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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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/info command

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/info command
Zion
09-02-2009, 05:15 PM,
#11
Unregistered
 

Good idea, but I think it would be a bit hard to input and output longer stuff, like a paragraph or more.

Question is ... should the information be expressed in rp ot in ooc?
For example should it be a rather loose character description in ooc like:
-Insane and paranoid female order terrorist

-Or a sort of short rp story or bio, or like an ID (name, age, gender, legal status), just for the character not hte faction

I had a similar idea that you should be able to upload a small png file into the game for every character that will serve as your ID card, and you carry like the faction ID. But thats probably impossible to programm into the mod.
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Guest
09-02-2009, 05:35 PM,
#12
Unregistered
 

It doesn't need to be a WOT, you know. As simple as a one max line of current ingame chat length should be enough, I think.
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Offline Eppy
09-02-2009, 05:47 PM,
#13
Member
Posts: 3,865
Threads: 162
Joined: Apr 2007

That's actually a really, really good idea. Cannoooon!

Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Eppy Wrote:Which Dreadnought was that?
n00bl3t Wrote:One of your nine. Tongue
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Offline Agran Harper
09-02-2009, 06:18 PM,
#14
Member
Posts: 60
Threads: 3
Joined: Aug 2009

I like the idea:)

Now the ways to implement it, I can see two. Either a real dll with real infocards so a ingame-window pops up like any other info. That way you can have paragraphs with a scrollbar. The other way is having the info stored on a file on the server that has nothing to do with freelancer, but is accessed via FLhook. So thats Cannon again *g*
The latter would perhaps only reply the command in the fashion of a short personal message ingame. So lets look at the dll variant:

The biggest question if this infcard is stored CLIENT sided or SERVER sided. There is an easy way to find it out (and I'm going to do just that afterwards when I get home again... or somebody of you guys is faster): Copying the freelancer folder -> editing one infocard that is easy accessable (preferably Planet Erie) -> Launching FLserver on the copy of freelancer where you edited the infocard -> starting Freelancer.exe on the unmodified folder and connect to the server -> create new character and see if the infocard is different or not.
I do think though, that the infocard stuff is handled clientsided.

If its client sided, then it means that YOUR installation needs to be modified, and not the server installation. This means the introduction of a patcher that updates the dll everytime a change has been made, or every downtime. And the question is, how you would get the character info up there in the first place. uploading it ingame would be rather limited, naturally, so if you would want a bit more info, you most likely would have to create a "gathering" thread in the forum, where everybody writes what they want to have displayed ingame (with a certain limitation of letters). The admins would have to write that in a dll which would then be distributed to the players via the update.

Of course, only IF it is client sided. Server sided would be a bit easier, because no patching is required.
*goes back to work stuff*

To hunt the prey is life,
to lose the prey is death,
to hunt the loss is insane...
Reply  
Zion
09-02-2009, 06:22 PM,
#15
Unregistered
 

How about a /bioscan command that tells you anything a bioscan should reveal... infected, gender, weight, height, age, no life form on board (AI/ghost)
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Offline 11of10
09-02-2009, 06:33 PM,
#16
Member
Posts: 675
Threads: 21
Joined: Feb 2009

It should be in RP.
Something like a personal biography for smaller ships (fighters, bombers...) and ship chart for larger ones (transport, cruiser...)

Quote:Be excelent to each other!
  Reply  
Guest
09-02-2009, 06:34 PM, (This post was last modified: 09-02-2009, 06:34 PM by sindroms.)
#17
Unregistered
 

So the information about the character...

"Atthew is a young man in his early twenties, a smuggler, enjoys bla bla bla, dislikes bla bla bla"


Yeah, but this could be an OORP info as well, if needed, information of what the character is. Short description. It can be used not only for infromation of the character or the player himself...

"I am currently looking for a faction..."

"I am new here, seeking friends"

"If you know an admin, point him my way"

"I am selling a gun, ask which"
Reply  
Offline FooFighter
09-02-2009, 06:38 PM,
#18
Member
Posts: 726
Threads: 32
Joined: Sep 2007

Cannooo~n?

This idea is absolutely awesome, I'm all for it.
Reply  
Offline Ximen_Benitez
09-02-2009, 06:46 PM,
#19
Member
Posts: 605
Threads: 74
Joined: Aug 2007

Amazing idea!!! Amazing!

PLEASE make it! I beg you! Cannnnonn!!! Maaake it!!:)

I'll <3 everyone foreva!

[Image: 1z6y3k6.png]
  Reply  
Offline Agran Harper
09-02-2009, 07:17 PM,
#20
Member
Posts: 60
Threads: 3
Joined: Aug 2009

' Wrote:Yeah, but this could be an OORP info as well, if needed, information of what the character is. Short description. It can be used not only for infromation of the character or the player himself...

"I am currently looking for a faction..."

"I am new here, seeking friends"

"If you know an admin, point him my way"

"I am selling a gun, ask which"
I disagree. If the effort is made to implement it, then it should be to emphazise roleplay, not the opposite. I'd rather see this idea taking place to get a better impression of the character that pilots the ship, not the player that moves the mouse.
Because, honestly, any info you stated could be easily done in another way. "I am currently looking for a faction" is like "LFG!" No, please, really? Searching for Factions should be incharacter stuff.
"I am new here seeking friends". Well... welcome to the forums. And of course, welcome to the RP aspect. You just make friends or enemies on this server like you do with anyone else, yes?
"if you know an admin, point him my way" - what is the forum or PM or the ingame player roster good for...?
"I am selling a gun, ask which" - stock exchange?

Sorry, don't meant to be picky but... I hope you get my point nonetheless. an RP server should not emphazise ooRP.

To hunt the prey is life,
to lose the prey is death,
to hunt the loss is insane...
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