• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community The Community Flood
« Previous 1 … 373 374 375 376 377 … 386 Next »
Countering CDs

Server Time (24h)

Players Online

Active Events - Scoreboard
Task Force Akhetaten - 0 / 10,000
Crayter Battlegroup - 0 / 10,000
Gaian Escort - 0 / 10,000
Atum's Battlegroup - 0 / 10,000
Wendigo Seekers - 0 / 10,000
Wendigo Interdictors - 0 / 10,000
Wild Hunters - 0 / 10,000
Wild Interceptors - 0 / 10,000

Latest activity

Pages (12): « Previous 1 2 3 4 5 … 12 Next »
Countering CDs
Offline AeternusDoleo
12-29-2011, 08:53 AM,
#21
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

It's all about balance. Missile equipped snubs have an advantage when dealing with razor or inferno equipped snubs. But a properly used TCD can render a missile only snub completely ineffective. And there's nothing overpowered about it - it's a choice. TCDs can be used as a defensive weapon, to shield you from missiles and mines.

The fact that you lack skill with guns (find a friend, practise in Conneticut a bit until you get the hang of it?) doesn't mean the weapon is overpowered just cause it neuters the autoaiming alternative you chose. Incidentally, when using the snac, do you aim by crosshair with -just- the snac active? If you aim by crosshair with several variable-speed weapons active at once, that's a recipy for missing the way you report it.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
Reply  
Offline Ursus
12-29-2011, 09:02 AM, (This post was last modified: 12-29-2011, 09:03 AM by Ursus.)
#22
Member
Posts: 3,853
Threads: 249
Joined: Oct 2011

paralyzer is great against bombers, 2 hits they can't fire the snac or much of anything else

Discovery 24/7 Negotiating Tactics:

[Image: smuggler-threat-0-1.jpg]
Reply  
Offline Soul Reaper
12-29-2011, 09:04 AM, (This post was last modified: 12-29-2011, 09:05 AM by Soul Reaper.)
#23
Banned
Posts: 1,502
Threads: 108
Joined: Jan 2009

What Aet said.

Also, if you want a tip from someone who has experience in fighter missiles, like me, here's this:

I have this Nyx, full missiles + razor.

90% of the fights I get into, I win, even I against multiple people, why ? Because I pick my fights carefully, someone with a CD will own you if he's even below average at using it.

But if they have a Razor/Inferno, you have a good chance of killing them if you play it right, meaning, you have to choose which range and angle you're firing them from, that comes from experience really, you'll get the feeling of the right time if you keep on practicing.

Of course, the above is for a full missile load-out, and since that deals massive damage to snubs, you have to be careful, I downed full missile Sabres with ''a few shots of my guns + a single CD, or simply two CDs''. Gotta be careful with those.

And if you're just using like 1-2 missiles, then you simply have to fire them when your opponent doesn't expect it, don't spam them all the time, (s)he will adapt against it.

Oh yeah, if you're using full missiles, mount a razor, because at one point..you'll run out of missiles to fire.


Edit: Woops, almost forgot, another tip; Paralyzers are useless and they just take up your hardpoint for nothing, sure you can down a snub shield in a shot, but..you can do that with anything else really. Useless.

User was banned for: http://discoverygc.com/forums/showthread.php?tid=114477
Time left: (Permanent)
Reply  
Offline Ursus
12-29-2011, 09:20 AM,
#24
Member
Posts: 3,853
Threads: 249
Joined: Oct 2011

the 2nd shot with paralyzer drains the core on snubs

Discovery 24/7 Negotiating Tactics:

[Image: smuggler-threat-0-1.jpg]
Reply  
Offline lw'nafh
12-29-2011, 09:37 AM,
#25
Member
Posts: 2,648
Threads: 115
Joined: Dec 2006

Turn your sensitivity down a bit and then try aiming guns again. If I can do it with ANZLAG, you can do it.

вellυм ѕe ιpѕυм aleт
  Reply  
Offline Soul Reaper
12-29-2011, 09:48 AM,
#26
Banned
Posts: 1,502
Threads: 108
Joined: Jan 2009

' Wrote:the 2nd shot with paralyzer drains the core on snubs

And?

