• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 84 85 86 87 88 … 547 Next »
Generic Hauler ID?

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Poll: Should this be a Thig?
You do not have permission to vote in this poll.
Hell Yah
14.29%
3 14.29%
Naw man
80.95%
17 80.95%
I dont care.....
4.76%
1 4.76%
Total 21 vote(s) 100%
* You voted for this item. [Show Results]

Generic Hauler ID?
Offline TheFreelancer
08-03-2015, 01:14 PM, (This post was last modified: 08-03-2015, 01:24 PM by TheFreelancer.)
#1
Member
Posts: 305
Threads: 19
Joined: Jan 2015

Well.... I dont know if someone has suggested this before me, but anyways, Basically, take a freelancer ID, remove some of the features (for example forfilling bountys!) And allow them to use 4200 transports (Also make them nodock with shipping companys!)

Vote: Should It be in the game or not?

Note: I wont be voting for this, because some people have been around much longer, and i want to see what they think!

For example.....

Haulers are independant people who make money off hauling cargo, They are not affiliated with any faction, and work for themselves
Pilot carrying this quasi-lawful ID is a Hauler, who:
Can attack any ship in self-defense or to protect an friendly or allied ship.
Cannot use any transports with more than 4,200 cargo, except for the Pirate Train.
Cannot participate in unlawful actions except as described above.
Allowed ships: Fighters, Freighters, Transports, Gunboats
Reply  
Offline TheFreelancer
08-03-2015, 01:17 PM, (This post was last modified: 08-03-2015, 01:21 PM by TheFreelancer.)
#2
Member
Posts: 305
Threads: 19
Joined: Jan 2015

(08-03-2015, 01:16 PM)SpaceTime Wrote: Nope. Corporate IDs should have superior cargo space.

Well, maybe somthing like 4200 cargo or somthing...

Edit: Modified the ID a little, to make it more viable, rather than putting shipping companys out of buisness!

^ A Massive Eejit ^
Reply  
Offline sindroms
08-03-2015, 01:20 PM,
#3
Member
Posts: 9,435
Threads: 985
Joined: Feb 2008

Funny thing, we used to have a Independent Trader ID.
It was merged with the current FL ID.

Anyway, if you want big toys, you will need to work for the big boys. No way around it.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
----------
Reply  
Offline TheFreelancer
08-03-2015, 01:22 PM,
#4
Member
Posts: 305
Threads: 19
Joined: Jan 2015

(08-03-2015, 01:20 PM)sindroms Wrote: Funny thing, we used to have a Independent Trader ID.
It was merged with the current FL ID.

Anyway, if you want big toys, you will need to work for the big boys. No way around it.

I honestly think it would be a nice thing to have, so you dont have to join a massive corporation to use a large transport! (It might need to be edited a little though!)
Reply  
Offline Antonio
08-03-2015, 01:24 PM,
#5
PvP = RP
Posts: 3,192
Threads: 196
Joined: Nov 2009
Staff roles: Systems Lead

Putting it on 4.2k will make it almost equal to some factions like IMG who has 4.3k restriction.

[Image: BMdBL0j.png]
SNAC Montage Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Thruster SNAC
Reply  
Offline Sabru
08-03-2015, 01:25 PM, (This post was last modified: 08-03-2015, 01:25 PM by Sabru.)
#6
Member
Posts: 2,274
Threads: 262
Joined: Jan 2012

NOPE

@sindroms said it best. you want really big trans, join a corp or become a corp indie. we dont need FLs with uber big cargo ships.

[Image: 9KgNaeX.png]
Reply  
Offline TheFreelancer
08-03-2015, 01:27 PM,
#7
Member
Posts: 305
Threads: 19
Joined: Jan 2015

I guess, I didnt really think about it, just poped into my head, thought it would be an alright idea, until you mentioned the flaws, ah well.....
Reply  
Offline Coin
08-03-2015, 01:32 PM,
#8
Difficult Customer
Posts: 3,329
Threads: 82
Joined: Apr 2008

(08-03-2015, 01:27 PM)TheFreelancer Wrote: I guess, I didnt really think about it, just poped into my head, thought it would be an alright idea, until you mentioned the flaws, ah well.....

But that's ok. Keep posting the ideas, and about 1/10 will gain traction and develop into something beautiful

A Day in the Life of an NPC | Coin | The Journal of Caius Oakley | Build Your Dream Boat
Reply  
Offline TheFreelancer
08-03-2015, 01:34 PM,
#9
Member
Posts: 305
Threads: 19
Joined: Jan 2015

(08-03-2015, 01:32 PM)Coin Wrote:
(08-03-2015, 01:27 PM)TheFreelancer Wrote: I guess, I didnt really think about it, just poped into my head, thought it would be an alright idea, until you mentioned the flaws, ah well.....

But that's ok. Keep posting the ideas, and about 1/10 will gain traction and develop into something beautiful

Next time on my random ideas that came from thin air............
Reply  
Offline Fluffyball
08-03-2015, 01:41 PM, (This post was last modified: 08-03-2015, 01:43 PM by Fluffyball.)
#10
Banned
Posts: 2,426
Threads: 222
Joined: Jul 2013

I don't know. Since there are already house variants of the vessels, I can't say why Large Train and Advanced Train should not be open for Freelancers or ID that can trade only.

They are, well, generic after all and they are, in most cases, overpriced compared to the house versions.

User was banned for: http://discoverygc.com/forums/showthread.php?tid=138636
Time left: (Permanent)
Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode