' Wrote:Yes, we did. We would have preferred to threaten them with resource cutoffs and embargoes, however, direct force, or the threat of it was the best option.
Exactly. Therefore don't try to say you're neutral to all, for you are clearly taking sides now whether you want it or not.
As to no reasons for hating Zoners: Bullying might be one reason. Wealth, another.
Just to reiiterate what i said when I meant no real reason.
Basically i have yet to see a truly convincing reason why Zoners need to be hated.
Most of them seem petty or a mere excuse in order to pick a fight.
Maybe because we keep failing to actually hurt the people around us.
Reasons why certain people/factions may hate the Zoners:
* They're capitalists.
* They're war-profiteers.
* They allow <x> faction(s) to dock/resupply/base from their Freeports.
* They have lots of money.
* They're arrogant.
* They have power.
* They haul supplies to <x> faction(s).
* They insist on being 'neutral'.
* They carry a big stick.
* They supply a disturbing amount of human organs.
* They have a very nice planet.
* They're foreign.
* They spend so much time out there in the Deep Omicrons, they must be infested!
* They sacrifice babies to dark gods.
* They try to order people around (near their bases...).
* They kick puppies.
* They think they're more important than they are.
* They're heathens (some of them).
* They don't stay out in the boonies, where they belong.
Just a few, off the top of my head. If you want OOC reasons why people hate Zoners, that's a whole 'nother list.
Real people are petty. They don't need a 'good' reason to hate Zoners, any of those listed is a very valid and realistic reason (except maybe the puppies and babies things).
Just because Zoners try to be neutral by acting equally to all doesn't mean people care. They only care that you provide services to <insert faction here>. This is why most mercenaries and mercenary groups which try to work both sides (even if at different times) very rarely work out. Once you've worked with one side, the other side forevermore considers you an enemy or potential enemy.
We sheltered the Unioners when they first fled Hamburg in the years following the Popular Revolution, but they soon became too numerous for us to support. When Republican hired Bounty Hunters and the Rheinland Military started to harass us, the Unioners left and established their own base at our request. They still come for supplies, though.
In 720 the Zoners laid down the ultimatum: Take your criminal activities somewhere else.
It does seem as though Republican and the RM pushed the Zoners and they told the Unioners to move. The Corsairs may be more influential, but Canaria is more important and more threatened at the same time so I figure they'd say it in a much nicer way.
So, no, it's not exactly the same, but it seems that it is something to draw a plan from instead of just arguing the same points based on theoreticals.
Much better overall, please continue along this line.
Isn't that suggestion basically just 'Everyone shut up and deal with it in-game'? Hasn't it already been suggested? Because, that seems kinda obvious to me. Deal with in-game stuff where it belongs, in-game.