' Wrote:My only true issue with the actual code market is how one can uphold a monopoly and smack down all the competition, while still raising their prices. It just doesn't seem healthy.
Well, that's because the code market is completely player dependent, unlike other commodities, which are fixed prices.
' Wrote:Cryer. OS&C. And to an extent Synth Foods.
Technically speaking, Synth doesn't monopolise, Cryer operates outside of 'officially' regulated space and imports, OS&C is tourism, which is a slightly different can of worms.
A certain special someone operating inside house space under a monopoly, and effectively under their complete jurisdiction? No. Just. No.
' Wrote:Also note that in RP, monopolising any market would by and large be considered illegal, unless Sirius' economy is totally backward.
Ageira would beg to differ...
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.
' Wrote:My only true issue with the actual code market is how one can uphold a monopoly and smack down all the competition, while still raising their prices. It just doesn't seem healthy.
Huh, how does one maintain a codesale monopoly while raising prices?