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  Discovery Gaming Community Discovery General News and Announcements
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Pirate ID update

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Pirate ID update
Offline Arioch
02-10-2015, 12:31 AM,
#11
Retired Zoner Overlord
Posts: 1,938
Threads: 219
Joined: May 2011

(02-10-2015, 12:26 AM)Protégé Wrote:
Quote:- Cannot use any transports with more than 3,600 cargo.
Allowed ships: Fighters, Freighters, Transports, Gunboats, PTrain
These two lines contradict themselves.

Thought that was clear enough, since it's a Pirate Train, but we'll add the line "Cannot use any transports with more than 3,600[ cargo, except for the PTrain"
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Offline Sanctions
02-10-2015, 12:40 AM,
#12
Member
Posts: 299
Threads: 5
Joined: Feb 2015

(02-09-2015, 11:59 PM)Gypsie Skripto Wrote: I don't agree with the fluff text. Why independent pirates? And why the line talking about acting for own benefit? It adds nothing and limits RP. I was going to post my new faction write up tonight for which I chose the pirate ID and its a faction that basically steals from the rich to give to the ones in need, the poor, the weak and also those politically close to us. This doesn't match this fluff text.

Let me guess, it will be called [RHA], meaning Robin Hood Alliance.
Jokie.
Remember Samarrans? Their ID was such as yours, still they were acting on their own. Not because they were violators, but because their RP prevailed over ID.

(02-10-2015, 12:26 AM)Protégé Wrote:
Quote:- Cannot use any transports with more than 3,600 cargo.
Allowed ships: Fighters, Freighters, Transports, Gunboats, PTrain
These two lines contradict themselves.
The exception for PTrain was always there.

(02-10-2015, 12:16 AM)Garrett Jax Wrote: Considering it adds more flexiblity to the Pirate, I'm not sure what you are complaining about either. We can go back to the original nerf if you don't like change.

C'mon, old one was more flexible. Now you allow them to rob anyone they see in case it's outside House space, but why would a pirate desire to rob a bunter/navy/whatever enforcer containing nothing of value?
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Offline Garrett Jax
02-10-2015, 12:45 AM,
#13
Xenomorph Admin
Posts: 2,731
Threads: 600
Joined: Feb 2009

(02-10-2015, 12:40 AM)Sanctions Wrote: C'mon, old one was more flexible. Now you allow them to rob anyone they see in case it's outside House space, but why would a pirate desire to rob a bunter/navy/whatever enforcer containing nothing of value?

Exactly... Thank you.

[Image: rSYoqYY.png]
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Offline Gypsie Skripto
02-10-2015, 12:55 AM, (This post was last modified: 02-10-2015, 12:57 AM by Gypsie Skripto.)
#14
Fnord
Posts: 1,046
Threads: 132
Joined: Sep 2010

Ok if I don't have to match my behavior with the fluff text im cool with the new ID.

Edit: Sanctions: Good one. Actually robin.hood almost made it as tag master password Big Grin glad I picked a trickier one Big Grin

[Image: T6UyGk3.png]
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Offline moebus
02-10-2015, 01:00 AM,
#15
Member
Posts: 1,086
Threads: 76
Joined: Feb 2010

Quote:Can defend itself and ships of the same affiliation

Should we understand the same IFF or the same ID?
Would it be ok if ships have the same IFF but different ID?


»»» The Seraphim Info Page »»» Recruitment »»» Missions and Reports »»»

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Offline Garrett Jax
02-10-2015, 01:15 AM,
#16
Xenomorph Admin
Posts: 2,731
Threads: 600
Joined: Feb 2009

(02-10-2015, 01:00 AM)moebus Wrote:
Quote:Can defend itself and ships of the same affiliation

Should we understand the same IFF or the same ID?
Would it be ok if ships have the same IFF but different ID?

This hasn't changed either. It's meaning is IFF. Example: A Pirate, with an Outcast IFF, can defend other Outcasts or Pirates with Outcast IFF.

[Image: rSYoqYY.png]
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Offline nOmnomnOm
02-10-2015, 04:07 AM,
#17
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

(02-10-2015, 12:45 AM)Garrett Jax Wrote:
(02-10-2015, 12:40 AM)Sanctions Wrote: C'mon, old one was more flexible. Now you allow them to rob anyone they see in case it's outside House space, but why would a pirate desire to rob a bunter/navy/whatever enforcer containing nothing of value?

Exactly... Thank you.

rob them of their panties ofc
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Offline Stefan_Steinar
02-10-2015, 07:24 AM,
#18
Member
Posts: 202
Threads: 13
Joined: May 2013

well to be honest i don't like those changes... it was good as it has been before

now will get an old problem back... lawful police escorting traders through lets say O3 / O7 -> pirates show up they demand money -> police refuses to pay -> Pvp fight -> Pirates win lets say -> will be called 'PvP whores' again (yes they were so ID got nerfed) -> ID gets nerfed again

doesn't that go round and round? or do i mess up some here

i want to say... please keep it like it was ...

* - Can attack any ship in self-defense or to protect a ship of the same affiliation.
* - Can demand cargo and credits from all except House Military/Police/Intelligence, Bounty Hunter, and Order IDs unless the target is flying on a Freighter/Transport/Liner.
* - Cannot use any transports with more than 3,600 cargo, except for the Pirate Train.


by the way.. how many people are there using a pirate ID?
if this change is made i guess this ID dies even more...

i will still use it due to my own reasons but what will others do... the get RedHessian, Sairs, OC ID or some else...

so can anyone enlighten me?

Reaper Letters -|- The Pirate Reapers -|- Reaper Recruitment
Steinar's Log -|- IMG Mission
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Offline nOmnomnOm
02-10-2015, 07:28 AM,
#19
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

I dont think the fault is in the ID for pirates to be called PvP whores.
that, my friend, is what you call Butt-Hurt

[Image: zBEqQfl.jpg?1]
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Offline Stefan_Steinar
02-10-2015, 07:38 AM,
#20
Member
Posts: 202
Threads: 13
Joined: May 2013

i know what you mean but now the ID allows that again and i just dont get it why you know...
Wihaaaaa

Reaper Letters -|- The Pirate Reapers -|- Reaper Recruitment
Steinar's Log -|- IMG Mission
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