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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Credits-per-hour limitations

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Credits-per-hour limitations
Offline Politus
03-25-2010, 04:46 AM,
#11
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Posts: 843
Threads: 47
Joined: Jan 2008

' Wrote:Really? I remember a lot of talk on how it allowed silent F1ing powertraders to acquire cattle-bruisers far more quickly than was intended... though most of it blurred into the fact that the route went through Chugoku. Eh.

We've illustrated that faster money appears to make people bitch more, and be more cutthroat all around. "Grand Community Mining Experiment" and all that. I'm not convinced that any buff to the system will do any good- buffing mining made 2mordai into 10mordai, after all.

So? That's why we should give mining ships their own, custom, rapid-fire, 0 energy SNAC's with extremely high velocities.

"Things will not calm down, Daniel Jackson. They will, in fact, calm up."
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Offline Kazinsal
03-25-2010, 04:47 AM,
#12
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

I think the credits-per-hour cap is really quite stupid. I mean, come on. Capwhores and lolwuts are still getting cap8 BSes in mere days. Nerfing everything worth trading/mining to less than a third of how it was isn't going to solve anything. If anything, it's going to piss people off.

Retired, permanently.
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Offline Cawdor
03-25-2010, 04:50 AM, (This post was last modified: 03-25-2010, 04:53 AM by Cawdor.)
#13
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Posts: 1,859
Threads: 211
Joined: Mar 2008

Well, the plan is that in those weeks of trading and repping they have to do, they will most likely realize by the power of their intelligence that owning a cap is actually a pretty retarded thing as its limited use is IN NO WAY worth the time spent in being random pirate fodder.


And even if it doesn't work for some, at least it frustrated 'em! darn suckers! :tease:

Edit: Anything smaller than a GB costs 30-40 mil max with equipment. So I'd say its fair game.

.

[Image: Norway.png]

.
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Offline Akura
03-25-2010, 05:02 AM,
#14
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Posts: 5,367
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Joined: Mar 2009

1. So people have to work for nice things.

2. So people will trade, giving trade RP and Piracy RP a chance.
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Offline Kazinsal
03-25-2010, 05:03 AM,
#15
Wizard
Posts: 4,541
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Joined: Sep 2009

I haven't seen any indie pirates other than a select few friends of mine say more than 10milrdai. Piracy RP my pasty white ass.

Retired, permanently.
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Offline Cawdor
03-25-2010, 05:07 AM, (This post was last modified: 03-25-2010, 05:07 AM by Cawdor.)
#16
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Posts: 1,859
Threads: 211
Joined: Mar 2008

what you didn't mention there is how many traders they actually blow off the skies on a daily basis:P

Because, in this context, THATS what counts >:D

.

[Image: Norway.png]

.
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Offline sovereign
03-25-2010, 05:27 AM,
#17
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Posts: 3,893
Threads: 38
Joined: Feb 2008

' Wrote:2. So people will trade, giving trade RP and Piracy RP a chance.

^ this is the real reason.

Jinx wrote a giant post on it a year or so back, wish I'd saved it. Without traders, everything else withers.

See 4.84 and Gallia for examples.

[Image: SCRAgenderheuristics.png]
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Offline Tenacity
03-25-2010, 05:33 AM,
#18
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Posts: 9,496
Threads: 635
Joined: Apr 2008

I gave up on trading long ago. Every now and then I'll do some random cargo run, but I hardly even play my trade characters aside from that.

99% of my credit income is from doing graphic requests on the forums now, and I make a hell of a lot more doing that than I ever did trading.

[Image: Tenacity.gif]
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Offline Politus
03-25-2010, 05:33 AM,
#19
Member
Posts: 843
Threads: 47
Joined: Jan 2008

' Wrote:1. So people have to work for nice things.

2. So people will trade, giving trade RP and Piracy RP a chance.

Regarding the first part, it's a game. The moment it becomes work, a job, and not recreation, it stops being a game. Anyone who justifies boring trading in a game with that reason needs to look up "recreation" in the dictionary.

Second reason is fairly decent.

"Things will not calm down, Daniel Jackson. They will, in fact, calm up."
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Offline jimmy Patterson
03-25-2010, 06:13 AM,
#20
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Posts: 1,695
Threads: 45
Joined: Mar 2008

as i said


BALLANCEING FOR IDIOCY KILLS GAMES


*drills it into everybodys head with an offshore oil rig**

[Image: 2emctxg.png]
kudos tommeh for sig
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