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[Server Config] The Return of Vagrant Super-neutrality

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[Server Config] The Return of Vagrant Super-neutrality
Offline The_Godslayer
10-10-2025, 01:02 AM,
#1
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Posts: 880
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Joined: Mar 2019

Type: Server Config
Bug: Barrier gate shoots Wild, shoots Nomads, shoots Vagrants, does not shoot Wendigos

Reproduction Steps:
  • Step 1: Be embroiled in severely outgunned combat against two Wendigos with full on Unknown IFF
  • Step 2: Try to use the station for cover. Station pulses very nice.
  • Step 3: Station does not shoot Wendigos.

Additional Information: I'd think that someone repping spooky alien gang would, in fact, be targeted by station defenses.

Do not repeat this template for unrelated bugs, each needs their own thread.

I'll do something about my superiority complex when I cease to be superior.

"Whatever happened to catchin' a good old-fashioned passionate ass-whoopin and gettin' your shoes, coat, and your hat tooken?"

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Offline A Magpie
10-10-2025, 05:10 AM,
#2
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Posts: 120
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Wild players can do /setiff shenanigans to become full friendly with NPC factions while still flashing the Wild IFF. If someone's flying overt Wild and camping a base that's not shooting them to /1 /2 people, that should probably be classified as an exploit.
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Offline The_Godslayer
10-10-2025, 08:52 AM,
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(10-10-2025, 05:10 AM)A Magpie Wrote: Wild players can do /setiff shenanigans to become full friendly with NPC factions while still flashing the Wild IFF. If someone's flying overt Wild and camping a base that's not shooting them to /1 /2 people, that should probably be classified as an exploit.

I was under the impression that the IFF would get reset back to hostile upon undocking if you weren't actually making use of the /setiff (say, your IFF is not actually Freelancer)

I'll do something about my superiority complex when I cease to be superior.

"Whatever happened to catchin' a good old-fashioned passionate ass-whoopin and gettin' your shoes, coat, and your hat tooken?"

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Offline A Magpie
10-10-2025, 09:25 AM, (This post was last modified: 10-10-2025, 09:29 AM by A Magpie.)
#4
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I could drop the 100k for a /resetrep and Zoner ID just to flex because as it stands now, there is no way for a covert Wild ID'd ship to legitimately obtain the IFF except via ID switcheroo shenanigans.

I don't post RP from this account, all my (good) characters get their own so I can sort them easier.
@CO. Slate @Mr. Lime @Calico Syndicate @Artifacticals @Tantalum
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Offline Alex.
Yesterday, 11:58 PM,
#5
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Having a Wendigo ID & IFF does not actually enforce a hostile rep with the Freelancer faction, they can be up to 0.9 rep with the Freelancer group. The same is true with the Zoner and Pirate groups.
This appears to be quite deliberate in the configuration - they inherit from Vagrants but have these factions set specifically. I'm not sure that it's a bug in any way.

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Offline The_Godslayer
Today, 12:27 AM,
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It seems it's not a bug per se and more just an intended roleplay allowance that happens to be highly abusable in PvP.

I'll do something about my superiority complex when I cease to be superior.

"Whatever happened to catchin' a good old-fashioned passionate ass-whoopin and gettin' your shoes, coat, and your hat tooken?"

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Offline Alex.
Today, 12:58 AM,
#7
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Apparently the only reason the rep hacks I mentioned above exist is so that Wendigos (and other Wild) can use /setiff to Freelancer/Zoner/Pirate, in order to go under cover. And yet Freelancer stations should still be shooting them. I think something is fundamentally wrong here and we should look at other ways for Wild factions to achieve the right affiliation without having Freelancer/Zoner/Pirate bases be essentially special cased in a way that no other human NPC faction is. Perhaps some other FLHook command/config, perhaps separate factions that just appear to be Freelancers, or some other alternative.

FLHook suggestions
All other dev queries
Please only PM me through the forums for things that need to be private like anticheat etc.
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