User was banned for: http://discoverygc.com/forums/showthread.php?tid=114477
Time left: (Permanent)
Reply  
Offline AeternusDoleo
12-29-2011, 10:34 AM,
#27
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

... he's prolly worried about someone jousting into him with a razor or mine. A successful hull hit with a paralyzer takes those weapons offline for that pass. It's another defensive play strategy - but I would prefer a hullbuster instead.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
Reply  
Offline Zynth
12-29-2011, 04:06 PM,
#28
Member
Posts: 1,348
Threads: 69
Joined: Apr 2010

Oh look. Its flood.

If you are having problems with people CDing you.

You can CD their CDs.

[Image: PKNeayo.png]
Reply  
Offline Luka
12-29-2011, 04:33 PM, (This post was last modified: 12-29-2011, 04:34 PM by Luka.)
#29
Bulwark of Kyushu
Posts: 502
Threads: 29
Joined: Jan 2010

' Wrote:It's all about balance. Missile equipped snubs have an advantage when dealing with razor or inferno equipped snubs. But a properly used TCD can render a missile only snub completely ineffective. And there's nothing overpowered about it - it's a choice. TCDs can be used as a defensive weapon, to shield you from missiles and mines.

Yeah but wtf with having a 400m blast radius? it can explode missiles when they're in the middle, and the blast somehow gets to me even after I break off, and I still don't get with that thing has to go faster than light.

' Wrote:The fact that you lack skill with guns (find a friend, practise in Conneticut a bit until you get the hang of it?) doesn't mean the weapon is overpowered just cause it neuters the autoaiming alternative you chose. Incidentally, when using the snac, do you aim by crosshair with -just- the snac active? If you aim by crosshair with several variable-speed weapons active at once, that's a recipy for missing the way you report it.

I've practiced TONS of times in connecticut, I said, only frag I've ever got was in practice agains a static target, then I still sucked at it.
And I actually chained the SNAC to a hotkey, it doesn't fire with Shift+Q.

' Wrote:Turn your sensitivity down a bit and then try aiming guns again. If I can do it with ANZLAG, you can do it.

I've Tweaked the sensitivity tons of times, I still suck
Dude, what I mean, I've tried EVERYTHING to not suck, and I still suck, I'm just not for using guns and in a worse state than a stormtrooper, 'kay? So no, I can't.

@Soul Reaper

I actually had a wasupu with:
2 sidewinders
1 Cannonball
1 Paralizer
2 Flashpoints (for annoying and using as ruse and stuff)
1 Starkiller (They actually worked a LOT)

But I differ from paralizers being useless, they're actually pretty good at keeping the Hullbanger's ammo, just launch the paras first, then drop the sidewinders and everything else, if everything hits, insta-pop.
But those FRAKING TCD have as huge 400m blast radius and getting them to waste them is pretty slow and I end tiring myself doing that.

Now I got a marauder with:
2 cannonball
2 Neutralizer
2 Flashpoints (for the same stuff)
1 Starkiller

Got it from the need of being faster to break and evade CDs faster from exploding the missiles faster, though the TCD are still freaking annoying,.
Reply  
Offline jammi
12-29-2011, 04:58 PM,
#30
Badger Pilot
Posts: 6,544
Threads: 360
Joined: Aug 2007
Staff roles:
Story Dev
Economy Dev

Don't set the SNAC to fire with a hotkey button - that's a recipe for disastrous failure. It means the crosshair will still be aiming for your other guns.

Instead, set the SNAC to its very own weapon group, and fire using the mouse. This means the crosshair will compensate and you won't miss anywhere near as much.

[Image: redon.gif]
[Image: f0D5b.png][Image: O2Zu5.png][Image: IlS2I.png][Image: yNeaK.png][Image: 9zbjr.png][Image: D7RGg.png]
News article library, feedback and content requests.
Reply  
Pages (12): « Previous 1 2 3 4 5 … 12 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode