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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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If you could change one thing about discovery what would it be?

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Pages (23): « Previous 1 … 3 4 5 6 7 … 23 Next »
If you could change one thing about discovery what would it be?
Offline rupturex
11-16-2010, 11:16 PM, (This post was last modified: 11-16-2010, 11:17 PM by rupturex.)
#41
Member
Posts: 89
Threads: 4
Joined: Jun 2010

Change that generic/civilian gun purple something chain... for something with 4.00 rate of fire and a decent damage, so no mercenary can get excuses about using faction guns... if you want faction weapons, ask for the owners, get licences, make agreements.
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Offline MrHeadphones
11-16-2010, 11:24 PM,
#42
Member
Posts: 486
Threads: 12
Joined: Aug 2008

I'd make police factions have some advantage over the military when it came to their area of operation (hunting smugglers) Maybe a gun like this or possibly a highly powerful powerdrain gun, so that they can effectively immobilise a smuggler while they arrest him (although it would have to be quite slow moving to stop it being awesomepwnage)
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Offline Cond0r
11-16-2010, 11:35 PM,
#43
Member
Posts: 2,499
Threads: 42
Joined: Sep 2009

Less NPC's

Customizable engines for fighters and bombers only as Connor already mentioned

Add more civilian tech, like civi 4.0 and 2.0

Edit: /local as default, or let us choose what we want as default...

[17:23:05] Mini Me: pls
[17:23:06] Mini Me: gtfo
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Offline William Frederick Cody
11-16-2010, 11:45 PM,
#44
Member
Posts: 1,852
Threads: 180
Joined: Sep 2007

I would like to have the complete chat history, even when i changed my ship.

I would like to have a more extended chat log in game.

I would like to have more than 5 ships per account.

I would like to have the extended turret view, or how you like to call it, dear Cannon.

I would like to get rid of the max ~99 non-stackable-items-per-char and max-20 item-of-same-type-rule.

I would like to be able to have 2, 3 or 4 or more different private comm channels open at the same time, with buttons, to choose from..

I would like to have /local as default.

I would like to have my personal, unique ship for my dealer, with advertising textures printed onto its hull.:rolleyes:



Only from a dealer's point of view.

Yours,

~William Frederick Cody

Idiocy and blind spots. Hidden features for veteran players. Inform yourself here|Codenames and their locations

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|False Friends|Tom Waits|Die Ärzte|Awful German Language|Cody's feedback thread|Cody' job board
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Offline ... kur nubėgo?
11-16-2010, 11:51 PM,
#45
Member
Posts: 3,019
Threads: 114
Joined: Jul 2008

Replace NPC train cd's with simple dvd's

You don't need to get killed for "atmosphere"

Omega Pirates Guild
History of OPG | Antonio "Vilkas" Devivar
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Offline Boss
11-17-2010, 12:00 AM,
#46
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

' Wrote:Replace NPC train cd's with simple dvd's

You don't need to get killed for "atmosphere"

I'd rather give them VHS or Beta.

That said, I agree. NPCs need to burn.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline Jansen
11-17-2010, 12:07 AM,
#47
Member
Posts: 4,110
Threads: 501
Joined: Jan 2009

I would change the fleeing equals dying thing, it doesnt make sense. Maybe set the punishment for fleeing to one hour while dying remains at 4?

[Image: HkdyBql.gif]
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Offline Switchback
11-17-2010, 12:31 AM,
#48
Son of Malta
Posts: 1,623
Threads: 177
Joined: Mar 2010

Docking Abilities for Fighters to dock on Carriers, and somehow impose a limit on how many Can dock at once. like 3 for a Dreadnought(im using the Liberty ones here as Templates) and 10-15 for the LN carrier.
Also Provide Buy and Sell Stuff for re-arming.

Power does not corrupt. Fear corrupts... perhaps the fear of a loss of power.
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Offline lousal
11-17-2010, 01:16 AM,
#49
Member
Posts: 597
Threads: 22
Joined: Apr 2009

---------------------------------------------------------------
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Offline Elsdragon
11-17-2010, 01:24 AM, (This post was last modified: 11-17-2010, 01:26 AM by Elsdragon.)
#50
Member
Posts: 2,741
Threads: 59
Joined: Mar 2009

Civillian weapons that are useful for more than a handful of godlike players, useful transport defences, Get rid of the train CD's on NPCs, and add some kind of incentive for lesser used factions, namely police and some unlawful groups.

Edit: Oh yes, and people getting their heads out of their rectums and focus on the good of the game rather than themselves. You know who you are.

No longer a slave to the man!
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