I think a GB sized Barrager would be really neat. Maybe it could be a modified Solaris even (both guns have the same refire, I can see the logic). Have each shot shoot like 8 of the projectiles from the fighter guns, too, so it IS a giant Barrager.
' Wrote:Junker Battleships!
And we can make it the heaviest battleship in the game, with the most armor and turrets.
Most armour would be cool, as it fits with junker ships, but we all know junkers have least amount of weapons normally
It can be a huge brick, with a Giant main gun mining laser. And about 50 arms all over it to pick crap up.
' Wrote:Most armour would be cool, as it fits with junker ships, but we all know junkers have least amount of weapons normally
It can be a huge brick, with a Giant main gun mining laser. And about 50 arms all over it to pick crap up.
What can i say. I am no artist.
I think a huge techno brick with guns would look both fearsome and hilarious at the same time.
Barragers should be 650m/s so they would sync up with debs.
But they have bigger problems, than their weapon: The Collector is such an awful fighter. I love the model, but it's seriously useless in combat. (Yes, I had one)
Junkers should get it, and not stop on that some pure fighting GB an maybe cruisser
why weapon?
if GMG has it and they are miners similar to junkers i rly don't see reason why junkers can't have it
and they even don't have ship to use that turrets (if we don't count Ahoudori)
why bigger ships?
if miners (gmg, img....) have them, if zoners have them, if pirates (except outcast and corsairs)have them there is no reason why junkers shouldn't have one
At the very least the Junkers do need a cruiser, especially since some of their enemies now have access to heavy weaponry.
And ryoken, that was a joke about how the heaviest battleship in the game (Juggie) is a ..wait for it.....
ZONER SHIP LOLOLOLOLOLOL.
But space brick would be pretty awesome imho.
gone four years, first day back: Zoners still getting shot in Theta :|
Nah, Junkers dont need cruisers - GMG is a great example of a faction that has no caps, and still commands respect.
What the Junkers need is rugged snubs, and truly terrifying gunboat turrets.
I like the idea of a high refire barrager in the gb class. The majority of our enemies use snubs, and having a gb turret that shreds snubs would make sense.
' Wrote:Nah, Junkers dont need cruisers - GMG is a great example of a faction that has no caps, and still commands respect.
What the Junkers need is rugged snubs, and truly terrifying gunboat turrets.
I like the idea of a high refire barrager in the gb class. The majority of our enemies use snubs, and having a gb turret that shreds snubs would make sense.
In truth, your faction develops its weapons and ships to allow them an advantage over their enemies. What advantage or specific weapon and ship direction have the Junkers been allowed to take by the dev team? Oh wait...none! That's the problem, that's why Junker's desperately need to be looked at. We now have enemies in very light and nimble fighters and we also have enemies who have heavy Gunboats and Battleships who are one JH away from our capital system. Never mind every merc after us because we constantly have bounties on our heads. I really don't think I am being unrealistic here, a little attention is needed where it is due.