• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 486 487 488 489 490 … 779 Next »
Freelancer ID

Server Time (24h)

Players Online

Active Events - Scoreboard
Kusari Super Alloy Shipments - 1,457,100 / 2,000,000
LSF Arms Shipments - 197,890 / 2,000,000
LSF Munition Shipments - 146,831 / 2,000,000
Pirate Black Market Shipments - 492,970 / 1,000,000
Dragon Bounties - 16 / 10,000
KOI Bounties - 48 / 10,000
LSF Bounties - 35 / 10,000
Samura Bounties - 5 / 10,000

Latest activity

Pages (3): « Previous 1 2 3
Freelancer ID
Offline Ackarion
10-11-2009, 02:49 PM,
#21
Member
Posts: 133
Threads: 14
Joined: Mar 2009

' Wrote:Oh, I think you will find that that is way more difficult then it seems.


I think you missed my point.

The fact the id will allow it means it can be done. If it is difficult or not, it does not really matter. ID allows it get ready for alot of Mercs and Freelancers at your door step. Not much you can do about whats allowed on a ID.
Reply  
Offline TheMillers
10-11-2009, 04:57 PM,
#22
Member
Posts: 363
Threads: 3
Joined: Aug 2009

' Wrote:I think you missed my point.

The fact the id will allow it means it can be done. If it is difficult or not, it does not really matter. ID allows it get ready for alot of Mercs and Freelancers at your door step. Not much you can do about whats allowed on a ID.
Just because the ID allows it, doesn't mean the official server Faction for that vessel will. So if a Freelancer gets a lbby GB, and it hasn't been OK'ed by forum RP by the Liberty Navy, you can expect that they will hunt you down to reposses the stolen ship. Same goes for Corsais, Outcasts, BHG, Order, and probably any other faction which has an official server faction.

Out of bats, Out of bots, Out of torps - Down to harsh language...
  Reply  
Offline Drake
10-11-2009, 05:59 PM,
#23
Member
Posts: 2,195
Threads: 93
Joined: Jun 2007

' Wrote:I think you missed my point.

The fact the id will allow it means it can be done. If it is difficult or not, it does not really matter. ID allows it get ready for alot of Mercs and Freelancers at your door step. Not much you can do about whats allowed on a ID.
They have always been allowed, and it hasn't gotten out of hand. Don't forget the equipment-use tech chart, it still applies. Not only will a faction kill you for using their stuff without permission/a good reason, but you could have it confiscated for violating the tech-use chart.

Also, comparing civilian ships to cars, or even humvees, is quite silly. Civilian ships are still warships, and some of them are better than military or pirate equivalents.

It's silly to limit all Freelancers/Mercenaries to civilian equipment because there's a lot of potential exceptions. What about a Merc with a long-standing contract with a particular faction, who is granted the right to use that faction's ships? Or someone who was born a Corsair, still is a Corsair, but works as an unlawful Mercenary in the Omicrons/Omegas rather than as a pirate? Maybe a faction just doesn't care if a neutral party uses one of their ships as long as they pay them for the right?
Reply  
Offline Thexare
10-12-2009, 04:58 AM,
#24
Ominously Humming
Posts: 3,821
Threads: 340
Joined: Apr 2008

' Wrote:I think you missed my point.

The fact the id will allow it means it can be done. If it is difficult or not, it does not really matter. ID allows it get ready for alot of Mercs and Freelancers at your door step. Not much you can do about whats allowed on a ID.
Yeah, OORP ships everywhere. Just like there was before that change.

... wait a second... my Outcasts never got attacked by freelancers with Outcast gear before the change... (Sabres don't count, though those never came after me either)... same for my Junker... and my old BHG...
Reply  
Pages (3): « Previous 1 2 3


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode