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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Red is dead

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Red is dead
Offline Coin
01-14-2014, 10:41 AM,
#1
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Posts: 3,329
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Joined: Apr 2008

WARNING: THIS IS NOT A QQ THREAD. No discovery players were harmed during the making of this post.

Right, now that's over, I had a thought.

SP campaign, red is dead. corsair sees an baffie? all you hear is 'engaging Gold 3' and pew commences. OC arrives? oc jumps on the sair, and then when the sair is down, attacks the baffie.

All is fair in love and warcraft.

with the recent introduction of the nommie/xeno 'red is dead' right, I got to thinking:

what if a player with a proper id/iff could engage an enemy only with the most basic of RP - a target indication to wingmates.

Freelancer iff/pirate Id players would have to engage in full roleplay before pew.

of course, a full iff doesnt mean that you have carte blanche to attack a zoner - your ID is not red to them. you may be personally, but that is by the by.

the wording of the rule would be:

Quote:Players who's Id matches their IFF may engage fully hostile targets, as according to their factions' reputation

A Day in the Life of an NPC | Coin | The Journal of Caius Oakley | Build Your Dream Boat
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Offline sindroms
01-14-2014, 10:44 AM, (This post was last modified: 01-14-2014, 10:45 AM by sindroms.)
#2
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Posts: 9,438
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Joined: Feb 2008

This would bring a LOT of QQ from freelancer IDed players, who get attacked by players whose FL rep is red, while their rep with the attacker's faction is green. A lot of QQ. Most faction reps are not rephacked and depend on the individual.

Don't fix what is not broken.

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Offline Jack_Henderson
01-14-2014, 11:02 AM,
#3
Independent Miners Guild
Posts: 6,103
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Joined: Nov 2010

How about... no?

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Offline Sava
01-14-2014, 11:23 AM,
#4
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Posts: 725
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Joined: Mar 2011

Factions have their enemies listed in their infocards. I am sure that Coin was talking about those, because each individual has his own quite ooRP rep list, plus all those guerd reps...
I was wandering about this matter since I started playing here - why the hell can't we just shoot those filthy red corsairs right away?
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Offline Kazinsal
01-14-2014, 11:49 AM,
#5
Wizard
Posts: 4,541
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Joined: Sep 2009

I fail to see any problem at all with the way we've been doing it for years.

Retired, permanently.
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Offline Coin
01-14-2014, 11:52 AM,
#6
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Posts: 3,329
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Joined: Apr 2008

(01-14-2014, 11:23 AM)Sava Wrote: Factions have their enemies listed in their infocards. I am sure that Coin was talking about those, because each individual has his own quite ooRP rep list, plus all those guerd reps...
I was wandering about this matter since I started playing here - why the hell can't we just shoot those filthy red corsairs right away?

yes. not individual rep sheet , but faction red sheet. player not showing an iff cannot be attacked on sight, and nor can they attack other players on sight. a player with no iff is like a little flag saying 'i be roleplay'. player with iff is saying ' i be all about da pew'

A Day in the Life of an NPC | Coin | The Journal of Caius Oakley | Build Your Dream Boat
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Offline Challenger
01-15-2014, 04:26 AM,
#7
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Posts: 182
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Joined: Jun 2011

Phantoms are gone for a reason.
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Offline Aphil
01-15-2014, 04:48 AM,
#8
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Posts: 1,531
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Joined: Jan 2010

It honestly doesn't take much to have justification to kill someone at the moment anyway. You can effectively do what you describe. The SCRA for example can find a Police Fighter in space for example and basically go "Ah, a member of the corrupt police force. Prepare to die." or something like that and then engage. I'm only using the SCRA as an example of course, I obviously expect them to give higher quality than that.

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Offline LunaticOnTheGrass
01-15-2014, 05:00 AM,
#9
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Posts: 932
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Joined: Nov 2011

Well at least we're not being told "People are leaving Disco because they have to RP too much before engaging" in this thread.
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Offline Sava
01-15-2014, 12:15 PM, (This post was last modified: 01-15-2014, 12:31 PM by Sava.)
#10
Member
Posts: 725
Threads: 54
Joined: Mar 2011

Want the truth?
That's one of the things that repel new players (even native English speakers) from the server.

Also, I don't see in which way silent engagement (if it is for a reason) breaks the immersion.
For me it's rather something like "Oh, I need to say something now, or I'm gonna get sanctioned. Brb, locking the afterburn, typing".
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