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Admin Notice: FR5 amendment

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Admin Notice: FR5 amendment
Online sindroms
01-19-2017, 04:56 PM,
#1
Member
Posts: 9,434
Threads: 985
Joined: Feb 2008

Good day.
Latest vote has resulted in the change of our current description of the Faction Right 5.
The added line is shown in green:


Quote:Faction Right 5. Official player factions may request that the reputation of a player's ship be changed to hostile with respect to their NPC faction. These requests must be posted within the Player Requests subforum, and include link(s) to valid forum roleplay, as well as actual interaction between the character and the official faction. In case of IDs with multiple official factions, this right can only be used if it has support of every official faction of the ID, but in case of disagreement between the factions involved, they can post an appeal to the administrators to review the situation and come to a decision.
Groups that have been subject to the use of FR5 by another faction, may treat that player faction as hostile targets, except for transports.


Some of you may have been doing this already for a while, but this change should clarify our stance on the matter. Please note the wording used in this rule as it specifies only tagged players on both sides. FR5s on individuals do not grant them the ability to freely engage the FR5er, and FR5ed groups may not treat indie players belonging to the FR5ing NPC faction as hostile targets.

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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Offline Inferno
01-19-2017, 04:59 PM,
#2
[LN]
Posts: 949
Threads: 97
Joined: Apr 2016

So anyone who has ever been FR5'd by the LPI can break their ID regulations and shoot LPI?

Let's see how this work.
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Online sindroms
01-19-2017, 05:00 PM,
#3
Member
Posts: 9,434
Threads: 985
Joined: Feb 2008

No. Read it again, carefully this time.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Offline Kauket
01-19-2017, 05:02 PM, (This post was last modified: 01-19-2017, 05:03 PM by Kauket.)
#4
Dark Lord of the Birbs
Posts: 6,549
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Joined: Nov 2014
Staff roles:
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This is within the ZOI, right?

Groups also involve unofficial factions too? Does this apply to both generic & non-generic factions?

[Image: kauket.gif]
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Offline Inferno
01-19-2017, 05:03 PM,
#5
[LN]
Posts: 949
Threads: 97
Joined: Apr 2016

Oh OK. Seems I only half-read greentext these days.

This actually makes sense now. AFC - GMG battles coming soon :p
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Offline Durandal
01-19-2017, 05:13 PM,
#6
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

Good change, if minor.
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Online sindroms
01-19-2017, 05:14 PM,
#7
Member
Posts: 9,434
Threads: 985
Joined: Feb 2008

Yes, within ZOI, where applicable.
This works for both unofficial and official factions in terms of who is allowed to shoot their FR5ee, but they are only allowed to shoot those who issued the FR5. In other words, if the [LN] and 5th issue an FR5 on a group, the group can attack the [LN] and 5th, but not, say, the 75th unofficial wing, or indie LN players.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
----------
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Offline Divine
01-19-2017, 05:16 PM, (This post was last modified: 01-19-2017, 05:17 PM by Divine.)
#8
Probation
Posts: 1,480
Threads: 40
Joined: Jul 2008

(01-19-2017, 04:56 PM)sindroms Wrote: ...
Some of you may have been doing this already for a while, but this change should clarify our stance on the matter. Please note the wording used in this rule as it specifies only tagged players on both sides. FR5s on individuals do not grant them the ability to freely engage the FR5er, and FR5ed groups may not treat indie players belonging to the FR5ing NPC faction as hostile targets.
Nice change. Care to explain why it excludes single characters?

User was banned for: http://discoverygc.com/forums/showthread.php?tid=151485
Time left: (Permanent)
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Offline Alex.
01-19-2017, 05:30 PM,
#9
Developer
Posts: 3,798
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Joined: Aug 2009
Staff roles: Server Manager
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If a faction FR5s only a specific member of a group, does that allow the whole group to treat them as hostile targets?
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Online sindroms
01-19-2017, 05:33 PM,
#10
Member
Posts: 9,434
Threads: 985
Joined: Feb 2008

(01-19-2017, 05:16 PM)Divine Wrote:
(01-19-2017, 04:56 PM)sindroms Wrote: ...
Some of you may have been doing this already for a while, but this change should clarify our stance on the matter. Please note the wording used in this rule as it specifies only tagged players on both sides. FR5s on individuals do not grant them the ability to freely engage the FR5er, and FR5ed groups may not treat indie players belonging to the FR5ing NPC faction as hostile targets.
Nice change. Care to explain why it excludes single characters?


(01-19-2017, 04:59 PM)Inferno Wrote: So anyone who has ever been FR5'd by the LPI can break their ID regulations and shoot LPI?

Let's see how this work.

Basically this. Police factions would get defecated on by all indie players they have FR5ed for smuggling. Also, it is easier for us and the rest of the community to keep track of groups being FRed against other groups, rather than every single player ever. We expect that official factions will also update their diplomacy regarding their new hostiles as well.

If we allowed individuals to do this as well, it would be very simple for an indie character to switch to a different ID that allowed no ZOI limitations or larger shiptypes in order to then shoot these factions. It would also be impossible for new members to said factions to keep track of who is FR5ed and whether or not this FL IDed player shooting them is someone who does not know their ID lines or a player their faction had FR5ed at some point.

It is simply a bit too hard to keep track of.
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