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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Fixed or invalid
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[Systems] Dresden NPCs blink in and out of existence

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[Systems] Dresden NPCs blink in and out of existence
Offline Barrier
11-29-2023, 11:54 AM, (This post was last modified: 04-20-2024, 02:46 PM by Alex..)
#1
Event Developer
Posts: 1,520
Threads: 205
Joined: Nov 2008

Type: Server Config
Bug: NPCs spawn in and out at will in Dresden, even while firing.

Reproduction Steps:
  • Go to Dresden
  • Engage an enemy patrol or group up with a friendly patrol
  • There is a chance that the patrol will disappear.

Sometimes a patrol will reappear like nothing happened and continue pewing. I don't recall the same behavior in the Munich battlezone.
Offline Sombs
12-10-2023, 06:27 AM,
#2
Three orange cats in a mech
Posts: 6,838
Threads: 503
Joined: Feb 2014

Confirmed.

Since the ships are spawned on patrol paths and not via pop zones, their spawning/despawning behavior is a bit different. We either change the spawn to zones instead of paths or add that to the list of things the code gang needs to look into.




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Offline Antonio
02-16-2024, 04:38 PM,
#3
PvP = RP
Posts: 3,192
Threads: 196
Joined: Nov 2009

Is it still happening?

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Offline Helo
02-17-2024, 02:44 PM,
#4
Member
Posts: 498
Threads: 34
Joined: Mar 2010

Attempted to hunt patrols in Dresden yesterday and they did blink out of existence during combat.

Remember the ICMG
 
Offline Barrier
02-18-2024, 01:24 AM,
#5
Event Developer
Posts: 1,520
Threads: 205
Joined: Nov 2008

Btw I forgot about this, but I think I have more info now. During farming, the "mothership" of the pod has to be within ~6K, or the whole pod de-spawns. So for Hel + 2GB it's the Hel, and they sometimes tend to cruise towards the jumpgate to shoot at it, while the gunboats engage you.

I think previously they could literally despawn right in front of you, but now if you are near the mothership you should be good. At least I haven't had issues over multiple hours of doing this.
Offline Antonio
06-02-2024, 11:32 AM,
#6
PvP = RP
Posts: 3,192
Threads: 196
Joined: Nov 2009

Given that it has been a while since this report and Dresden changed in 5.1, I'm closing this one. If it keeps happening please open a new bug report.

[Image: BMdBL0j.png]
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