• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Welcome Help & Support
« Previous 1 … 83 84 85 86 87 … 496 Next »
perhaps more time free

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

perhaps more time free
Offline NoMe
07-04-2017, 01:00 PM,
#1
Savage
Posts: 2,006
Threads: 355
Joined: Jun 2011

hi all,

i can't find the answer, is the base plugin is disabled for hollydays this year? i mean about the fow and repair

thanks by advance

NoMe
Reply  
Offline diamond1
07-04-2017, 01:05 PM,
#2
Member
Posts: 923
Threads: 21
Joined: Nov 2015

Last time it was disabled, it was the main cause for the crashes and issues around the server. so unless there has been a fix for it, i doubt.
Reply  
Offline NoMe
07-04-2017, 01:32 PM,
#3
Savage
Posts: 2,006
Threads: 355
Joined: Jun 2011

damage it was very usefull for 2 month
Reply  
Offline Laura C.
07-04-2017, 01:50 PM,
#4
Member
Posts: 1,445
Threads: 51
Joined: Dec 2011

As far as I remember, it was always disabled only for Christmas (and New Year) holidays, but never for summer holidays. Thus I don´t think FOW consuption and wear damage are going to be disabled. Also like diamond said, last time it caused some issues and we don´t know if they were fixed already.

On a ragebreak. Or ragequit. Time will tell.
Reply  
Offline NoMe
07-04-2017, 02:16 PM,
#5
Savage
Posts: 2,006
Threads: 355
Joined: Jun 2011

perhaps a memory default, 2 month free can be interesting
Reply  
Offline ronillon
07-04-2017, 02:42 PM,
#6
Copper Storage Depot
Posts: 563
Threads: 19
Joined: Oct 2012

The trouble is, that repairs are very inefficient. The base takes 2RA every 20 seconds, and it does not matter how much is the base damaged. If I remember right 2RA are able to repair up to 60k damage, but they are consumed even for repairing 400 damage of Wear&Tear.

If it was possible to set the base to use 1RA instead of 2RA, it would effectively decrease the RA consumption per day to 50% (4320 RA) allowing a Core1 base with 2x storage to last almost 3 weeks without maintenance.





[+]Signature:
►BattleZones
►Ore Mining
►Sci Data Anomaly "Mining"
►Sci Data Rewards
►POB
►POB Rules
►Bretonia ►Gallia ►Kusari ►Liberty ►Rheinland | ►Model/Name/Move
►MultiMonitor Setup - noBorderWindow
►BBCode
Reply  
Offline Cursetantine
07-04-2017, 02:54 PM, (This post was last modified: 07-04-2017, 10:44 PM by Cursetantine. Edit Reason: grammar )
#7
Lord of the Unicorns
Posts: 282
Threads: 32
Joined: Jul 2015

Perhaps a setting to make base start repairing at 60k damage? That would solve the problem too. If you are under threat you could turn this off via a command, i have no idea how it is to mess with flhook, though.

ALG #1
Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode