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Excessive disconnects rendering the game unplayable

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Excessive disconnects rendering the game unplayable
Offline Mímir
10-02-2014, 07:43 AM, (This post was last modified: 10-02-2014, 08:00 AM by Mímir.)
#1
Member
Posts: 2,823
Threads: 182
Joined: Dec 2010

I am experiencing really odd disconnects, and have been for the past year or so.

I connect and everything is fine for about 10 seconds, then I get the red lag indicator and get kicked.

This happens almost every time I use Freelancer Account Manager to change accounts, and usually I can get in game after 5-10 disconnects and everything is fine with no lag or disconnects. Could it have to do with the account ID sent to the server?

I get kicked like this even if I haven't selected a character but just idle at the "select character" screen, it happens if I stay docked too. Sometimes I restart my PC and my router, and sometimes I can login afterwards - sometimes I can't.

Since yesterday I have not been able to log in at all without getting disconnected; no matter how many times I try and no matter what account I switch to.

My internet is super slow, but I live close to the server and usually have 0 lag/loss/fluct and about 50 ms ping. I am a network noob, but I did add an exception for the Disco application (didn't mess around with ports manually) in my firewall (Comodo). I use Freelancer.exe to start up the game, and I have the swag pack installed. There are no entries in DSAce when I get disconnected. I have also reinstalled many, many times.

Any clues to how I can fix this? At the moment I cannot login or play at all due to this.

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Offline Wildkins
10-02-2014, 08:18 AM,
#2
Freeport 3
Posts: 1,943
Threads: 175
Joined: Feb 2013

I have times where my ping just explodes to stupid levels, I get really high fluct and loss, and the game is virtually unplayable. Plus there's those nearly once-a-day server crashes when large fights occur.

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Offline Karst
10-02-2014, 11:55 AM,
#3
Chariot of Light
Posts: 2,985
Threads: 214
Joined: Sep 2009

Something's changed in the last week. I used to get ctd's fairly regularly upon logging in, but rarely disconnects.
Since sometimes in the last week, I've been having the same issue (though it's generally been taking around 3 tries to get in, not 5-10).

I'm not the only one, etiher.

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Offline Freeport7
10-02-2014, 12:30 PM,
#4
Member
Posts: 521
Threads: 19
Joined: Nov 2011

I also had and still have this exact same problem since 2 years ago maybe.
It would be nice if there could be a solution... mister admins? Tongue
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Offline Freeport7
10-02-2014, 07:18 PM,
#5
Member
Posts: 521
Threads: 19
Joined: Nov 2011

I am now having this problem also constantly, i've been trying to log on for an hour now... i log into character, and 10 seconds later i get lagged disconnect.
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Offline evanz
10-02-2014, 07:26 PM,
#6
Member
Posts: 1,951
Threads: 92
Joined: Jan 2013

something must be using your internet, is FL the only online game it happens to?
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Offline Mímir
10-02-2014, 07:39 PM,
#7
Member
Posts: 2,823
Threads: 182
Joined: Dec 2010

No, BF4 is the same. I'll queue up, finally get on a server, game loads and just when I am about to get in game, it disconnects with an error message. It takes a few attempts before it works as well.

I reset my router, and bang FL works again (until I switch account probably). But why?

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Offline Wildkins
10-02-2014, 09:12 PM,
#8
Freeport 3
Posts: 1,943
Threads: 175
Joined: Feb 2013

Freelancer is the only game that breaks for me. I play virtually any other game with no loss/lag or disconnect.

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Offline WesternPeregrine
10-02-2014, 11:52 PM,
#9
Kusari Vanguard
Posts: 2,311
Threads: 166
Joined: Oct 2013

Been having the same problem since last week or so.

First log in into the game is met with a disconnect after 15 seconds or so, and after reconnecting it goes well.
Happens again after I switch an account, or later on when restarting the computer session.

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Offline farmerman
10-03-2014, 04:00 AM,
#10
Off in space for a bit
Posts: 3,215
Threads: 162
Joined: Jul 2008

Is it just via disco? When it happens via disco, are you able to successfully ping the server or does it similarly fail?

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