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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Frozen's development update

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Frozen's development update
Offline squidofsymphony
12-26-2010, 12:20 AM,
#51
Member
Posts: 113
Threads: 16
Joined: Jul 2010

Merry Christmas!
Gief vid pl0x?

Let's get wilde.
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Offline schlurbi
12-26-2010, 12:57 AM,
#52
Member
Posts: 4,688
Threads: 187
Joined: Apr 2009

Jinx, I have to say. The new LABC is awesome. Now I don't have to cover my Eyes while shooting it. :laugh:

The Tundra looks scary, yes. Didn't know that it was still existing.

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
[Image: Newgoldensigfinishawesomecoolcolours.png]
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Offline Zapp
12-26-2010, 03:49 AM,
#53
Member
Posts: 4,978
Threads: 267
Joined: Sep 2007

' Wrote:tundra:

i just hope zapp still activly RPs this ship and its not just a unique prize to appear once every 12 months. i d be rather disappointed if the model was mostly redundant ( necrosis )
Yeah, I'm running through some ideas now to expand the RP a bit, if anyone would be interested in helping me out that's in the areas of the Omicrons that would be appreciated:smile2:or even house space, or Gallia, I'm not picky!

(hint: PM me, I don't check this thread that often:P)

' Wrote:- oh - and the tundra can devour other ships as a whole through its "mouthpiece"...

WTF OHSI----

[Image: u8rHEaq.png]
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Offline Kuze
01-05-2011, 01:25 AM,
#54
Member
Posts: 430
Threads: 11
Joined: Oct 2008

' Wrote:A couple more renders for you to gaze upon.

A Gallic Mining Light Fighter Squadron:

http://img818.imageshack.us/img818/9681/...ships1.jpg
http://img820.imageshack.us/img820/1338/...ships2.jpg

A Gallic Mining Escort team (1 SHF, 2 VHFs):
http://img8.imageshack.us/img8/2887/gminingships4.jpg

===========

More renders to follow.

Yay looks cool...my favorite EVE Online fighters will be in Disco...cool :D

[Image: uzdlytw.png]
Sketchfab - deviantART - p3d - ArtStation
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Offline Dennis Jameson
01-06-2011, 06:49 PM, (This post was last modified: 01-06-2011, 06:50 PM by Dennis Jameson.)
#55
Member
Posts: 1,392
Threads: 21
Joined: May 2008

I like the new Outcast dread... It's fortunate that the flaws with the hitbox or whatever the heck it was could be fixed.

Vi Veri Veniversum Vivus Vici

10/6
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Offline AeternusDoleo
01-06-2011, 06:57 PM,
#56
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

Eh, most models and base components, as far as the hitbox side is concerned, are no longer an issue. Few new guys, myself included, took that issue out. With the ability to make hitboxes as complex as need be (18 part barrier is no longer an issue) any shape can be given a tight fit... just timeconsuming on complex shapes.
Next step: ALE effects.

[Edit] New OC dread model seems to have quite some forward firepower if I saw that model correctly - sleek ship too. Might be needed once the GRN rolls your way.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Offline Dennis Jameson
01-06-2011, 07:57 PM,
#57
Member
Posts: 1,392
Threads: 21
Joined: May 2008

' Wrote:[Edit] New OC dread model seems to have quite some forward firepower if I saw that model correctly - sleek ship too. Might be needed once the GRN rolls your way.

The only place we'll face non-lulwut GRN who doesn't ignore all of the lore will be in Tau 23... and even then I imagine it'll be a lulwut versus lulwut contest.

... not that I think our battleship can do much against one with a forward gun. Spoiler.

Vi Veri Veniversum Vivus Vici

10/6
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[Cerberus] Illusive Man
01-06-2011, 08:02 PM,
#58
Unregistered
 

' Wrote:... not that I think our battleship can do much against one with a forward gun. Spoiler.

Not new. :cool:
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Offline Dennis Jameson
01-06-2011, 08:04 PM,
#59
Member
Posts: 1,392
Threads: 21
Joined: May 2008

... and more armour.

Derpers gonna derp, yo.

Vi Veri Veniversum Vivus Vici

10/6
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Offline Boss
01-06-2011, 09:19 PM,
#60
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

' Wrote:- oh - and the tundra can devour other ships as a whole through its "mouthpiece"...

This is awesome.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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