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Destruction of Earth

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Pages (9): « Previous 1 2 3 4 5 6 … 9 Next »
Destruction of Earth
Offline Igiss
06-23-2010, 08:08 AM,
#31
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Quote:With all due respect to Igiss, he's dead wrong. They dropped the extended intro for a reason. It fits into the storyline about as well as I fit into a pair of women's hot pants.
Sure it was dropped for a reason. Question is, what reason would that be. Not to reveal the Nomads until the time comes? Maybe hoping for a future storyline developments that involve Sol? Whatever it was, it's hardly related to what happened in Sirius afterwards.

When the extended was created, it was probably presumed that the whole humanity knows about Sol fate from Rockford and that "we will never forget" applies to the humanity being aware of Nomad threat. We don't use that part. We use only the part where Sol was destroyed. And that someone could report it. And that the Coalition, in the way it was before, no longer exists. That's all.

And, you might just as well fit right in - I bet you never tried:)
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Offline Capt. Henry Morgan
06-23-2010, 10:55 AM,
#32
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' Wrote:And, you might just as well fit right in - I bet you never tried:)
I do hope you're not talking about the hot pants...

As for the story, I do believe it's bunk, but I just play here. You say it's Discovery canon, so I go along with that regardless of not liking the extended intro. Doesn't mean I have to like it. At least you dropped the part about General Rockford somehow making his way to Sirius without any preparation in a small ship not designed for the flight.....

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Offline Jinx
06-23-2010, 11:15 AM,
#33
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well, igiss has spoken - so that is canon..

however - i don t like it very much. - from what i know - the extended intro was dropped for a cut version cause

- it revealed too much ( the original storyline was meant to introduce intrigue, inter-house troubles - and only later reveal an alien influence - quite a giveaway to show most of it in the intro cinematic )

- it conflicted with the canon of nomads ( not the custom lore written now ). - the singleplayer storyline places nomads in a network of hyperjumppoints - but without these hyperjumpgates, they travel as slowly as humans. now - Sol had no hyperjumpgate from what i remember from starlancer ( if starlancer is taken as canon ) ... so its doubtful that nomads appeared there just at that time.

- official nomad lore ( dev lore from digital anvil from what i know ) suggests that sirus is a childhoodplace for nomads. thats the reason why there re so many planets cramped into such a small space along with such a diverse enviroment around them ( singularities, alien fauna, cardamine etc. )

the long intro would have messed with that - especially with the end of the story - which suggests that the order cut the nomads off from sirius for good ( or for a longer time ), destroying the hyperjumpnode.

the long intro more or less shows that nomads don t rely on those hyperjumpgates at all - cause they just jumped like several hundred ( or thousand ) lightyears to sol without a gate. - unless we take it as pure random that they showed up there with a star destroyer.



so - in my opinion, the cut intro makes more sense, the long intro is epical - but doesn t really go well with the canon singleplayer campaign.

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Offline Sabre120
06-24-2010, 01:07 AM,
#34
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There was an original Longer introduction to the game that portrayed more of the war between the Alliance and the Coalition. It continues after the sleeper ships leave for the Sirius Sector. The Coalition go to wipe out the last remnant of Alliance defense on Pluto. Whilst they do this a giant 'Alien' (Nomad) ship uncloaks in the sector, supposedly in those last moments humanity was united as one against a common enemy, sadly it was in vain. The Nomad ship fires some sort of Torpedo or flare at the sun which goes prematurely supernova obliterating the Sol system.

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Offline kersch_wasser
06-24-2010, 08:10 AM, (This post was last modified: 06-24-2010, 08:12 AM by kersch_wasser.)
#35
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namushka meirzag...plegh


i severely doubt the logisticness of this whole thing with sol going tera nova


cause if humans were as far as pluto and could make jump drive sleeper ships than it is very likely that infact there were humans that had already gone beyond the super nova radius


the only kind of weapon that could make a star as small as the sun go nova is one that was primarily loaded with a huge amount of nuclear material


and another thing...it says ther guy that survived..survived on the cold side of pluto


that would mean the super nova was extremely small in radius if it didnt touch pluto

that also means that it is very well possible that there could also be humans that survived on one of neptune`s moons

or possibly humans with a base on an asteroid slingshotting around the sun


sides,supernovas arent instantaneous...it takes at the least afew years for the whole process to complete


not to mention that it was said that the sol star was seen to be getting really really big and bright.....could it be possible that this was one of the sun`s layers being slung off into space?


