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  Discovery Gaming Community Discovery General News and Announcements
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Admin Notice: Server testing #4

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Admin Notice: Server testing #4
Offline Korny
03-14-2011, 12:31 AM,
#71
Member
Posts: 2,901
Threads: 139
Joined: Feb 2010

What the two above me said. Said the same about two pages back but I guess it was overlooked. Extremely annoying.

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Offline Hielor
03-14-2011, 12:39 AM,
#72
Member
Posts: 1,900
Threads: 11
Joined: Feb 2011

' Wrote:- which trade route - that is also inRP ... earns you more. - possibly also with the dangers assessed to it.
The extremely simple Planet Manhattan->Planet New Tokyo->Planet Honshu->Newark Station route earns 34mil/hr in a 5k transport.

I haven't actually managed to find any lawful routes which earn more.
Offline Kaze Dagon
03-14-2011, 03:58 AM,
#73
Member
Posts: 549
Threads: 21
Joined: Nov 2009

' Wrote:Could we have fighter to fighter ramming switched off? It's somewhat annoying how I lose 20 bots in every group fight without even losing a shield and I found quite a lot of people to agree with my standpoint.


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NewHealthRock
03-14-2011, 04:04 AM,
#74
Unregistered
 

The new fighter to fighter ramming system is indeed annoying. I also think it should be turned off.
Offline Cannon
03-14-2011, 05:35 AM,
#75
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

I agree.

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Offline Cannon
03-14-2011, 08:18 AM,
#76
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

Quote:The new fighter to fighter ramming system is indeed annoying. I also think it should be turned off.
I have been looking at this. I need an example (ship types) where this definitely happens. When this happens, is your shield up or down?

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Offline Aris
03-14-2011, 08:26 AM,
#77
Member
Posts: 12
Threads: 1
Joined: Jan 2011

' Wrote:That's ~23M per hour, not too bad. So I'd expect the answer to your question is "Yes".
Your expectations are too high. Mining should not give you a headache, red eyes and this face::wacko:. You can change ore prices to whatever you want, but keep mining easy and fast.
Offline Valinor
03-14-2011, 08:29 AM,
#78
Member
Posts: 656
Threads: 13
Joined: Jan 2010

' Wrote:I have been looking at this. I need an example (ship types) where this definitely happens. When this happens, is your shield up or down?


So far, i saw it on Sabre, Wraith and Nephthys, all with shield up.

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Offline Cannon
03-14-2011, 09:22 AM,
#79
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

@Valinor, thanks man. Found the problem and fixed it (it was a configuration error, duh).

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Offline AeternusDoleo
03-14-2011, 09:44 AM,
#80
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

' Wrote:Your expectations are too high. Mining should not give you a headache, red eyes and this face::wacko:. You can change ore prices to whatever you want, but keep mining easy and fast.
You want fast, do scrapmining. That tends to fill fast. Use an ALG mover to both mine and haul if you intend to ship in large volume.

As for the fighter to fighter ramming - how about taking a good chunk of the shield instead when this happens, but no hull damage unless the shield is down? Say, 20% on both parties, that should still be enough to make people want to avoid colliding.

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