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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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about battleship spawming..

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about battleship spawming..
Offline X-Lancer
10-27-2007, 09:24 PM,
#1
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drop down battleship's ability is not a good way to prevent battleship spawming and whoring..my idea is we should make a rules that is controls how many battleship allow to fight in a battle.
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Offline Ascendancy
10-27-2007, 09:27 PM,
#2
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Meh...if someone wants to bring a bunch of capital ships with no fighter support, let them. And if they all get killed by very heavy fighters/bombers, then oops, that's your fault for bringing nothing to stop the fighters.

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Offline Jinx
10-27-2007, 09:28 PM,
#3
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i hear a lot about it - but is the battleship whoring really that bad? - mostly i see the smaller ships - destroyers, cruisers, gunboats. but i rarely really see many battleships engage.

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Offline X-Lancer
10-27-2007, 09:30 PM, (This post was last modified: 10-27-2007, 09:31 PM by X-Lancer.)
#4
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in my opinion, Battleship should handle alot of fighter..

' Wrote:i hear a lot about it - but is the battleship whoring really that bad? - mostly i see the smaller ships - destroyers, cruisers, gunboats. but i rarely really see many battleships engage.



because gunboats and cruisers are way more batter than battleship......and in a battleship shooting fighters and bombers are so painful.....
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Offline Malaclypse 666
10-27-2007, 09:31 PM,
#5
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' Wrote:in my opinion, Battleship should handle alot of fighter..

Well, it's a free world.. and everyone's entitled to an opinion..

Just one question.

What earthly good is opening this discussion again?

Hmm?


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Offline X-Lancer
10-27-2007, 09:33 PM,
#6
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i think u nerver see a battleship kill by 3 fighters..
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Offline Jwnantze
10-27-2007, 09:36 PM,
#7
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2 fighters and a bomber almost took out the Warhammer once....he got out of the roid field and cruised....

There is nothing worth living for, unless it is worth dying for. -Elizabeth Elliott

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Offline Epholl
10-27-2007, 10:04 PM,
#8
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Posts: 640
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3 bombers once almost took Warhammer down although 4VHFs were defending him...
2VHFs vs 2VHFs usually means a 30+ min fight... With a BS unable to avoid shots on it, and unhittable small bombers with a lot of B/Bs in 90% its no matter what defends the BS....

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Offline Panzer
10-27-2007, 10:11 PM,
#9
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Posts: 3,092
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Yes... battleships should be a checkmate move. They aren't.

Their numbers will be restricted greatly - the introduction of a BS license is imo an excellent idea. 3 BSs per faction, no freelancin' juggernauts and we're all good. If only those ships still in service could really make a difference... not being swarmed by a few bombers.

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GlyphStorm
10-28-2007, 12:17 PM,
#10
Unregistered
 

I think that 1 BS per player rule should do many things... I have just 1 Battleship, and I don't intend to build more. If I want to use another BS type, I will go freelancing (switch factions), not build a new ship... And it's quite unfair for a Freelancer to be restricted to have a capital ship of his own... it ruins all the fun... It's Freelancer after all:)


Glyph
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