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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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New turret model problems

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New turret model problems
Offline Cellulanus
04-05-2009, 01:58 AM,
#1
Imperial Quartermaster
Posts: 1,387
Threads: 26
Joined: Jul 2008

As I'm sure you know, all fighter turrets got a slightly different model that features a longer barrel, a side effect of not allowing the turret to shoot straight up. This means that on ships where the turret is placed in an up/down position like the Wrath it is not capable of even firing, and I'm sure this could be a problem for certain freighters as well.

I suggest that we go back to the vanilla model.
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Offline sean24
04-05-2009, 02:12 AM,
#2
Member
Posts: 1,234
Threads: 116
Joined: Apr 2008

Hmmm...yes.
The turret is designed to shoot and kill, the model is deseinged to look good. Which comes first?
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Offline AdamantineFist
04-05-2009, 03:03 AM,
#3
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Posts: 2,177
Threads: 28
Joined: Feb 2008

' Wrote:Hmmm...yes.
The turret is designed to shoot and kill, the model is deseinged to look good. Which comes first?
Just make the barrel shorter...

[Image: FistShroom.png][Image: OORPShroom.png][Image: bowexbar.jpg][Image: RheinlandShroom.png][Image: BretoniaShroom.png]
[Image: adacopieky9.png]
[Image: frcl.jpg]
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Offline Cellulanus
04-05-2009, 03:53 AM,
#4
Imperial Quartermaster
Posts: 1,387
Threads: 26
Joined: Jul 2008

' Wrote:Just make the barrel shorter...

Which is exactly what sticking the vanilla model onto it would do.

Come to think of it, why was the turret model changed in the first place?
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Offline mjolnir
04-05-2009, 12:06 PM,
#5
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Posts: 3,774
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Joined: Sep 2007

So that it looks better;)

Both are vanilla models btw.

[Image: sigiw102.jpg]
Igiss says: Martin, you give them a finger, they bite off your arm.
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Offline Cellulanus
04-05-2009, 05:30 PM,
#6
Imperial Quartermaster
Posts: 1,387
Threads: 26
Joined: Jul 2008

' Wrote:So that it looks better;)

Both are vanilla models btw.

Well, now its evident why the game developers chose one over the other...
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Offline mjolnir
04-05-2009, 05:43 PM,
#7
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Posts: 3,774
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Joined: Sep 2007

It's not to me.... since both models have same amount of "movement" and same projectile exit come, so they should fire into same directions.

The "game developers" also didn't use some 70% of all the models that they made. Should we just keep all unused?

(examples: Nuke Dropper, CB launcher, Sidewinder/Firestalker launcher +++)

[Image: sigiw102.jpg]
Igiss says: Martin, you give them a finger, they bite off your arm.
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