If you look at the fastest modern day battleships they can do 35 knots. thats 42mph. The fastest ships in any navy are the biggest of them. They cannot turn around quickly nor can they build up speed quickly. I say give them 110kps top speed and no thrusters. Make them turn slowly, limit turret movement to slow but increase the top speed.
Tallyho Good Chappie! Stiff Upper Lip What?! Now, where are my pants!
' Wrote:what makes "sense" would be - if ships ALWAYS used permanent E-kill, and the only way to make directional changes were thrusters.
so it would lead to light mass make quick changes - and great mass drifting ( one can download "i have found her, Babylon 5" - thats one of those games that tries newtonian physics paired with arcade ( so its not true newtonian physics ) ... ships can accelerate indefinitely - but also need to initiate full stop manouvers some hundreds of miles before they re even close to where they actually stop
- so in freelancer that means... E-kill for all, thrusters for speed and changing directions...
so - yes.. thrusters on battleships make sense - so does E-kill... only .. freelancer is an arcade shoot-em-up basicly...
If you want realism, the ships in freelancer and sci-fi movies eg star wars... you would need 1000's of tiny thrusters to get ships moving the way that they do. The fuel needed for them movements would be immense too. I do agree with the permanent engine kill though, that makes sense
' Wrote:BSs have too much mass, so the cant whooped up speed for a short time.
Cruisers and other fat ships shouldnt have a thruster, too.
Just my 0.02$
Edit: Gunboats should have
AGREED!
and as for stewcools comment, if a BB (the actual code for a battleship) had thrusters. it would need more then two. i would assume it would need several and huge ones at that too. look. a small thruster whips a fighter all over the place. the same thruster on a larger ship is kaput. only pushing them a little more then the speed.
Also, in my opinion. Battleships (BB) are more of a stationary vessel in combat. while them only being used in massive battles in space. or in battle that are of a houses importance to defend or take. Not for chasing a single fighter, bomber, gunboat around an entire system.
Is quite logical to BS doesn't have thrusters and pretty fair, thing that it doesnt have cd now is not logical, so big and powerfull but it doesnt have cd? And what bothers me more in 4.85 is the fact that, developers had made gb as anti-fighter/bomber craft, but it has range 800, and its thurst speed is 130. So it become pretty much, useles, if fighter pilot wants to leave the war area.
Battleships already have a top speed of 90, which is slightly faster than any other ship and thats due to their massive engine capacity. Battlecruisers and such should have two thrusters to push it along to thruster speed, but that's not the issue here.
It would look weird and not realistic such a big rock as a battleship thrusting around and chasing for example fighters.
In my opinion most of the capitol ships should not have a thruster after all, only the smallest ones should be allowed to move their big mass in an instant.