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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Trading in 4.85

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Trading in 4.85
Offline Drake
03-09-2009, 08:15 AM,
#1
Member
Posts: 2,195
Threads: 93
Joined: Jun 2007

A question for people who designed the trade economy: Assuming a 5k transport, what would be considered a 'good" credit-per-hour ratio for trade routes? Not merely 'decent', not 'the best', but 'good'? 20 mil? 30 mil?
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Offline Eternal
03-09-2009, 08:21 AM,
#2
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Posts: 863
Threads: 35
Joined: Mar 2008

It's pathetic realy. I don't think I'll have any time to actually play the game , because I need to trade all the time now.

I get this , 5000 cargo transport > 1 hour and 30 minutes for the complete run and the run itself is VERY annoying > I make around 28 million in total.

I do the trade run suggested by Xoria for Rheinland. http://spreadsheets.google.com/pub?key=p35...ba9CA&gid=0

[Image: Sabre_Kopie.png]
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Offline Tenacity
03-09-2009, 08:28 AM,
#3
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Posts: 9,496
Threads: 635
Joined: Apr 2008

' Wrote:It's pathetic realy. I don't think I'll have any time to actually play the game , because I need to trade all the time now.

I get this , 5000 cargo transport > 1 hour and 30 minutes for the complete run and the run itself is VERY annoying > I make around 28 million in total.

I do the trade run suggested by Xoria for Rheinland. http://spreadsheets.google.com/pub?key=p35...ba9CA&gid=0

shame there's no gallia trade routes in that, I was kinda hoping to make a gallic trader...

[Image: Tenacity.gif]
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Offline JohnLenin
03-09-2009, 08:35 AM, (This post was last modified: 03-09-2009, 08:36 AM by JohnLenin.)
#4
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Posts: 115
Threads: 5
Joined: Jan 2008

' Wrote:shame there's no gallia trade routes in that, I was kinda hoping to make a gallic trader...
well, there might be...

;-)

Cheers,
Jane


JohnLenin * Collector * Junker
.:j:.Jane.Blond * Firefly * Smuggler * Junker Congress
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Offline Grimly
03-09-2009, 09:23 AM, (This post was last modified: 03-09-2009, 09:25 AM by Grimly.)
#5
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Posts: 1,059
Threads: 82
Joined: May 2008

' Wrote:shame there's no gallia trade routes in that, I was kinda hoping to make a gallic trader...
I do not agree on it ...

Sirius found the best commodities (wine for example) from Gallia and want it at all prices.

Find them by yourself, and don't try the external tool, that's not a good game, better get a char you go in all stations with, you will get more satifaction

[Image: signature2b.png]
Taking what's yours since 816 A.S.
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Offline Salvager
03-09-2009, 09:27 AM,
#6
Member
Posts: 181
Threads: 14
Joined: Sep 2008

I found a couple of good stuff to take in and out of Gallia.
Not going to spoil it for you non-congressmen :-p

[Image: salvager.jpg]
.:j:.Salvager - Junker Congress (Salvage Frigate) := Recipient of the Yanagi Defense Medal
.:j:.Salvager.VHF - Collector
.:j:.Salvager.B - Recycler
.:j:.Salvager.B2 - Waran

"Good news everyone. I suddenly and unexpectedly have job vacancies for an entire spaceship crew!"
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Offline Tenacity
03-09-2009, 09:40 AM,
#7
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

what I meant was inner-house trade, without having to leave gallia, because lawful gallic corporations are pretty much unlawful outside gallia right now.

[Image: Tenacity.gif]
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Offline Benjamin
03-09-2009, 09:51 AM,
#8
Member
Posts: 1,794
Threads: 9
Joined: Jan 2009

I spent a few hours on my junker yesterday and found plenty of decent routes. I guess I never really powertraded so I don't know if they're extremely awesome or whatever, but I was basically just flying around exploring new areas and new bases and commodities, and I made like 30 million without ever consciously 'trading'

Join Cryer Pharmaceuticals
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Offline Drake
03-09-2009, 09:55 AM, (This post was last modified: 03-09-2009, 09:56 AM by Drake.)
#9
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Posts: 2,195
Threads: 93
Joined: Jun 2007

Note that, unlike some people, I'm not flaming the new economy (yet, at least), I'm just curious as to what a 'good' profit-per-hour ratio in a 5k transport would be, so I know what to work towards.
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Offline Benjamin
03-09-2009, 10:45 AM,
#10
Member
Posts: 1,794
Threads: 9
Joined: Jan 2009

Well if the economy is being flamed a lot, I just want to say that I really love it. My two 'traders' are a Junker and an Orbital Spa & Cruise liner. If there's two commodities that had sucky routes and were in short supply/variety, it was illegal commodities and people commodities. Now there's a bunch of each, and even better, my OS&C can drop people off at a base, and then take different people somewhere else! No more flying empty or filling my hold with non-people (Blech! I have chairs and windows!)

My only concern is about scientists - there's no profit in these guys (I've found 8 locations so far, and the price varies between 2,000 and 2,500.) I heard someone say they are 'RP' commodities. I'm not sure how I feel about this. If part of being an RP commodity is that it is impossible to make money with, doesn't that kind of imply that any trading that actually makes money is OoRP?

While I love that we have the scientist commodity, because it IS good for RP (My OS&C vessel is run by intellectuals, so shipping scientists around makes a load of sense for them, and I have RP'd VIPs/passengers as scientists before in the past), but I don't see why there can't be a couple of routes for them. I don't know every infocard in the world, but I'm sure it would make sense for them to be cheap on Cambridge, and bought at a high price at the various research stations, planet Kurile maybe? That sort of place. Obviously doesn't have to be crazy profit, but just enouguh so that I don't feel totally useless doing it.

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