• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 264 265 266 267 268 … 547 Next »
Frozen's development update

Server Time (24h)

Players Online

Active Events - Scoreboard
Core Dominance - 0 / 10,000
Humanity's Defiance - 0 / 10,000
Nomad Ascendancy - 0 / 10,000
Order Mastery - 0 / 10,000

Latest activity

Pages (10): « Previous 1 … 6 7 8 9 10 Next »
Frozen's development update
Offline IllogicalLemon
02-06-2011, 02:13 PM,
#71
Member
Posts: 19
Threads: 1
Joined: Jan 2011

' Wrote:A couple more renders for you to gaze upon.

A Gallic Mining Light Fighter Squadron:

http://img818.imageshack.us/img818/9681/...ships1.jpg
http://img820.imageshack.us/img820/1338/...ships2.jpg

A Gallic Mining Escort team (1 SHF, 2 VHFs):
http://img8.imageshack.us/img8/2887/gminingships4.jpg

===========

More renders to follow.
I know I'm a couple of months late, but I haven't seen this mentioned anywhere in this thread and I'm curious, so...

What happened to 'no more imports'? That's quite clearly the Einherji fighter from EVE Online.

On another note, that OC dread looks awesome. Do want.:)
  Reply  
Offline Mao
02-06-2011, 04:01 PM,
#72
Member
Posts: 2,680
Threads: 165
Joined: Aug 2009

Ohhhh, snap... he's right. What are we doing here, imports or no imports?

[Image: ZZ0gBOD.png]
Reply  
Offline Jinx
02-06-2011, 04:05 PM,
#73
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

yes - we still have the "no imports" policy - but whats a rule when you cannot break it. - while the ship clearly is heavily influenced by the EVE design, it features a different size and skinning of course.

whats there to say - the policy is still active.... the design was still blessed by sufficient members of the dev team to be included.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
Reply  
Offline IllogicalLemon
02-06-2011, 10:36 PM,
#74
Member
Posts: 19
Threads: 1
Joined: Jan 2011

Alright, that's cool. As I said, I was just curious.

It'll be interesting to see how people will fly fighters with such large front profiles.
  Reply  
Offline Jinx
02-06-2011, 10:53 PM,
#75
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

we have precidents of that...

players that are forced to fly fighters with such large front profiles will ask for fighters with small front profiles in the next version....

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
Reply  
Offline Anonymous User
02-06-2011, 10:59 PM,
#76
Member
Posts: 2,052
Threads: 132
Joined: Nov 2009

well... i think it is nice to have different styled ships.

a big front + small side profile needs another stly of maneuvers than a long... streamlined ship.

you should not fly directly to your enemie.

more circeling around him and try to hit him at the edge of your screen


to the miningship models.

ok... they look nice. but well.

why more imports? -.-

we have so much talented shipmodelsers here.


maybe (for next time) it wouldnt be that bad if the dev team makes a list of needed ships/stations/other stuff. (sorry if there was one... if so I never found:D)

]
  Reply  
Offline Linkus
02-07-2011, 06:35 PM,
#77
Member
Posts: 4,027
Threads: 155
Joined: Mar 2008

They aren't imports.
They have been modelled by members of the Discovery community and not taken from any game.
No doubt there is some influence but that does not mean that they are in any way linked or alike.





Facilitating the rise of robotics since 0 A.D.
  Reply  
Offline Mao
02-07-2011, 06:43 PM,
#78
Member
Posts: 2,680
Threads: 165
Joined: Aug 2009

Sorry, look at them again... Are you sure of what you just said?

[Image: ZZ0gBOD.png]
Reply  
Offline Anonymous User
02-07-2011, 07:03 PM,
#79
Member
Posts: 2,052
Threads: 132
Joined: Nov 2009

sorry linkus:D

but this gallia fighters are 90% copy of the eve one...

]
  Reply  
Offline Boss
02-07-2011, 09:29 PM,
#80
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

Gurjiv's been making an EVE mod for FL.

He plays EVE.

So sue him if his ships for Disco take some pointers from EVE.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
Reply  
Pages (10): « Previous 1 … 6 7 8 9 10 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode