710
Threads: 335
Joined: Dec 2007

While Rheinland does have a bloody nose they are still far better off than Kusari is, with the ending of the Liberty-Rheinland War they now have the manpower to better deal with the Dresden Problem and potentially take the fight to others like the Corsairs who seek to have their own slice of the Rheinland Pie.

Rheinland may not be as strong as Liberty, but they are still quite the force to be reckoned with, have access to the treasures of the Omegas and still have some foes to direct any of the Militarists in their nation at to fight such as the Hessians (along with the regular Rheinland Pirates) or the Corsair Empire.
Rheinland has alot of options to choose from since the war's end and opportunities to help create their own future to improve Rheinland even further. It just takes effort, a strong will to see it through and like-minded people working alongside eachother.
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Offline Yber
11-17-2016, 04:20 PM,
#60
Member
Posts: 1,665
Threads: 97
Joined: Jul 2011

(11-17-2016, 12:57 AM)Black Widow Wrote: If you re-read my post you would see that the sequence of events are dependent on who wins part I and then part II,

In relation to part 1 yes it may have already happened but it was not conclusive as their is still a RM presence in Dresden, why not have a final episode to part 1 to determine conclusively what will happen next. Are you scared of the RHA winning and taking all of dresden, I think you are?

Lore progression should be determined on player ingame actions aswell as story telling, being scared of driving the lore forward because you might not like the result is just silly that means you prefer to sit with Rheinland as is with it going no where?

Part 2 would only occur if RHA won Part 1 of this event, RM could still win Part 1 and that would be the end of it.

At least here you have the chance of a dynamic storyline influenced by player actions.

note: What authority I have to dictate rheinland is irrelevant, your house is dead. Fix it

An event in which 1 side doesn't lose anything and 1 can only lose or remain the same is stupid. Reminds me of someone.

If you actually read anything you'd know that RHA -can't- win. Yeah, let me call the russian hordes to win ingame with 25 jorms LOL. Let me drive 5 XTF sabres into stomping the entire snub playerbase in the server and claim Sirius. No, ingame events won't be decided based on a faction's popularity at a given time. Yes, in the events that RHA (Wesker) and RM (I) have organized, players could determine to some degree the outcome both ingame and inRP.

You're just trying to be edgy, you can stop posting now
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