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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Official Factions and /nodock

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Poll: Should Official factions get a /nodock command to prevent people from docking on bases that have the same IFF as their ID?
You do not have permission to vote in this poll.
Yes.
76.81%
53 76.81%
No.
20.29%
14 20.29%
Other - discuss.
2.90%
2 2.90%
Total 69 vote(s) 100%
* You voted for this item. [Show Results]

Pages (5): « Previous 1 2 3 4 5 Next »
Official Factions and /nodock
Offline Enkidu
05-04-2017, 10:51 AM,
#31
UN| Unioners
Posts: 4,215
Threads: 399
Joined: Apr 2013

Yes. I've seen a Junker Cardamine smuggler dock on Speyer whilst being shot at, and an Indie Hessian cruiser do the same once.
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Offline Sikotik
05-04-2017, 11:01 AM,
#32
Member
Posts: 216
Threads: 13
Joined: Feb 2009

I think it is a great idea, but two minutes really ain't long, you could easily keep someone at bay for two minutes.
Maybe make it five-ten minutes time, and i believe it would work efficiently.

http://img580.imageshack.us/img580/6158/grn.png
Image tags removed. The maximum signature size is 700x250 pixels. Yours is 800x307.
-Zuke
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Offline Enkidu
05-04-2017, 11:02 AM,
#33
UN| Unioners
Posts: 4,215
Threads: 399
Joined: Apr 2013

(05-04-2017, 11:01 AM)Sikotik Wrote: I think it is a great idea, but two minutes really ain't long, you could easily keep someone at bay for two minutes.
Maybe make it five-ten minutes time, and i believe it would work efficiently.

Two minutes is incredibly powerful when you're under fire. If you can't be killed in two minutes, then the person shouldn't be docking and should be trying to fight instead.

Anyway, you can just /nodock again.
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Offline Sikotik
05-04-2017, 11:05 AM,
#34
Member
Posts: 216
Threads: 13
Joined: Feb 2009

(05-04-2017, 11:02 AM)Tænì Wrote:
(05-04-2017, 11:01 AM)Sikotik Wrote: I think it is a great idea, but two minutes really ain't long, you could easily keep someone at bay for two minutes.
Maybe make it five-ten minutes time, and i believe it would work efficiently.

Two minutes is incredibly powerful when you're under fire. If you can't be killed in two minutes, then the person shouldn't be docking and should be trying to fight instead.

Anyway, you can just /nodock again.

Right, i just automatically thought that there was somekind of cooldown on the /nodock.
Two minutes is only long time, if you are flying a bigger ship. With small ships i could easily survive two minutes. Yet again, you could just reuse the command of course.
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Offline Fish
05-04-2017, 11:11 AM,
#35
Member
Posts: 827
Threads: 118
Joined: Nov 2015

I could see this making sense inRP, but this could be greatly abused and can cause a heap of trouble. I still voted yes though, because I'm feeling risky.


PS. Old thread, is it still valid lol?
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Offline Jack_Henderson
05-04-2017, 11:13 AM, (This post was last modified: 05-04-2017, 11:15 AM by Jack_Henderson.)
#36
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

Seems I missed that poll.

Voted: Yes. Giving factions more control over their bases makes sense and will promote interaction.

Such a option would also make "official faction" status attractive.
And: It would reduce the load of sanctionlancing because after e.g. a Freelancer carrying slaves docked on Java when caught by IMG and told not to dock would very likely find himself involved in the sanction/FR5ing process. Less of that, more interaction is imo pure win.
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Offline Laura C.
05-04-2017, 11:29 AM,
#37
Member
Posts: 1,445
Threads: 51
Joined: Dec 2011

This discussion is pointless anyway, considering this statement from page 2:

(04-25-2016, 07:14 PM)Alley Wrote: sorry to ruin the fun but that's not happening. The technical aspect of it is already quite dubious and we're not looking to make something most likely unstable and prone to bugging.

On a ragebreak. Or ragequit. Time will tell.
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Offline Alley
05-04-2017, 11:40 AM,
#38
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

It may be something Alex could look into rewriting, but the real issue here is to define which ID may nodock what.
While it's easy to make an initial list that engulf lists of bases per affiliation, there will still be some oddballs (a lot actually) and requires manual intervention and upkeep each time a patch is released.

Laz Wrote: Alley was right.
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Offline Fish
05-04-2017, 11:40 AM, (This post was last modified: 05-04-2017, 11:41 AM by Fish.)
#39
Member
Posts: 827
Threads: 118
Joined: Nov 2015

(05-04-2017, 11:29 AM)Laura C. Wrote: This discussion is pointless anyway, considering this statement from page 2:

(04-25-2016, 07:14 PM)Alley Wrote: -snip-

Whoops, I should have read more than the first post

Ninja edit: okay now im confused apspqxjbalcpa-@(;;fpf
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Offline Goliath
05-04-2017, 11:52 AM,
#40
Acestacker Supreme™
Posts: 1,880
Threads: 123
Joined: Sep 2016

Totally yes. More RP potential for everybody. Though newbies might pose a problem.

[Image: 9Joq1q5.png]
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