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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Remove Red Cells from the tech chart, apply Faction Right 6

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Poll: Remove Red Cells from the tech chart?
You do not have permission to vote in this poll.
Yes, let the faction manage them with FR6.
53.52%
38 53.52%
Yes, other.
2.82%
2 2.82%
No, I think red cells are needed.
35.21%
25 35.21%
No, other. (?)
4.23%
3 4.23%
Other.
4.23%
3 4.23%
Total 71 vote(s) 100%
* You voted for this item. [Show Results]

Pages (4): « Previous 1 2 3 4 Next »
Remove Red Cells from the tech chart, apply Faction Right 6
Offline Exsiled_one
06-15-2010, 10:35 AM,
#21
Member
Posts: 3,621
Threads: 137
Joined: Mar 2008

I don't get it. Person that's screaming "BIAS BIAS" is proposing that factions get full control?

H TO THE M AND THE MMMMM
but no really, hmmm.. Why?

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Offline Veronee
06-15-2010, 10:48 AM,
#22
Member
Posts: 233
Threads: 37
Joined: Feb 2010

No thank you.

We need the red cells to stop "ooRP" relationships from affecting RP.
That.... Simple.

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Offline Colonel.Tigh
06-15-2010, 11:30 AM,
#23
Member
Posts: 666
Threads: 4
Joined: Oct 2008

Red cells really only restrict mercenaries, and poor old honest freelancers, so away with them.

Id like to be shot at by mercs with samael for once, instead of colourfull happy codename balls.
  Reply  
Offline Exsiled_one
06-15-2010, 11:33 AM,
#24
Member
Posts: 3,621
Threads: 137
Joined: Mar 2008

Remove freelancer IFF and things could start to look better.

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Offline Pinko
06-15-2010, 12:58 PM,
#25
Mr Onion
Posts: 3,189
Threads: 388
Joined: Jun 2009

I never screamed Bias, I'm not a faction leader anymore. <_<

I want to get off Mr. Igiss' wild ride.
Reply  
Offline Wuselkobold
06-15-2010, 01:33 PM,
#26
Member
Posts: 875
Threads: 56
Joined: Jun 2009

' Wrote:Red cells really only restrict mercenaries, and poor old honest freelancers, so away with them.

Id like to be shot at by mercs with samael for once, instead of colourfull happy codename balls.

That actually made me laugh :laugh:
But it is a valid point. Since the new tech chart rules are out, the Codename business seems to be booming again, after its stagnation that came after the introduction of bomber guns last year.
If the immense number of codenames is wanted, then the red cells can be kept. If they are turned white, it would at least forward diversity a bit.
Though I'm still hoping for decent civillian guns, then that problem will solve itself for the most part (at least when it comes to gun requests)

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Offline Ceoran
06-15-2010, 01:37 PM,
#27
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Posts: 1,867
Threads: 34
Joined: Sep 2008

This would give lots of work to the factions and faction leaders who would have to deal with all the requests. Thanks but no.

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Offline wilwerin2
06-15-2010, 03:45 PM,
#28
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Posts: 137
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Joined: Jun 2010

I think all guns should be allowed for Freelancers, but with faction ID/IFF only factions guns should be

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Offline Backo
06-15-2010, 04:32 PM,
#29
Basilica Combat Patrol
Posts: 3,594
Threads: 123
Joined: Feb 2009

When I looked into the idea more deeply... I imagined a ton of mercs with Sabres and Widows...

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Camtheman Of Freelancer4Ever
06-15-2010, 07:06 PM,
#30
Unregistered
 

Yeah, I say a no to more/expanded faction power.

They need no more power.

Just as the Burgeiouse take precedence over the Proletariat.

Quote:When I looked into the idea more deeply... I imagined a ton of mercs with Sabres and Widows...

Agreed.
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