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Attacking Player Owned Bases

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Attacking Player Owned Bases
Offline Echo 7-7
01-12-2014, 11:12 PM,
#41
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Joined: Sep 2006

(01-12-2014, 03:44 PM)Tel-Aviv Wrote: ...
You forget that base constructers/suppliers/defenders are in a rp server, which means ignoring rp in any way/shape can result in a sanction/removal.

You seem to be holding the quaint notion that it's easy to catch and/or punish indie alts being used to supply bases that they shouldn't be allied with.

There was a sig here, once.
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Offline Thyrzul
01-13-2014, 12:04 AM,
#42
The Council
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Joined: Sep 2011

(01-12-2014, 06:58 PM)roughneck Reaco Wrote: Im very happy there is now a required rp in both game and forums to destroy someone hard work.

I can't really see any requirement to RP from base constructors... you know, to destroy someone's hard work. Oh, didn't you know "well" placed bases can do that as well?

(01-12-2014, 07:27 PM)Lythrilux Wrote: Just because a bunch of people (who could've easily been stopped with simple admin intervention) decided to form a group with the sole intent of blowing up bases, people suddenly think that this mentality is among everyone.

Kinda the same happened with faction info pages. Wilde edited something in theirs which the admins didn't like, now all of a sudden they magically started to enforce a rule turning out to be actually quite ancient though nobody cared about until that ominous point. Wilde edited theirs, and all info pages got locked. It's just like that, generalizing, get used to it, because it's always be the easiest way.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline SummerMcLovin
01-13-2014, 12:23 AM,
#43
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As was said by Jansen at the time, Wilde actually applied to edit it as was the system at the time. The locking was while we discussed what to do with it, and a reword was introduced.
I can definitely say that enjoying the sight of someone's base or other effort being destroyed was not limited to the Bass Hunters at all.

I've already written up my expert opinion on how to do it properly, after the wording has been looked over it'll be added where appropriate and some other possible questions answered.

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Offline St.Denis
01-13-2014, 12:47 AM,
#44
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(01-12-2014, 11:01 PM)Govedo13 Wrote: I would start to give engagement notice to bases when their platforms start to give me engagement notice, if u don't like make the base to fill sanction reports.
I still fail to see why the admins are so one sided about the bases, the poor attackers totally outgunned and now outrulled.

So those Bases with no Weapon Platforms are safe from you?

'I would like to be half as clever as some people like to believe they are'
Life is full of disappointments, it is how we handle them that helps to define us, as a person
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Offline Lythrilux
01-13-2014, 12:48 AM,
#45
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Weapons platforms silently engage. Sanction pls.

[Image: Lythrilux.gif]
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Offline Coin
01-13-2014, 09:21 AM,
#46
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Nooby question (i've never taken part in a base siege):

can the server handle the amount of caps required to take down a base in short order?

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Offline Lythrilux
01-13-2014, 09:28 AM,
#47
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(01-13-2014, 09:21 AM)Coin Wrote: Nooby question (i've never taken part in a base siege):

can the server handle the amount of caps required to take down a base in short order?

Sometimes it can, sometimes it can't. In the servers current state, I'm leaning towards the latter.

[Image: Lythrilux.gif]
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Offline Zen_Mechanics
01-13-2014, 06:38 PM,
#48
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(01-12-2014, 11:12 PM)Echo 7-7 Wrote:
(01-12-2014, 03:44 PM)Tel-Aviv Wrote: ...
You forget that base constructers/suppliers/defenders are in a rp server, which means ignoring rp in any way/shape can result in a sanction/removal.

You seem to be holding the quaint notion that it's easy to catch and/or punish indie alts being used to supply bases that they shouldn't be allied with.

Its perfectly alright for a tagged faction to use alts, as long as they use the alts in the same faction, but its ugly alright to see for instance zoners supplying a zoner base with cryer/alg/ or what not. But Im sure that in places like [taus][omicrons], seeing such factions shouldn't be so hard.

Were fools to make war on our brothers in arms.

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Offline Govedo13
01-13-2014, 07:14 PM, (This post was last modified: 01-13-2014, 07:16 PM by Govedo13.)
#49
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(01-13-2014, 12:47 AM)St.Denis Wrote:
(01-12-2014, 11:01 PM)Govedo13 Wrote: I would start to give engagement notice to bases when their platforms start to give me engagement notice, if u don't like make the base to fill sanction reports.
I still fail to see why the admins are so one sided about the bases, the poor attackers totally outgunned and now outrulled.

So those Bases with no Weapon Platforms are safe from you?

Ye because they are not harming my gameplay by silently engaging me without forum RP post.

Nuff said the whole thing is one-sided not well thought,bad made and full of loopholes absurd rule.

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

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Offline djordje_petrovic
01-14-2014, 10:55 AM,
#50
Member
Posts: 466
Threads: 105
Joined: Jul 2012

I have read pretty big pile of stuff here.
seems that attackers are somehow underpowered against bases and thats a true

To counterbalance it i concur with Mr Henderson put bases SRP. IF bases have good RP and justified purpose, actually the need to destroy them are less important then opportunity to RP around them , skirmish or whatever. Base who has some story and meaning are generators of good RP environment.

Actually i think that bases should be invincible if allowed by SRP. Then we would prevent spawning of bugger/storage bases who doenst contribute RP except trolling or doing nothing. So there will be no need to dispose of such bases at all.

Much better to RP around base who is frequently visited then put extrem amount of time and energy into protracted sieges. What is the point if someone attacks the base , other side muster his friends from all around and then they bring indies and pwn all time there and spend time that they could invest in their primary roles.

So my point make base SRP and invincible and let us promote RP encounters around them. IF someone want to conquer base on the basis of forum RP situation, we can make event for that and its more simple.

[img][Image: thumb.jpg][/img]
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