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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Great Idea

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Great Idea
Offline Immunity
07-08-2008, 07:12 AM,
#1
Member
Posts: 192
Threads: 49
Joined: May 2008

What would be "cool" is a tractor beam that could drag small ships.

Something like a gun that would shoot a small projectile like the size a asteroid, and trap the ship inside of it?
Just an Idea that might happen someday.

Thou there might be a need of a physics engine.

As for the use I mean like for police tring to capture human players or something.

TalosIII-Kruger Miner
TalosIV-Freelance Trader

All your base are belong to me.
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Offline 13CentKiller
07-08-2008, 07:14 AM,
#2
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Posts: 1,635
Threads: 88
Joined: Jan 2007

' Wrote:Thou there might be a need of a physics engine.

Good luck with that:P

I don't think this is possible for Freelancer

[Image: Il4lzb1.png]
"Three o'clock is always too late or too early for anything you want to do."


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Offline Marburg
07-08-2008, 07:25 AM,
#3
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Posts: 3,446
Threads: 122
Joined: Jun 2007

It is a good idea, but I think 13 is right...if it could be done, it probably would have been done by now.

Ah well.

Last December, I RP'ed a tow-cable. There was no visual to go with it, but I got the point across pretty well.

We just gotta work w/ what we've got.:cool:

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Offline Immunity
07-08-2008, 07:28 AM,
#4
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Posts: 192
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Joined: May 2008

Yeah I know. Good Idea, and all.

The only way I see it withought a physics engine is something like a instant teleporter that keeps the player within X amount of distance.

TalosIII-Kruger Miner
TalosIV-Freelance Trader

All your base are belong to me.
[Image: ZeroWingCATS.gif]
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Offline Turkish
07-08-2008, 07:31 AM,
#5
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Joined: Aug 2007

It might be possible utilising the current tractor beam and some edits, maybe some hook work. I doubt it though.

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
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Offline Marburg
07-08-2008, 07:32 AM,
#6
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Posts: 3,446
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' Wrote:Yeah I know. Good Idea, and all.

The only way I see it withought a physics engine is something like a instant teleporter that keeps the player within X amount of distance.
Or privately asking the one being towed to fly very close behind your thruster trail till you get to where you're going.:)

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Offline Jinx
07-08-2008, 07:34 AM,
#7
skipasmiður
Posts: 7,685
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Joined: Sep 2007

the easiest way to drag a target is to get into formation. - not a perfect way - but at least the other ship follows automaticly. of course you don t see a cable or a beam then - and you cannot drag someone that doesn t want to be dragged.



but a lot of RP is left to imagination and to how the other players roleplay "with" you. ( cloaking of ships, jumping out of a system not using a jumphole, defense measures such as planetary missiles, planetary bombardements etc. etc. )


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Offline Rmlavine
07-09-2008, 02:18 AM,
#8
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Joined: Jul 2008

' Wrote:It might be possible utilising the current tractor beam and some edits, maybe some hook work. I doubt it though.

The current tractor beam doesn't actually _drag_ anything. You'll notice that anything you're tractoring doesn't physically move; it actually disappears after a few seconds of being hit (but remaining immobile).

Coriando [TBH]-- Corsair; Titan
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Offline Horon
07-09-2008, 02:33 AM,
#9
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Posts: 1,485
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Joined: Sep 2007

Ok, so you engage the beam, fly 50k to your destination, turn off the beam, and the target warps to you.....PERFECT! Who's gonna do the coding? :unsure:

While being quite funny, your sig was the biggest one i've ever seen so far. No more than 700x250 please. ~utrack
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