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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Cruise disruptor detonating mines and missiles

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Poll: go on, vote, it won't bite you
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Balanced
87.50%
56 87.50%
Unbalanced
12.50%
8 12.50%
Total 64 vote(s) 100%
* You voted for this item. [Show Results]

Pages (6): « Previous 1 2 3 4 5 6 Next »
Cruise disruptor detonating mines and missiles
Offline Hades
06-18-2011, 09:38 PM,
#41
Member
Posts: 513
Threads: 15
Joined: Aug 2008

' Wrote:If you've played for 5 years, you shouldn't be having that problem. But on the other hand, In all my time I've flown fighters and bombers almost exclusively, and used to have a Sunslayer on every ship.

If you're having such trouble, try hitting with Sunslayers for awhile. Once you get good, switch back to missiles. It's the only thing I can think of, since I've never had problems with missiles like you say you do.

Either that, or you're just terrible with missiles. I dunno what to say.
I'm not saying I have the problem of hitting people, I never said that. I said they were easy to dodge and I have never been killed by a missile before.
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Offline Not Espi
06-18-2011, 10:16 PM,
#42
Member
Posts: 3,830
Threads: 130
Joined: Sep 2009

unbalanced. tracking is horrible:D
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Offline Backo
06-19-2011, 12:40 AM,
#43
Basilica Combat Patrol
Posts: 3,595
Threads: 123
Joined: Feb 2009

Yes, it's balanced. If you remove that ability from the CD suddenly it'll be all MR/Torpedo, no wait... torpedo is useless at the moment so yeah all Mini Razor.

Republic of the Sword and Sun
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Offline Ingenious
06-19-2011, 01:04 AM,
#44
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Posts: 1,815
Threads: 123
Joined: Aug 2010

' Wrote:Yes, it's balanced. If you remove that ability from the CD suddenly it'll be all MR/Torpedo, no wait... torpedo is useless at the moment so yeah all Mini Razor.

Do you think that perhaps people might opt to mount a cruise disruptor in order to disrupt people's cruise? I mean, it's a farfetched possibility . . . :rolleyes:
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Offline Backo
06-19-2011, 01:09 AM,
#45
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Posts: 3,595
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Joined: Feb 2009

' Wrote:Do you think that perhaps people might opt to mount a cruise disruptor in order to disrupt people's cruise? I mean, it's a farfetched possibility . . . :rolleyes:

Doubt it, a true pvpwhore just insults the other guy for being a coward and continues the mayhem with his next target. Simple as that. :cool:Plus a good portion of disco's pvp happens with no thought if you'll die or not, you fight to the end, thus no need to CD. That kinda leaves the CD to piracy and catching them "cowards". <strike>Still not as widely used as the MR.</strike> Still a 50/50 with the razor from what I've seen.

Republic of the Sword and Sun
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Offline Ingenious
06-19-2011, 01:17 AM, (This post was last modified: 06-19-2011, 01:19 AM by Ingenious.)
#46
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Posts: 1,815
Threads: 123
Joined: Aug 2010

' Wrote:Doubt it, a true pvpwhore just insults the other guy for being a coward and continues the mayhem with his next target. Simple as that. :cool:Plus a good portion of disco's pvp happens with no thought if you'll die or not, you fight to the end, thus no need to CD. That kinda leaves the CD to piracy and catching them "cowards". <strike>Still not as widely used as the MR.</strike> Still a 50/50 with the razor from what I've seen.

When irony fails, fall on simplicity. I guess the point I was trying to illustrate is that a cruise disruptor is and should be primarily for disrupting cruise. I think the idea of remote detonation is really interesting, but I don't think it should be tied in with a cruise disruptor all in one. Maybe a few different "EM Detonator" torpedoes could be added which function in a similar way to the Train CD now, but with slower top speed, better turning, and comparable radius. (and obviously without the effects of a disruptor)
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Offline chopper
06-19-2011, 01:20 AM,
#47
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Posts: 2,476
Threads: 31
Joined: Oct 2007

Slower speed makes it useless.
Anyway, CD's are a must for every decent Pirate or Mercenary, and they serve it's basic purpose of disrupting engines.
When I see a Merc without a CD trying to hunt me, I just start my cruise engines and laugh. Not because I can't beat him, but because I can't take him seriously.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
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Offline Backo
06-19-2011, 01:28 AM,
#48
Basilica Combat Patrol
Posts: 3,595
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Joined: Feb 2009

' Wrote:When irony fails, fall on simplicity. I guess the point I was trying to illustrate is that a cruise disruptor is and should be primarily for disrupting cruise. I think the idea of remote detonation is really interesting, but I don't think it should be tied in with a cruise disruptor all in one. Maybe a few different "EM Detonator" torpedoes could be added which function in a similar way to the Train CD now, but with slower top speed, better turning, and comparable radius. (and obviously without the effects of a disruptor)

Trust me, I got what you were saying even when you ironically pointed it. But what I'm saying is that the Disruptor's multifunctionallity is what makes it good. Also the "torpedo" you described is actually the Mosquito CD, just saying. My vote still stays on "keep it as it is". Also view the "disruption" as *static*ing up all electronic systems in range. I doubt it has some special voodoo magic that only works on the special cruise engine mechanics.

If you want to create diversity, give a good idea on how to make the torpedoes (Starkiller/Sunslayer) useful again. And by useful I mean being seen more then once every week if you happen to stumble across a low level newbie or a ex-HHC player.

Republic of the Sword and Sun
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Offline Hexx
06-19-2011, 01:33 AM,
#49
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Posts: 394
Threads: 7
Joined: Jun 2011

In all honesty, a small, high speed, electronically disruptive missile in its own right is going to blow up another missile that it captures in its burst radius. I don't think that's such a stretch within RP, it makes a lot of sense.

As for torpedoes, they used to be balanced. But now parts seldom fall off from damage, and the Sunslayer didn't get an upgrade with everything else. I'd suggest that we make them CD-proof, seeing as they are larger, and probably have a stronger, more heavily shielded casing.

' Wrote:It's Hexx against the world.
' Wrote:Hexx won.
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Offline Backo
06-19-2011, 01:36 AM,
#50
Basilica Combat Patrol
Posts: 3,595
Threads: 123
Joined: Feb 2009

' Wrote:In all honesty, a small, high speed, electronically disruptive missile in its own right is going to blow up another missile that it captures in its burst radius. I don't think that's such a stretch within RP, it makes a lot of sense.

As for torpedoes, they used to be balanced. But now parts seldom fall off from damage, and the Sunslayer didn't get an upgrade with everything else. I'd suggest that we make them CD-proof, seeing as they are larger, and probably have a stronger, more heavily shielded casing.

That's actually an idea, the Nova torpedo is like that, CDs don't blow it up in your face as far as I know. Well not one CD that is.

Republic of the Sword and Sun
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