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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Missile Idea: Siren Rocket

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Missile Idea: Siren Rocket
Offline Tenacity
08-13-2009, 03:10 AM,
#11
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and give it the same sound effect as the nomad torpedo :D

[Image: Tenacity.gif]
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Offline lw'nafh
08-13-2009, 03:11 AM,
#12
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Kinda like the idea of dumb-fire, and the damage etc compensates I guess.

Also, I've seen people fire TCDs without a target lock in the targets direction so they didn't know the missile was coming, maybe this can be used in a similar way?

вellυм ѕe ιpѕυм aleт
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Offline Jacob S.
08-13-2009, 03:23 AM,
#13
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I foresee a problem however.
Say a ship like a loki, a light fighter able to fire a Minirazor. Give that this weapon, its 4 weapon slots. It just became the ultimate anti capital weapon. It'd have to be a class 9 weapon or that'd happen all the time, and even if it is a 9, it'll still happen often.

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Offline darthbeck
08-13-2009, 03:32 AM,
#14
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while i think it would be fun, i think that it would be redundent. it would be like a poormans mini razor.

' Wrote:<span style="font-family:Century Gothic">Violence is Golden</span>
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Offline Tenacity
08-13-2009, 03:44 AM,
#15
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' Wrote:I foresee a problem however.
Say a ship like a loki, a light fighter able to fire a Minirazor. Give that this weapon, its 4 weapon slots. It just became the ultimate anti capital weapon. It'd have to be a class 9 weapon or that'd happen all the time, and even if it is a 9, it'll still happen often.

I dont think you'd ever have enough ammo to kill even a gunboat with just these missiles.

[Image: Tenacity.gif]
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Offline Donutman
08-13-2009, 04:10 AM,
#16
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About missile pods:

The Swarm Missile Pod. 'Nuff said.

Anyway, this is good.

*worthless stamp of approval*

' Wrote:This thread is so stupid that a bird sitting on a nearby tree just EXPLODED.
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Offline Beagle23
08-13-2009, 05:31 AM,
#17
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If you're serious about making this a useful tool and not just a gimmick, consider making them more like FFARs - fire and forget rockets fired one after the other in a continuous volley. Having both no tracking and slow re-fire just sounds like a constant pain in the ass to me.
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Offline darthbeck
08-13-2009, 05:38 AM,
#18
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no high refire missiles. sorry.

' Wrote:<span style="font-family:Century Gothic">Violence is Golden</span>
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Offline Hawkwings
08-13-2009, 06:05 AM,
#19
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If you wanted to make a real rocket pod, give it 8.33 refire, no tracking, and some spread. Only about 8.4 seconds to empty the pod, each pod can do 630k hull damage. That's 75000 DPS!

Of course, that also makes this the perfect jousting weapon. Just watch out for CDs.

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Offline tansytansey
08-13-2009, 06:27 AM,
#20
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I like the idea of dumb-fire missiles. I loved using screamers in starlancer, good for tagging those annoying stealth ships. I think they need to do less damage and have a faster refire rate.

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