What about a starfury? Joking (anyone whose seen Red Dwarf, remember talkie toaster...want a muffin? :lol: )
Had this idea in another thread.
dirt diggler,Feb 1 2006, 08:08 AM Wrote:It could do with a few new starter ships.We have only had newer ships that cost about 1mill and over.
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I think he has a good point. The lowest priced ships added to the mod are the Anubis at $250K and CSV at $160k. A new low level craft would be good for keeping first timers on the server.
Ohh, well guess no Shadow Vessel, maybe the Carrier though?
And maybe introduce the Galatica as a Civilian/Corperate Battlecruiser
Another thing i noticed, there was a Mod that had the Containers on the Train, and transports choosen at Random, Toxic waste, or H-fuel or water containers, any way to do that?
Alignment:The Outcasts Status: Retired Personal Bio Click here Current Ships:The BlackPearl Base Of Operations:Pryde Villa, Planet Malta
That could get BSG started then you can ask the guys from the solaris systems mod to see if you can get the 5 BSG ships they have.
Been here since Discovery 4.77 (lurk mode engaged)
Zapp Wrote:I have recently met and discussed with Atalawohisdi the trader that flies the Caribe. Just so everyone knows, I engaged in Sigma 13. He flies through half the system before going back to New Berlin, where he cruises from one side of the system to the other, hugging the sun as close as he can. All the while, he flies near Battleships trying to scrape me off. I finally send out the white flag, and move back to Sigma 13. However, it was a ruse, and he bit. Knowing his trade route, I interdicted the trade lane and the chase began anew. It ended, an hour after it began, with me retreating, out of Countermeasures and getting very irritated.
He kept boasting how he has never been caught; I'd like to see him beat until he begs to pay, then beaten some more.
Every one of them have flown in Single Player and Open Single Player games. Some have also been included in full modded servers.
They are high quality and flyable by anyone who can buy them in game. The latest addition to my fleet is named "HAMMER". It is a pirate class battleship.
The Carrier Class, CLEOPATRA...is possilby one of the largest flyable ships there is next to the UHMRAH Starship which is easily twice the size of the Cleopatra.
If the Owner/Admin of this server so desires it, I can furnish the complete files on any of my ships.
What Say You?
AKA Retread
"Where WAS that jumphole from the other run?"
lol.....you're refering to the LEVIATHAN super transport? Now that would be a challenge to kill since it has 12 turrets. Probably require a coordinated strike effort to take this ship down.
60,000 cargo hold to include passengers....the effort would result in a good payoff.
AKA Retread
"Where WAS that jumphole from the other run?"
Retread,Mar 5 2006, 08:40 AM Wrote:lol.....you're refering to the LEVIATHAN super transport? Now that would be a challenge to kill since it has 12 turrets. Probably require a coordinated strike effort to take this ship down.
60,000 cargo hold to include passengers....the effort would result in a good payoff.
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ACK
60,000 cargo ?!
*does the math...*
*jaw hits floor*
No frakkin way is that making it into the mod.. trust me.. $750 million payoff?
And that was just a one-way VIP run from Cambridge to Kurlie.
Trust me.. It'll never make it in the game.
Unless Igiss lowers the cost of VIPs and lowers the payoff. the 4,000 cargo hold on the Large Train is enough
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Yeah, I know...lol.
Then again, the cargo capacity could be "restricted" or lowered.
OR
Make custom "passenger" transport missions. Where it transports a specified number of passengers to a specified destination for a specified "contract" price.
Think of that...the higher contract price transports X number of passengers to a destination through some of the most hotile/hazardous territory around. (variable)
OR
If there was a way to change the maxumum allowable money to be had to something closer to unlimited.
The version of the LEVIATHAN I fly in OSP, this ship has a shield for each section of the ship. (that's 5 shields folks.)
One theory I've been toying around with is making this ship "modular"..where more sections could be added. (Possibly a coders nightmare).
AKA Retread
"Where WAS that jumphole from the other run?"