• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 353 354 355 356 357 … 780 Next »
Remove Hegemon

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (6): « Previous 1 2 3 4 5 6
Remove Hegemon
Offline Jack_Henderson
03-03-2011, 01:27 AM,
#51
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

A spoon can be abused... everything can be abused.

The Hegemon is not the problem.

It's the players that make it a problem.

So would you forbid spoons because an idiot used it to do something stupid???


More general answer:

But I can't think of why one should bother about adjusting/deleting one ship.

The solo-miner who sits there is doing no harm. He might not be roleplaying but he is not getting in your way if you don't want to interact wth him. => no problem

Not even the powerminer is doing any harm. You may need to ignore a few /s statements that are not exactly high-quality rp, but overall: => no problem.

Neither the powerminer that hauls his ore himself => no problem.


So: no changes to the Hegemon must be made.


Mining in small miner crafts is not a good option in dangerous environments (like e.g. Dublin). You end up as the loser. Small miners work best with a Hege. The combination improves coop and teamplay. So keep it.

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
Reply  
Offline michiyl
03-03-2011, 01:37 AM,
#52
Member
Posts: 714
Threads: 22
Joined: Nov 2010

Removing the Hegemon?

Yeah, right ... difficult problems are solved with easy solutions that don't work the way you've expected ^_^

Why not delete capital ships? That's what the powermines and lolminers are working for, right? :D

oh ... *sarcasm off* ... now it's back to normal ^_^

Free Rotating Ship/Bases/Weapon/Object Models!

>>> Click HERE!<<<

(not just ships! - new features! - more than 24
total so far!)
-------------------------------------
(my pirate character is happy to make people flee instead of killing them)

. . . currently doing other things than DFL!
  Reply  
Offline Hielor
03-03-2011, 01:42 AM,
#53
Member
Posts: 1,900
Threads: 11
Joined: Feb 2011

' Wrote:I admit I had to adjust my spam-6-CD-to-be-sure pirate-reflexes, but after it I could force a cau6 ptrans to comply under 40-50 disruptors.
I suppose--I haven't run into anyone that intelligent on my traders or miners yet.

In any case, having the Hegemon be an essentially stationary miner solves both problems. Miners don't have to worry about a drive-by rp-less stealing of their loot, and miners can't solo mine/haul their way to awesomeness. It is what the Hegemon model does in base FL--sits at an asteroid and harvests it.
Reply  
Offline Ceoran
03-03-2011, 10:05 AM,
#54
Member
Posts: 1,867
Threads: 34
Joined: Sep 2008

[Image: grave.jpg]

Topic is old and confusing due to change of title during the discussion. Just lock it.

[Image: signaturr.gif]
My Stories Outcast laws and structures Join Samura|-
' Wrote:Go play the game, within the given limitations. That is how role play games are played. Not by trying to work around those limitations or whining about them.
Reply  
Offline Stuart.croll
03-03-2011, 10:11 AM,
#55
Member
Posts: 377
Threads: 41
Joined: Aug 2010

' Wrote:1k works.
You can still make a cool profit with it, and it won't take too long to mine it.
Also Mafics are lulzy.

No matter what the cargo capacity of the Heg is reduced to I would never haul with it. The Stork is just so much less hassle to fly to market.

[Image: TN-Rivendell-1.jpg]
Reply  
Offline halibut
03-03-2011, 10:40 AM, (This post was last modified: 03-03-2011, 10:42 AM by halibut.)
#56
Member
Posts: 15
Threads: 1
Joined: Sep 2010

' Wrote:Nerfing the Hegemon will induce even more unrest, which will eventually lead to nerfing pirates, which will eventually lead to nerfing Discovery until everybody flies a Starflea with water guns.

and the bad news is?

EDIT: I just noticed how old this thread is... stop bumping old stuff! I am too lazy to read.
Reply  
Pages (6): « Previous 1 2 3 4 5 6


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode