• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 143 144 145 146 147 … 547 Next »
To Dev team

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (3): « Previous 1 2 3 Next »
To Dev team
Offline Remilia Scarlet
09-17-2013, 05:57 AM,
#11
Member
Posts: 393
Threads: 14
Joined: Jan 2012

I can do the modelling and texturing a bit. Also I can help with the ini files and other stuff. Anyway since the .87 is just out and we're not yet looking at the next horizon, read .88, I can help with minor updates and so.

Skype's in profile.

Where the end starts | Submergence | Awaken | Scarlet D(a\o)wn | Remilia wiki page
BECAUSE YOU DON'T SAY SLAUGHTER WITHOUT LAUGHTER


Reply  
Offline Moberg
09-17-2013, 06:19 AM, (This post was last modified: 09-17-2013, 06:20 AM by Moberg.)
#12
Member
Posts: 836
Threads: 45
Joined: Jul 2012

I can also be of assistance. However, I just started with freelancer modding, and I'm basically at the basics right now, but I've already PMed 3 fixes to Echo-7-7 for stuff in the system category, and I'll look for more things I can do meanwhile (other than expanding my knowledge about the subject).

See profile for skype.
Reply  
Offline AeternusDoleo
09-17-2013, 09:02 AM,
#13
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

(08-28-2013, 08:19 AM)DarthBindo Wrote: Given the past record of interactions with the Dev Team I'm beginning to think they need a project manager most of all.
This is very accurate (I'm serious). We don't have anyone who keeps track of everything. Noone is stepping up into that role either.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
Reply  
Offline Evo
09-18-2013, 06:25 AM, (This post was last modified: 09-18-2013, 06:35 AM by Evo.)
#14
Member
Posts: 728
Threads: 59
Joined: Aug 2012

(09-17-2013, 09:02 AM)AeternusDoleo Wrote:
(08-28-2013, 08:19 AM)DarthBindo Wrote: Given the past record of interactions with the Dev Team I'm beginning to think they need a project manager most of all.
This is very accurate (I'm serious). We don't have anyone who keeps track of everything. Noone is stepping up into that role either.

Quite straightforward, unless your definition of project manager is unnecessarily drawn out.

I'm assuming you simply mean someone who keeps track of issues each branch has to resolve, organizing them by priority ye'? If so that can really just be done internally quite easily. If you really need someone, I could do it but it's really not all that much work in comparison to basically anything else you guys have to do. I mean hell, a google doc slapped together in 20 minutes or less would suffice if you're self managing.

Note that my coding or anything of the sort is non-existant.

[Image: XA_sig.png]
Reply  
Offline Altejago
09-18-2013, 06:33 AM,
#15
Resident Trucker
Posts: 1,798
Threads: 125
Joined: Aug 2010

Alright, alright....

If there are Rogue or DSE stuff that needs doing, I'll volunteer.

These are my specialities after all.

I have what you need, so gimme a holla if you want to share the work load out with me.

[Image: KUoTN2f.png]
  Reply  
Offline Thyrzul
09-18-2013, 11:19 PM,
#16
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

(09-18-2013, 06:33 AM)Altejago Wrote: If there are Rogue or DSE stuff that needs doing, I'll volunteer.

Same here with Council stuff and maybe Gallia to a significantly lesser extent. Mostly storytelling tho.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
Reply  
Offline Black Widow
09-19-2013, 01:37 PM, (This post was last modified: 09-19-2013, 01:38 PM by Black Widow.)
#17
Totally no longer on probation
Posts: 2,351
Threads: 230
Joined: Jun 2008

(08-28-2013, 02:25 PM)Echo 7-7 Wrote: @ Black Widow

Frankly, I'm not particularly impressed by replicating The Ring in Manhattan orbit with some minor tweaks. Regardless, we're not adding systems to the mod; I would say we've got enough talent in that area to manage quality control of existing system content.

I think you are wrong in respect to the ring in NY, sure there is a ring in NB but Newark which this ring was based on is located in a different position in space therefore all the components that made up the NY ring had to be repositioned and their rotational coordinates recalculated to make up for the change in position of Newark relative to the Ring in NB. Do you know how complex such a task is given all I had to help me was a calculator and no special programs..

Lots of OCD went into making that base perfect, looking at the construction of some of the bases in 4.87 the workmanship is below par of what I could do by hand for e.g. The ring constructed for: http://discoverygc.com/wiki/Radford_Research_Station was not done so properly.
Reply  
Offline Duvelske
09-19-2013, 02:00 PM,
#18
Banned
Posts: 990
Threads: 44
Joined: May 2012

(09-17-2013, 09:02 AM)AeternusDoleo Wrote:
(08-28-2013, 08:19 AM)DarthBindo Wrote: Given the past record of interactions with the Dev Team I'm beginning to think they need a project manager most of all.
This is very accurate (I'm serious). We don't have anyone who keeps track of everything. Noone is stepping up into that role either.

Come on minions.. WORK! Not finisht already? Sanctioned for a lifetime in the TAZ prison with as food only beanies.

User was banned for: Permbanned
Time left: (Permanent)
Reply  
Offline Echo 7-7
09-19-2013, 02:22 PM,
#19
Masterful Modder
Posts: 4,077
Threads: 99
Joined: Sep 2006

(09-19-2013, 01:37 PM)Black Widow Wrote: ...
I think you are wrong in respect to the ring in NY, sure there is a ring in NB but Newark which this ring was based on is located in a different position in space therefore all the components that made up the NY ring had to be repositioned and their rotational coordinates recalculated to make up for the change in position of Newark relative to the Ring in NB. Do you know how complex such a task is given all I had to help me was a calculator and no special programs..

Lots of OCD went into making that base perfect, looking at the construction of some of the bases in 4.87 the workmanship is below par of what I could do by hand for e.g. The ring constructed for: http://discoverygc.com/wiki/Radford_Research_Station was not done so properly.

Hmm. Thank you for inadvertently indicating that the base Radford had the wrong base archetype as its central module. That fix can go out in the next patch.

As far as the modding work is concerned, I acknowledge your diligence, but the whole point of using modding tools is to save time on trivial tasks and improve quality of work.

Figuring out how to stick a few base modules together in a system ini is relatively easy, in the context of freelancer modding. In order to impress me, I want to see interesting and original work. Otherwise, we need more than just system modders, because cosmetic system work comes after real gameplay-affecting content.

From my perspective, I would say that the Dev team wouldn't be ready to take on new Devs until we're past beta (possibly except for a dedicated project manager).

There was a sig here, once.
  Reply  
Offline Black Widow
09-19-2013, 07:36 PM,
#20
Totally no longer on probation
Posts: 2,351
Threads: 230
Joined: Jun 2008

Tell me what you class as original in context of what I could do?

I cant make ships or 3D Models
Reply  
Pages (3): « Previous 1 2 3 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode