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  Discovery Gaming Community Rules & Requests Rules
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Civillian Gallic tech

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Civillian Gallic tech
Offline Kristall
06-19-2011, 05:52 AM,
#1
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http://discoverygc.com/forums/index.php?...pic=87083&

So, Gallia is open for buisness... but basically all the generic IDs, plus the Junker ID, say 'Must remain in Gallia', in the Civillian Gallic tech slot...

Is there a reason for this? Or is it just an oversight?

[Image: PeterKristall-2.png]
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Offline Echo 7-7
06-19-2011, 06:36 AM, (This post was last modified: 06-19-2011, 06:41 AM by Echo 7-7.)
#2
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Definitely not an oversight. Gallia being open for business just means that trade and transit is open, not the sharing of technology.

The reason for the inclusion of that rule on Junker IDs is to separate Gallic and Sirian Junkers, who don't communicate much at the moment.

Also, if an Admin spots this, there is an error on the chart. The Freelancer ID -> Gallic Brigands white cell is missing the "Must remain in Gallia" text.

Edit: I think there are also 'compatability problems' between Gallian and Sirian tech.

There was a sig here, once.
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Offline Veygaar
06-19-2011, 06:54 AM,
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' Wrote:Also, if an Admin spots this, there is an error on the chart. The Freelancer ID -> Gallic Brigands white cell is missing the "Must remain in Gallia" text.
Not an error... As that faction is now free to move about in the rest of Sirius.

Veygaar for Admin Moderator 2013!!!
[Image: tumblr_mhigevrWmO1qh09nho1_500.gif]
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Offline Kristall
06-19-2011, 06:55 AM,
#4
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Okay, agreed, technology mixes are bad.
I just wish there was some way for a PURE Gallic tech character to visit Sirius, without being in a Gallic faction. Or for a Gallic Junker to enter Sirius. Considering how their whole reason for being was to bring Sirius tech back to Gallia, it's a little bit odd that they can't even go there.

[Image: PeterKristall-2.png]
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Offline Echo 7-7
06-19-2011, 06:57 AM, (This post was last modified: 06-19-2011, 06:59 AM by Echo 7-7.)
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' Wrote:Not an error... As that faction is now free to move about in the rest of Sirius.

Wait, what? Would you mind linking me?

Quote:Or for a Gallic Junker to enter Sirius.
Well, technically they can, considering that Gallic Junkers have access to the Sirian Junker tech. But, yeah, I know that doesn't really help...

There was a sig here, once.
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Offline Veygaar
06-19-2011, 07:04 AM,
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' Wrote:Wait, what? Would you mind linking me?
Its what I've gathered from talking with Seby. And take a look at the CBF... who are actively using Gallic Brigand tech. Or my fellas, the Renegades.

Talk with Seby to be sure I suppose though...

Veygaar for Admin Moderator 2013!!!
[Image: tumblr_mhigevrWmO1qh09nho1_500.gif]
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Offline Mao
06-19-2011, 07:15 AM,
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' Wrote:Not an error... As that faction is now free to move about in the rest of Sirius.
Correct. Union Corse ID has the same thing. Maquis tech on the other hand is restricted.

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Offline Veygaar
06-19-2011, 07:23 AM,
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' Wrote:Correct. Union Corse ID has the same thing. Maquis tech on the other hand is restricted.
AND (lil insider) There is no official Union Corse Faction atm... Meaning white cells = green atm no?

I personally don't take advantage of that.... but... just saying.

Veygaar for Admin Moderator 2013!!!
[Image: tumblr_mhigevrWmO1qh09nho1_500.gif]
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Offline Hielor
06-19-2011, 08:55 AM,
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' Wrote:AND (lil insider) There is no official Union Corse Faction atm... Meaning white cells = green atm no?
No, that means white cells = red.

Look at the current situation with Molly guns and no Molly official faction. Cannon has stated that means the cells should be treated as red.
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Offline Echo 7-7
06-19-2011, 09:31 AM,
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' Wrote:Not an error... As that faction is now free to move about in the rest of Sirius.

The rest of Sirius? No, I don't think so. The absolute limit of Gallic unlawfuls are:

' Wrote:Brigands can go to Taus, Outcast Space, Bretonia, Kusari...

But NOT Liberty, Rheinland, or anything else. It's way too soon.

And only the edges of Bretonian and Kusari space at that, iirc.

*gets back to thread-digging*

There was a sig here, once.
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