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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Looking for an experienced modeler

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Looking for an experienced modeler
Offline Kalhmera
11-18-2016, 04:16 PM,
#1
Sadistic Tentacle
Posts: 3,211
Threads: 547
Joined: Nov 2015

Sup guys, I'm looking for someone to re model my Osiris for a new texture (all black) the rear lower primary weapon to face forward (like the murmullo) and additional two secondaries. Along with a darkish red engine trail color. And I was thinking if the front of the Osiris could Be modified for a more unique look. I'll pay you a very large sum of credits for your work if anyone is interested. My Skype is xeno3763

[Image: iytffEd.png]
Just as the constant increase of entropy is the basic law of the universe, so it is the basic law of life to struggle against entropy. - V. Havel
Amenhotep SRP Thread | Amenhotep Captains Log | Jean Holiday Dossier & Logs | Vermont History


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Offline eigos
11-18-2016, 04:48 PM,
#2
3D Artificer (Ex-Gold)
Posts: 647
Threads: 54
Joined: Jan 2012

Yo, Kahl, why not give it a go yourself? I myself got hooked on learning to model a few months ago, having been inspired by people like Swallow, Barb, Jinx and Durandal.

It would be like a cool idea to have a "ship build-off" with other SRP-ers and everyone would unleash their creativity to make something really unique. That means also that each work will be 100% original, both models and roleplay to put it in the mod.

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Offline Yeggito
11-18-2016, 04:54 PM,
#3
Member
Posts: 130
Threads: 10
Joined: Jan 2014

Not sure if you can add additional weapons, as this affects ship performance and balance; though, I haven't been around to know if other ship modifications have included this. @"Sombra Hookier" had a model overhaul done for his/her Mako, but I don't think it included changes to the weapons.

Curious to see how it turns out.

Inactive; hope to be back at some point

Yeggito Kebok


Captain, Order Primary Fleet [Personnel Dossier]
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Yasashiko Kebok


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Offline Kalhmera
11-18-2016, 05:41 PM,
#4
Sadistic Tentacle
Posts: 3,211
Threads: 547
Joined: Nov 2015

I don't want to give it a go because I don't model... and when it comes to balancing leave that to the admins. It's ok to have a top tier ship so long as it's not to overpowered.

[Image: iytffEd.png]
Just as the constant increase of entropy is the basic law of the universe, so it is the basic law of life to struggle against entropy. - V. Havel
Amenhotep SRP Thread | Amenhotep Captains Log | Jean Holiday Dossier & Logs | Vermont History


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Offline Kalhmera
11-19-2016, 08:00 AM,
#5
Sadistic Tentacle
Posts: 3,211
Threads: 547
Joined: Nov 2015

Bumping

[Image: iytffEd.png]
Just as the constant increase of entropy is the basic law of the universe, so it is the basic law of life to struggle against entropy. - V. Havel
Amenhotep SRP Thread | Amenhotep Captains Log | Jean Holiday Dossier & Logs | Vermont History


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Offline Arno Schultzky
11-19-2016, 11:33 AM,
#6
Member
Posts: 91
Threads: 12
Joined: Sep 2016

Well, I might give it a go, but I'm not a big fan of creating ships which only one person is ever going to use nor am I convinced unique ships have a place here. It's not a single player game.

Modelling, texturing and statting is easy to self-tech. Try it.

--
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Online Kauket
11-19-2016, 12:24 PM, (This post was last modified: 11-19-2016, 12:40 PM by Kauket.)
#7
Dark Lord of the Birbs
Posts: 6,603
Threads: 513
Joined: Nov 2014
Staff roles:
Art Developer

Fyi

To do most of these things you dont actually need to model.

Just add extra hardpoints in hardcmp and modify the current for the angles

As for the textures, just use an art programme and darken it and lower the saturation. You're only changing the textures

And for the engine, thats ezpz in terms of alchemy, though you will need to duplicate the engine entry in the ini's and change names where needed.

[Image: kauket.gif]
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Offline sindroms
11-19-2016, 12:27 PM,
#8
Member
Posts: 9,438
Threads: 985
Joined: Feb 2008

While what he has in mind for his SRP could be done with a simple clone of an ossie with one swapped hardpoint, I think it would be safe to assume that if you are about to sink effort into a custom ship, you might as well make something that isn't a clone.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Offline Swallow
11-19-2016, 12:34 PM,
#9
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

The reason to not to do SRPs for someone is this: https://p3d.in/dBO4T
It was meant to be a SRP BDM BC, which as far as I am acknowledged was abandoned by the requester before it even got into the game.
So I, as a modeler, had put an effort into nothing,

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline sindroms
11-19-2016, 12:40 PM,
#10
Member
Posts: 9,438
Threads: 985
Joined: Feb 2008

That is what Commissions are for.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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