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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Sniping or shotgunning?

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Poll: Shotgun or sniper
You do not have permission to vote in this poll.
Return old MR damage/increase energy use
58.33%
7 58.33%
keep as is with the ability to shotgun
41.67%
5 41.67%
Total 12 vote(s) 100%
* You voted for this item. [Show Results]

Pages (2): 1 2 Next »
Sniping or shotgunning?
Offline Durandal
03-07-2014, 11:05 PM, (This post was last modified: 03-07-2014, 11:19 PM by Durandal.)
#1
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

Right so basically in the latest update, 2.00s got a huge buff. Because of this, minirazor damage was nerfed by 2000 to make it so that shotgun damage (A combined 2.000/minirazor volley for those of you who don't know) remained the same.

However, this comes at the cost of reducing MR damage which has some interesting effects that I'm not really sure I'm fond of, like making it impossible to one hit kill some very agile ships, as well as the MR no longer fully removing shields in one hit.

The solution is keeping things as they are now, or returning the old MR damage while increasing the energy usage so that 2.00s can no longer be fired in the same burst with it. I'm curious which people would prefer, as personally I'd rather have the oldstyle MR back at the expense of no more shotguns.

As for everyone saying to change things drastically, I made this poll to offer a simple choice, not to fully contradict the devteam's current balance decisions, as those should be given awhile ingame to see how they work. I'm not calling for anything to get buffed or nerfed, this is just a question about what people would rather see become of the minirazor.
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bloogaL
03-07-2014, 11:09 PM,
#2
Unregistered
 

No option to vote for old razor damage and same energy usage. Shotguns need a buff. [:
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Offline |nfrared
03-07-2014, 11:24 PM, (This post was last modified: 03-07-2014, 11:25 PM by |nfrared.)
#3
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Posts: 588
Threads: 62
Joined: Jan 2014

This is realism vs "fairness", something this server panders to far too much in my opinion.

A shotgun setup from a GB sized craft should easily be able to double-tap snubs. You are only going to hit a non stationary target very rarely anyway, and if a snub pilot is stupid enough to sit still against a ship that size, well, they have it coming.

Shard - The Faceless One
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Offline Vice999
03-07-2014, 11:25 PM, (This post was last modified: 03-07-2014, 11:26 PM by Vice999.)
#4
Member
Posts: 29
Threads: 9
Joined: Jan 2010

I'd remove the MR and instead add 1.00 weapons with 2000 damage!

Also, buff torpedoes!

btw Justin: How many porn sites (or whatever your job is) did you nuke today?
  Reply  
Offline Durandal
03-07-2014, 11:44 PM, (This post was last modified: 03-07-2014, 11:45 PM by Durandal.)
#5
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

(03-07-2014, 11:24 PM)|nfrared Wrote: This is realism vs "fairness", something this server panders to far too much in my opinion.

A shotgun setup from a GB sized craft should easily be able to double-tap snubs. You are only going to hit a non stationary target very rarely anyway, and if a snub pilot is stupid enough to sit still against a ship that size, well, they have it coming.

Lol, what? We're talking about fighter weapons.

(03-07-2014, 11:25 PM)Vice999 Wrote: I'd remove the MR and instead add 1.00 weapons with 2000 damage!

Also, buff torpedoes!

btw Justin: How many porn sites (or whatever your job is) did you nuke today?

Lost that job :\
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Offline |nfrared
03-07-2014, 11:59 PM,
#6
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Posts: 588
Threads: 62
Joined: Jan 2014

I stand corrected. That's what I get for reading the other shotgun thread first. My bad.

Shard - The Faceless One
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Offline Reid
03-08-2014, 12:10 AM,
#7
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Posts: 1,474
Threads: 90
Joined: Jun 2011

There's no option for "Let's see how things work out with the current one before trying to change it"

[Image: bNOgUUq.png]
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Offline Korny
03-08-2014, 12:03 PM,
#8
Member
Posts: 2,902
Threads: 140
Joined: Feb 2010

No. I don't want. Don't do dis pls

[Image: 60d.gif]
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Offline Detale
03-08-2014, 12:54 PM, (This post was last modified: 03-08-2014, 01:02 PM by Detale.)
#9
Member
Posts: 24
Threads: 3
Joined: Sep 2013

Quote:as well as the MR no longer fully removing shields in one hit.

Old MR 19,400 9,700
New MR 17,400 8,700
VHF Shield - 11,038

I think even with old MR you cant drop shield of VHF. Bug fixed.
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Offline Durandal
03-08-2014, 02:43 PM,
#10
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

(03-08-2014, 12:54 PM)Detale Wrote:
Quote:as well as the MR no longer fully removing shields in one hit.

Old MR 19,400 9,700
New MR 17,400 8,700
VHF Shield - 11,038

I think even with old MR you cant drop shield of VHF. Bug fixed.

lol

Having used an MR from 2009 until now, I can state with confidence that the old MR could drop a shield in one hit, and that the current one cannot.
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