• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 494 495 496 497 498 … 779 Next »
Stealth ship things.

Server Time (24h)

Players Online

Active Events - Scoreboard
Kusari Super Alloy Shipments - 1,138,850 / 2,000,000
LSF Arms Shipments - 175,690 / 2,000,000
LSF Munition Shipments - 110,231 / 2,000,000
Pirate Black Market Shipments - 465,050 / 1,000,000
Dragon Bounties - 12 / 10,000
KOI Bounties - 37 / 10,000
LSF Bounties - 30 / 10,000
Samura Bounties - 4 / 10,000

Latest activity

Pages (3): 1 2 3 Next »
Stealth ship things.
Offline Exile
09-19-2009, 05:06 PM,
#1
Member
Posts: 4,594
Threads: 135
Joined: Dec 2006

Had this idea for a while now. Why is there no actual stealth fighter or the like? For roleplay purposes mostly, since I don't expect it to cloak or disappear. But just something small like the raven's claw used to be, something spec ops. Right now when you roleplay a spy or infiltrator or anything like that in a civi ship you sort off feel your testosterone-holders drop from under you.


[Image: harlequincopy.png]
  Reply  
Offline Colonel.Tigh
09-19-2009, 05:22 PM, (This post was last modified: 09-19-2009, 05:23 PM by Colonel.Tigh.)
#2
Member
Posts: 666
Threads: 4
Joined: Oct 2008

There are no actual stealth fighters in the real world either, or bombers for that.
And noone is developing them anymore, cause their military value is next to nil.

The only good reason for a stealth ship would be espionage.
I would not mind having the grizzly and the rheinland armored transport with some form of stealthy feature, invisability, cloaking an camelion effect, mimiking the other sides heavy fighter, or some thing.

But on a fighting ship, why bother, and out of roleplay,,,balanceing ololol.
  Reply  
Offline Exile
09-19-2009, 05:29 PM,
#3
Member
Posts: 4,594
Threads: 135
Joined: Dec 2006

(New forum structure confused me, please move this to general mod discussion one floor down)

It's not ment to be all ZOMGPVP! That's it. And that the military now stopped developing them doesn't mean the Human race can't develop them 1100 years into the future. Just a small fighter or something that conveniently found it's way on the public market. Basically something that looks stealthy, and has an infocard that screams 'I'm stealthy! Woot!'


[Image: harlequincopy.png]
  Reply  
Offline schlurbi
09-19-2009, 05:31 PM,
#4
Member
Posts: 4,688
Threads: 187
Joined: Apr 2009

The Virage and Slipstream are looking like Stealth Ships.

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
[Image: Newgoldensigfinishawesomecoolcolours.png]
  Reply  
Offline kemira
09-19-2009, 05:39 PM,
#5
Member
Posts: 93
Threads: 2
Joined: Dec 2008

We dont really need stealth ships, and spyes are everywere, trust me.
  Reply  
Offline schlurbi
09-19-2009, 05:45 PM,
#6
Member
Posts: 4,688
Threads: 187
Joined: Apr 2009

He didnt want to have an Invisible Ship developed....

Real "Invisible" Jets are invisible to the Radar. But you can see them with your own Eyes. It would be cool to have something like this. Just make the type of that Ship disappear from the Scanner.

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
[Image: Newgoldensigfinishawesomecoolcolours.png]
  Reply  
Offline Aoyagi
09-19-2009, 06:19 PM,
#7
Member
Posts: 634
Threads: 22
Joined: Sep 2008

Yeah, something like "Very Light Fighter" with stealth construction. Could be targeted only manually, not via scanners. But would be pretty expensive...
Reply  
Offline Stefan
09-19-2009, 06:27 PM,
#8
Member
Posts: 626
Threads: 51
Joined: Sep 2009

Try the Virage, it's a neat one.

But other than that, it's true that more ships could be built classified as "stealthy". The Phantom Empire has two dark models that are hard to see, and there's also the Wasupu/Stinger, which is a rather small Civilian VHF and is also tinted black.

And about the "missing from the radar" stuff.

The idea of making a ship totally overcome scanners is... Well, I believe it is undoable. Have you thought about PVP? If something like that would arise, a new category would have to be made from zero, balancing issues and watnot. The most appropriate aproach would be Jammers, I say. Something to reduce the range your ship can be found for, hm, about 1k, 2k, etc.

Now, invisibility? Cloaking? Meh.

However if we're talking about roleplay here, well, I believe just tinting some models in black would suffice.
I for one would enjoy it.
Reply  
Offline johnpeter
09-19-2009, 06:29 PM,
#9
Member
Posts: 1,476
Threads: 51
Joined: Aug 2008

Maybe just give it very weak guns like class 5 or something? Or an ultra weak power plant?

Come on! Be free!
  Reply  
Offline Tenacity
09-19-2009, 06:37 PM,
#10
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

I always thought it'd be nice to just have some kind of item which reduces the range an enemy can detect you on scanners, available only to a few select groups... namely the order, nomads, LSF, and wilde.

Normally you can pick someone up on scanners at 14k, target at 10k, and scan at a max of 4k. With this device, you wouldnt show up on anyone's scanners until you're within 1-2k range.

It doesnt make you invisible or un-targetable, it just reduces your scanner profile so you can sneak through populated areas more easily.

[Image: Tenacity.gif]
Reply  
Pages (3): 1 2 3 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode