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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Experience so far

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Experience so far
Offline Nepotu
08-09-2020, 10:15 PM,
#11
Thrower of SNACs
Posts: 866
Threads: 62
Joined: Jan 2011

(08-09-2020, 08:56 PM)KiriliusTheSecond Wrote: Ok so I have been on the server for about 3 weeks now.
Hello! Welcome to Disco!

(08-09-2020, 08:56 PM)KiriliusTheSecond Wrote: But fight after fight, I lose 95% of my encounters.

We've all been there. You are still new here. Most of the players have years of spending time in the game. It's obvious that most of your fights end up in loosing.

(08-09-2020, 08:56 PM)KiriliusTheSecond Wrote: I am not a new comer to freelancer, but everybody that I play against seems 10x better and I don't even know what I am doing wrong.
I am engine killing, stafing, using same-speed weapons groups, tap firing and I still get destroyed and have people leave a "Pathetic" message in the chat after I leave their hull at 100% and get killed by a mine.
All I am left with is a mix of frustration, confusion and even some motivation that a brick bomber with a 58 turn rate can win against a nimble fighter with a 72 turn rate.

You will have to spend hours upon hours in Conn to practice, get the hang of the mod. You can't be good in just 3 weeks.

(08-09-2020, 08:56 PM)KiriliusTheSecond Wrote: All I am left with is a mix of frustration, confusion and even some motivation that a brick bomber with a 58 turn rate can win against a nimble fighter with a 72 turn rate.

I guess I am the bomber that killed ya earlier in Omicron Theta. You did well against me. You left me with no regens. I won just because I was tankier than you. You were out turning me, hitting me quite a lot, CDing my mines right next to my ass. For a new guy you did GOOD. Practice more and you will see improvements.

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Offline Omi
08-09-2020, 10:21 PM,
#12
By Unpopular Demand
Posts: 1,716
Threads: 87
Joined: Aug 2007

Getting good in any class of ship requires a lot of practice, especially for a game with this sort of skill ceiling.

Particularly where snubs (fighters and bombers) are concerned, I'd recommend either looking to train in Connecticut with other players and ask them for tips, or if you prefer to train more organically, find a faction that flies in groups (either organised or not) and try to participate in groupfights rather than duels. It can really help with training your aim.

You can poke me on Discord at Omi#9999 if you like and I can try to give you a decent assessment of your level. I'm nowhere near the level of the very best snub players on Disco, but maybe I can help you with some general pointers on how to not get slaughtered. Strafing often while you're thrusting (and making use of vertical strafes) is an important concept, for one.

[Image: omicega.gif]
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Offline Lemon
08-09-2020, 10:31 PM, (This post was last modified: 08-09-2020, 10:34 PM by Lemon.)
#13
The Legendary Lemon
Posts: 2,392
Threads: 114
Joined: Apr 2020

Oh
apparently you are in Order already
I am sad to say because your loyalty is admirable, but even the guys there think you should add more factions due to timezones

Look for people that log in your times and make ships in those factions
To get wins, killsteals, be useful on bombers etc. when you are new you really need to get into fleet fights instead of duels

People that actively seek duels in game out will be generally good and experienced and just smash you
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Offline KiriliusTheSecond
08-09-2020, 10:53 PM,
#14
Member
Posts: 27
Threads: 9
Joined: Jul 2020

Awesome replies, will take the suggestions to hearth.
And I know that this game needs to be played for immersion, and it should not be taken so seriously. Sometimes I just get frustrated and want to share my experience on the forums to get a reality-check with everybody else on the server.

Anyway, you'll see me around Smile
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Offline Thunderer
08-09-2020, 11:10 PM, (This post was last modified: 08-09-2020, 11:24 PM by Thunderer.)
#15
Tea Disposal Unit
Posts: 5,619
Threads: 466
Joined: Jul 2011

Discovery is not for new players. There have been attempts to rearrange PvP mechanics for learning to be made a game instead of the time-devouring stoic undertaking that it is now, but most PvP balance developers are veteran players and they have forgotten what it's like to be new. Besides that, suddenly making everything easier would depreciate all the effort they have invested to improve, they and their restlessly lobbying friends. I was once a PvP balance dev, I know a thing or two about it. Lobbying was really annoying.

Maybe try gunboats, cruisers and battlecruisers. Those are the easiest to use. You can do well in a bomber as a newbie, but you'll need wingmen. Bombers can't function alone and they are meant to fight capital ships in swarms, not fighters.

Don't try fighters unless you're a stoic with a lot of time, usable reflexes and eyesight, and a decent computer. Or unless you're a cat, like @Backo and @Wesker.

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Offline Omi
08-09-2020, 11:27 PM,
#16
By Unpopular Demand
Posts: 1,716
Threads: 87
Joined: Aug 2007

(08-09-2020, 11:10 PM)Thunderer Wrote: w

Is a thread like this really the place to wade thigh-deep into the fray in full bittervet cap pilot mode?

I don't know what annoys me more -- sticking your oar in just to claim that the place flat-out isn't for newbies, sniping at the hard work of the balance devs over the past months to help flatten out the skill differential in snubcrafts in particular (global shield bubble size increase etc.), or the full throttle assertion that only people qualified to be real life fighter pilots with a NASA level rig will ever be able to fly a VHF properly.

Pretty much everything you've said is demonstrably false. Even things like battlecruisers and cruisers aren't so much "easier to use" so much as "you'll be equally useless without practice but at least you'll die a lot slower".

[Image: omicega.gif]
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Offline Arbs
08-09-2020, 11:30 PM,
#17
Member
Posts: 1,217
Threads: 67
Joined: Nov 2013

Look, there's pvp guides out there, I could link you a few. As with everything, confidence and mastering of a skill comes from practice and experience in it. Go conn, find some pvper and train with them. Perhaps you won't be an ace, but you'll be at least decent enough to hold your own.

Use your brain, thing and try to figure out the pvp mechanics and how to make the best of them. Then again, keep the proper motivation in mind, always.


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Offline Thunderer
08-09-2020, 11:46 PM, (This post was last modified: 08-09-2020, 11:48 PM by Thunderer.)
#18
Tea Disposal Unit
Posts: 5,619
Threads: 466
Joined: Jul 2011

I would have mentioned the unpleasant atmosphere contributed to by other members of the community as well, but I didn't want to be that pessimistic, especially not to a new player. I hoped that no one would consider it useful to demonstrate either, but apparently my hopes were too optimistic...

No matter! Don't heed the trolls, they are the internet's domestic fauna. Not paying attention to them makes them harmless. I can still help with battleships and battlecruisers. I don't have really a lot of time iRL though, so we'll have to schedule the training for a certain time and date if you're interested. My Discord address is Thunderer#3494 if you have questions.

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Offline Lusitano
08-09-2020, 11:53 PM,
#19
Storm Chaser
Posts: 1,874
Threads: 197
Joined: Feb 2011

well this is a game, and on a pvp someone has to lose. i don't pvp too much, but most of what i did i lost, i also won some but most were an defeat! ok nobody likes to lose, even on a pixel game. of course many take this pvp too much serious but who cares? probably those players in really life suc .. i mean ... are not good at anything. what you have to do is learn from every defeat, if you find someone that is good at pvp, willing to helpyou well accept their help and learn, but even if you don't become one ace ... who cares it is just a game.

take care and have fun
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Offline Nepotu
08-10-2020, 04:20 PM,
#20
Thrower of SNACs
Posts: 866
Threads: 62
Joined: Jan 2011

I see that you've put up for sale all of your pew pew ships. Something tells me you gave up already Sad

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