• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 73 74 75 76 77 … 547 Next »
Repair Ship?

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Poll: How to give a purpose to the Repair Ship?
You do not have permission to vote in this poll.
#1
10.00%
1 10.00%
#2
20.00%
2 20.00%
#3
30.00%
3 30.00%
Other - Comment below.
40.00%
4 40.00%
Total 10 vote(s) 100%
* You voted for this item. [Show Results]

Pages (2): 1 2 Next »
Repair Ship?
Offline Antonio
08-07-2015, 09:45 AM,
#1
PvP = RP
Posts: 3,192
Threads: 196
Joined: Nov 2009
Staff roles: Systems Lead

Does the Repair Ship have any use in this game? I know it was one of the most hated ships and usually when you had seen one they would completely fk up a fight with bot sharing, but now when that's removed, how about giving them an actual purpose? Because at this point we might aswell delete the ship altogether.


Here are some suggestions to balance it out:
1.) Reduce the regens size to ~500, but make it the only ship in the game able to share or drop bots. Don't know if it's doable though, need dev opinion on it.
2.) Make it interact with PoBs somehow, like constructing new PoBs together with Base Construction Platform or give it the ability to provide repairs in the event of base sieging.
3.) Delete it.


Adding poll soon. Discuss.

[Image: BMdBL0j.png]
SNAC Montage Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Thruster SNAC
Reply  
Offline Oldum
08-07-2015, 09:52 AM,
#2
Member
Posts: 1,357
Threads: 87
Joined: Apr 2009

If I remember correctly, there was an idea once to give it weapons that actually deal negative dmg ( or repair the target, whichever you like more ) so it would have a reason to exist, cause right now, apart from being an RP platform rarely used by anyone but industrial companies ( DSE , Daumann , BMM maybe ) there is really nothing you can do with it. Dunno where the idea went from the initial concept, but that would be useful.

If it's not possible, I'd say #3.
Reply  
Offline MonkeyMan
08-07-2015, 10:06 AM,
#3
Member
Posts: 69
Threads: 9
Joined: Apr 2015

Reduce regens to 500..... Are you mad!?!?!? Most caps use that for one repair very reason why the repair ship has 4000 do it can be used to heal many caps in battle( if it doesn't get killed that is)
I say allow the dropping of bats and bots along with being able to transfer them either via trade or /transfer nano nameofchar 600 for example...
Reply  
Offline Antonio
08-07-2015, 10:18 AM,
#4
PvP = RP
Posts: 3,192
Threads: 196
Joined: Nov 2009
Staff roles: Systems Lead

We found a cap only pilot here, woah. Calm down.
If you allow them to transfer regens to large capital ships, guess what happens? You can then fill up 20 snubs instead and regens on them are MUCH more valuable than on a cap. By keeping 500 regens it's more than enough to save a destroyer or a gunboat, and refil a few snubs. You want to heal many caps in a battle? Bring many repair ships. Otherwise, it will create a huge balance problem. The only solution for your "keep the 4000" suggestion is if we allow percentage transfers, e.g. 30% of the ship's maximum regens, but again, don't know if it's doable.

Also Oldum, a pretty good suggestion.

[Image: BMdBL0j.png]
SNAC Montage Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Thruster SNAC
Reply  
Offline Scar
08-19-2015, 11:45 AM,
#5
Member
Posts: 114
Threads: 27
Joined: Jan 2010

For me this mod should add repair turret that work only on repair ship.

You shot and repair the targhet hull, would be great.

[Image: 27zzu40.jpg]
Reply  
Offline zslayern
08-19-2015, 11:54 AM,
#6
Member
Posts: 139
Threads: 3
Joined: Oct 2014

In fact, the repair gun is already in the game(some new york base), it just needs some tweaking
(If I'm not wrong)
Reply  
Offline Sabru
08-19-2015, 11:57 AM,
#7
Member
Posts: 2,274
Threads: 262
Joined: Jan 2012

(08-19-2015, 11:45 AM)Scar Wrote: For me this mod should add repair turret that work only on repair ship.

You shot and repair the targhet hull, would be great.

I believe @Alley's been working on something like that for a while. it was mentioned when B/B sharing was turned off.

[Image: 9KgNaeX.png]
Reply  
Offline TheFreelancer
08-19-2015, 12:03 PM,
#8
Member
Posts: 305
Threads: 19
Joined: Jan 2015

(08-19-2015, 11:57 AM)Sabru Wrote:
(08-19-2015, 11:45 AM)Scar Wrote: For me this mod should add repair turret that work only on repair ship.

You shot and repair the targhet hull, would be great.

I believe @Alley's been working on something like that for a while. it was mentioned when B/B sharing was turned off.

I think it would be an interesting new concept to battles, evcen if you were outnumbered, if you had some repair ships, you "could" win a battle!!
Reply  
Offline Traxit
08-19-2015, 12:25 PM,
#9
Sourdough
Posts: 1,185
Threads: 50
Joined: Dec 2012

the repair ship is being tweaked with guns that heal. That's what I heard.

Just be more patient.

[Image: eitgNHT.gif]
The best Video Game OST
Just Got Better
Reply  
Offline zslayern
08-19-2015, 12:26 PM,
#10
Member
Posts: 139
Threads: 3
Joined: Oct 2014

(08-19-2015, 12:25 PM)Traxit Wrote: the repair ship is being tweaked with guns that heal. That's what I heard.

Just be more patient.

kinky ( ͡° ͜ʖ ͡°)
Reply  
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode