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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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If the mining mod were to be permanently disabled

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If the mining mod were to be permanently disabled
Offline Death.RunningVerminator
03-04-2011, 10:56 AM,
#61
Member
Posts: 4,308
Threads: 143
Joined: Nov 2008

' Wrote:Nothiiiiiing!
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Offline Captain
03-04-2011, 10:58 AM,
#62
Bowex
Posts: 2,177
Threads: 95
Joined: Jan 2008

I would loose time and targets to shoot:P

[Image: R8pppB2.png]
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Offline Vasuv
03-04-2011, 10:59 AM,
#63
Member
Posts: 360
Threads: 52
Joined: May 2010

I will lose my clan [T&M] reason to exist entire mining fleet would have no reasons to exist
I will lose my 2 hegmommns
And recently signed treaty of 150 mllion with [MR] to not hurt our operations in Dublin
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Offline Anonymous User
03-04-2011, 11:05 AM,
#64
Member
Posts: 2,052
Threads: 132
Joined: Nov 2009

-less Miners so less escort jobs for my Freelancer (miners are a escorts best friend. they take escorts 1000% more often than traders - who mostly like to fly around solo cause they simply can undock after death and start trading again.)

-less miners who RP a bit from time to time (so more powertraders with "Hello!" textmacros)

]
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Offline Pacific
03-04-2011, 11:16 AM,
#65
Member
Posts: 940
Threads: 66
Joined: Nov 2009

- My only way of making enough credits so I can sustain my Capital fleet.

-By Kruger miner and its transport will lose cause there wont be anything to mine

-Omega-7 will be a boring place.

[Image: userbarbulgaria.png]
[Image: dimitrovifamily.png]
<3 Omicron <3
<3 Chuba<3
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Offline Adanos2142
03-04-2011, 02:36 PM,
#66
Member
Posts: 8
Threads: 1
Joined: Sep 2010

I would lose:
- 2 Basalt's
- 2 Hegemons
- 3 Junker CSF (scrap miners)
- primary source of income.
- reason to play.

[Image: 95480713.gif]
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Offline Lennox
03-04-2011, 05:23 PM,
#67
Member
Posts: 1,428
Threads: 85
Joined: Sep 2010

- my two Hegemons wouldn't be there any longer
- primary source of income would be gone
- i would loose the fun in the mining systems like Tau 23 or Dublin
- nice convoys of miners and transporters wouldn't be there any longer
- a lot of people wouldn't have something to do, for example the escorts of miners or pirates who wanna pirate miners
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Offline SaraOConnel
03-05-2011, 12:31 AM,
#68
Member
Posts: 93
Threads: 9
Joined: Feb 2010

Hmmm. I'd end up losing my Independent Mining operations in Texas, Dublin, and Pennsylvania. So three separate Hegemons and three unique crews of roughly 20 separate characters each. And the possibility of expanding said operations as well. That's about it though.
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Offline hypermauler
03-05-2011, 12:35 AM,
#69
Member
Posts: 553
Threads: 14
Joined: Feb 2010

I would lost my sanity for about 5,7 nanoseconds.... x10^12 ( thats 3,23 weeks, try it NERDS!)


[Image: signatirebycrusader.png]

<span style="color:#FF9900">The Desari's lore</span>
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Offline Huhuh
03-05-2011, 12:35 AM,
#70
Member
Posts: 2,458
Threads: 148
Joined: Apr 2010

If the mining mod were to be permanently disabled, what would you lose?

I would lose:
  • A use for my salvager that I've had from my first month or so on the server.
  • The epic feeling when the Congress comes together to fill its barge.
  • A few of my friends.

[Image: 6fZYcda.gif]

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