it also doesnt mention what happened to specifically to the humans afterwards...your assuming they were annihilated


but i gurantee you that if there was jumpdrive technology around that there wouldve been atleast one ship which survived the nova


especially given the colonial remnant`s story which proves that humans were well experienced with jump drive tech by then


i agree with jinx....cause what jinx said is backed up by nuclear physics and star formation

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Offline pipsqueak
06-24-2010, 08:45 AM, (This post was last modified: 06-24-2010, 08:47 AM by pipsqueak.)
#36
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Quote:the only kind of weapon that could make a star as small as the sun go nova is one that was primarily loaded with a huge amount of nuclear material

It has to do with mass. You can theoretically throw a large amount of $hit in there and the sun will go supernova. For our Sun, probably abound 10 solar masses.

Quote:sides,supernovas arent instantaneous...it takes at the least afew years for the whole process to complete

They may not be instantaneous, but they are definately quick... some times on the order of minutes and seconds. It least that is what the scientists gather from observing gamma ray bursts in the universe.

...anyhow back to the topic

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Offline Doc Holliday
06-24-2010, 09:16 AM,
#37
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Earth may be gone but Doc will sometimes reference old Earth history. After all, the Earth may be gone but it's history will be carried forward in many ways, often being enshrined in books or on computers.

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Offline sovereign
06-24-2010, 07:55 PM,
#38
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' Wrote:There was an original Longer introduction to the game that portrayed more of the war between the Alliance and the Coalition. It continues after the sleeper ships leave for the Sirius Sector. The Coalition go to wipe out the last remnant of Alliance defense on Pluto. Whilst they do this a giant 'Alien' (Nomad) ship uncloaks in the sector, supposedly in those last moments humanity was united as one against a common enemy, sadly it was in vain. The Nomad ship fires some sort of Torpedo or flare at the sun which goes prematurely supernova obliterating the Sol system.

Allow me to cite this as evidence that while we all know how to write, a substantial portion of us have forgotten how to read.



Anyway, here's my take on Earth. We remember it, it's where humanity came from- with the advent of the SCRA, the Alliance-Coalition war is certainly taught in schools these days. However, it's usually not relevant. How often do the habits of the Sumerians come up in your daily life?

People know what Earth was, and that we left it when the Coalition was kicking our capitalist bacon-filled rears. However, as Igiss has pointed out, the use of FTL means that the Alliance would have arrived in Sirius without seeing the change in the light of Sol when it was destroyed. Igiss has now stated that the event still hasn't reached Sirius. Even if a supernova lasted several years, when it starts its really obvious.

In summary, Earth was, people don't know yet that it no longer is. I liked Treewyrm's suggestion... if you want to find out what's up with Earth, why don't you build a sleeper ship and go back there?

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Offline Unseelie
06-24-2010, 08:06 PM,
#39
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' Wrote:It has to do with mass. You can theoretically throw a large amount of $hit in there and the sun will go supernova. For our Sun, probably abound 10 solar masses.
They may not be instantaneous, but they are definitely quick... some times on the order of minutes and seconds. It least that is what the scientists gather from observing gamma ray bursts in the universe.

...anyhow back to the topic
I'd like to continue diverging by saying it can have to do with volume as well. Remove a sizable portion of the sun (methodology up to you) fast enough, and you cause it to collapse in on itself, also causing an explosion capable of taking out a starsystem, and badly affecting its neighbors.

For that matter, if you just dialed up the energy in the star, you wouldn't need to add mass, as there'd be more pressure.

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Offline bluntpencil2001
06-25-2010, 04:56 AM,
#40
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I want to know why the Nomads bothered with subtly taking over Rheinland when they had the technology to destroy stars. If they could do that, they could crush any of the Houses without pissing around.

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